Prime Minister's Cabinet Room Carta MTG
Rareza | Común |
Tipo | Plane — Earth |
Habilidades | Will of the council |
Liberado | 2023-10-13 |
Coleccione símbolo | |
Coleccione nombre | Doctor Who |
Coleccione código | WHO |
Número | 596 |
Frame | 2015 |
Disposición | Planar |
Border | Negra |
Ilustrado por | Anthony Devine |
Texto de la carta
At the beginning of combat on your turn, up to one target creature you control becomes a copy of target creature an opponent controls. Will of the council — Whenever chaos ensues, starting with you, each player votes for a creature you don't control. Exile each creature with the most votes or tied for most votes.
Cartas como Prime Minister's Cabinet Room
Prime Minister’s Cabinet Room card is a novel concept in the realm of Magic: The Gathering, with its ability to subtly alter the flow of the game. Comparable to modal dual-faced cards like the Pathway land series including Brightclimb Pathway // Grimclimb Pathway, it offers players versatility. Prime Minister’s Cabinet Room, much like those lands, provides adaptability in player strategy but with its unique twist on control and political leverage in multiplayer formats.
Other cards that mirror this form of strategic depth are cards like Expropriate or Council’s Judgment, which engage the whole table in decision-making. These cards differ in that they directly influence opponents’ choices rather than provide a stage for diplomatic play. Prime Minister’s Cabinet Room takes a more subtle approach, akin to enchantments like Telepathy, revealing hands and shifting the balance without immediate board impact.
When examining similar MTG cards, Prime Minister’s Cabinet Room stands out for its encouragement of negotiation and strategy. While not as direct in altering the game state as some, its unique contribution to multiplayer dynamics warrants attention for players who revel in the art of the deal.
Cartas similares a Prime Minister's Cabinet Room por color, tipo y coste de maná
Card Pros
Card Advantage: The ability to delve into your library and handpick nonland cards is a significant upper hand in any match. Imagine drawing further into your strategy’s core, enhancing your position on the battlefield with just the right answers or threats. That kind of selective advantage can swing games in your favor.
Resource Acceleration: Unlocking additional mana resources at a crucial moment defines the pace of play. Think of the exhilaration as you outpace opponents, deploying game-altering spells sooner than expected. Staying a step ahead is often the path to victory, and with this card, that path is clear and decisive.
Instant Speed: Reactivity can be as powerful as the strongest spells in your arsenal. Playing at instant speed means flexibility and adaptability, key traits for any seasoned player looking to dominate the game at the most opportune times. With an instant, you are always in the game, ready to turn tides at a moment’s notice.
Card Cons
Discard Requirement: The Prime Minister’s Cabinet Room presents a discard requirement that can pose a strategic dilemma. During crucial turns, it necessitates sacrificing potentially vital cards from your hand, which might derail your game plan or leave you vulnerable to opponent strategies.
Specific Mana Cost: This card comes with a specific mana cost which means you need a precise combination of mana types to play it. This can sometimes be difficult to achieve, especially in a multicolored deck, potentially leading to situations where the card is unplayable due to mana restrictions.
Comparatively High Mana Cost: With a cost that is on the higher side relative to its effects, the Prime Minister’s Cabinet Room can lag behind other cards in terms of efficiency. Players may find it taxing on their mana resources, which could otherwise be allocated to playing multiple spells or deploying threats on the board. Careful consideration is required when including it in your deck, as it may not always guarantee the value commensurate with its cost.
Reasons to Include in Your Collection
Versatility: Prime Minister’s Cabinet Room is a unique card that can seamlessly integrate into various decks with its ability to influence the game’s political landscape. This card opens up new strategies and can be the linchpin in decks that revolve around decision-making and negotiation.
Combo Potential: This card creates endless possibilities for players that enjoy crafting intricate combos. It can serve as a springboard for effect chains, amplify existing synergies, or as a disruptive tool to undermine opponents’ tactics.
Meta-Relevance: In a meta where control and diplomacy can determine the victor, Prime Minister’s Cabinet Room emerges as a crucial tool. It blends well with decks aimed at outmaneuvering opponents through strategy rather than brute force, proving its worth in thoughtful and reactive gameplay.
How to beat
Prime Minister’s Cabinet Room is one of those unique cards in Magic: The Gathering that requires a strategic approach to counteract. When facing off against this card, key elements need to be considered due to its ability to grant political power and influence the flow of the game. Understanding its strengths and weaknesses is crucial to developing a robust strategy.
Ensuring that the wielder of Prime Minister’s Cabinet Room never gains a stronghold is paramount. One method is to limit their access to key pieces. Cards with the ability to exile or shuffle into the library are valuable since they directly address the core mechanic of accruing power through controlling advisors or representatives. Board wipes also serve as a critical reset, disrupting the Cabinet’s power structure. Combat tricks and instant speed removal can catch an opponent off-guard, keeping the Cabinet Room’s advantage in check. Having a sideboard plan with enchantments or artifact removal spells is also advised to deal with this powerful noncreature permanent effectively.
Ultimately, staying agile and ready to react to the political ploys and power plays enabled by Prime Minister’s Cabinet Room can ensure your victory on the battlefield, maintaining a balance of power to your favor.
Donde comprar
Si estás buscando comprar una carta MTG Prime Minister's Cabinet Room de un coleccione específico como Doctor Who, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.
Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.
Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.
A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Prime Minister's Cabinet Room y otras cartas MTG:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Reglas e información
La guía de referencia para las reglas de las cartas Prime Minister's Cabinet Room de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.
Fecha | Texto |
---|---|
2023-10-13 | If it becomes a copy of a token creature, it copies the original characteristics of that token as defined by the effect that created the token. It won't become a token creature. |
2023-10-13 | If the creature an opponent controls is an illegal target as the ability resolves, nothing happens and the creature you control remains as it was. |
2023-10-13 | The target creature you control copies the printed values of the other creature plus any copy effects that have been applied to it. It won't copy any other effects that have changed that creature's power, toughness, color, and so on. It also won't copy any counters on the creature, but it will retain any counters it already had on it. |
2023-10-13 | When a creature becomes a copy of another creature, it's neither entering nor leaving the battlefield. Any enters-the-battlefield or leaves-the-battlefield abilities won't trigger. |