Amenazas imaginarias Carta MTG
El coste de maná | |
Costo de maná convertido | 4 |
Rareza | Poco común |
Tipo | Instantáneo |
Habilidades | Cycling |
Liberado | 2017-07-14 |
Coleccione símbolo | |
Coleccione nombre | Hour of Devastation |
Coleccione código | HOU |
Número | 37 |
Frame | 2015 |
Disposición | Normal |
Border | Negra |
Ilustrado por | Magali Villeneuve |
Conclusiones clave
- Offers battlefield control by mandating combat moves, advantageous for gaining strategic upper hand.
- At instant speed, allows surprise plays altering combat dynamics at crucial moments.
- Demands discard and specific mana, potentially limiting depending on your deck’s resources.
Donde comprar
Si estás buscando comprar una carta MTG Amenazas imaginarias de un coleccione específico como Hour of Devastation, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.
Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.
Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.
A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Amenazas imaginarias y otras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Ver productos MTG
Texto de la carta
Las criaturas que controla el oponente objetivo atacan este turno si pueden. Durante el próximo paso de enderezar de ese jugador, las criaturas que controla no se enderezan. Ciclo {2}. ({2}, descartar esta carta: Roba una carta.)
Liliana siempre supo que las ilusiones de Jace serían de utilidad.
Card Pros
Card Advantage: Imaginary Threats can keep opponents from attacking, effectively buying you time to draw into the cards you need. While not directly drawing cards, the card manipulates the battlefield to your advantage.
Resource Acceleration: This card can serve as a form of indirect resource acceleration. By forcing the opponent to commit to unfavorable attacks, Imaginary Threats lets you capitalize on a weakened board state, quickly tipping the scale of resources in your favor.
Instant Speed: Imaginary Threats operates at instant speed, affording you the flexibility to catch an opponent off guard. This means you can decisively alter combat dynamics during the most opportune moment, usually at the end of your opponent’s turn or during their combat phase.
Card Cons
Discard Requirement: Imaginary Threats necessitates the discarding of a card, a drawback if your hand is already running thin. In a game where each card counts, being forced to lose one can put you at a strategic disadvantage, particularly if your options are limited or valuable.
Specific Mana Cost: The casting cost of Imaginary Threats includes both blue and generic mana, which can restrict its inclusion to decks that run blue or those that can accommodate the mana fixing required to cast it consistently.
Comparatively High Mana Cost: With a mana value that sits on the higher end of the spectrum for its effects, Imaginary Threats may not be the most mana-efficient option. Players might find other cards in the same cost bracket that provide immediate impact or more versatile answers to in-game situations.
Reasons to Include Imaginary Threats in Your Collection
Versatility: Imaginary Threats is a multifaceted card, capable of fitting into numerous blue-focused decks, particularly those looking for tempo control. Its ability to freeze all creatures not only stalls opponents but also clears the path for your own attacks.
Combo Potential: The card shines when combined with strategies that benefit from tapping or untapping mechanics. It can unexpectedly turn off an opponent’s defenders, synergizing well with cards that capitalize on tapped creatures or that untap your permanents for strategic advantages.
Meta-Relevance: In a game climate that favors aggressive creature-based strategies, Imaginary Threats stands out as a tool to delay opponents and establish board control. It’s particularly useful in a meta where creatures form the backbone of the competition’s offenses, buying you crucial turns to execute your strategy.
How to Beat Imaginary Threats
Imaginary Threats is a unique card that has the power to disrupt the flow of combat in Magic: The Gathering. It forces all creatures to attack if able during the next combat phase, which can be a double-edged sword. To strategically overcome the effects of Imaginary Threats, it is essential to maintain a strong defensive line. Cards that generate untapped tokens can be particularly useful, as they provide additional blockers. Similarly, flash creatures strengthen your board presence, allowing you to adapt and respond after your opponent declares attackers.
Instant-speed removal spells are also key in overcoming Imaginary Threats, as they let you pick off key aggressors in the midst of battle. Keeping mana open to cast such spells can deter an opponent from launching an all-out attack. Furthermore, incorporating cards that grant your creatures vigilance ensures that they remain ready to block even after attacking, preserving your defenses against the forced aggression. Lastly, be mindful of your life total and understand when to take the damage versus when to block, as sometimes preserving your creatures for a stronger counterattack can be the path to victory.
Overall, countering Imaginary Threats boils down to a combination of tactical creature management, the judicious use of removal, and a deeper understanding of combat dynamics in Magic: The Gathering.
Cartas como Amenazas imaginarias
Imaginary Threats finds its niche in Magic: The Gathering with its unique capability to manipulate combat phases. It shares a thematic link with cards that also tamper with opponents’ creatures, such as Turn to Frog. While Turn to Frog reduces a creature to a base 1/1 without any abilities, Imaginary Threats forces tapped creatures to attack, potentially leading to unfavorable combat outcomes for the opponent.
Frost Breath is another card that subtly reminds us of Imagary Threats, primarily in its ability to tap target creatures. However, Imaginary Threats takes it a step further by imposing an attacking obligation, unlike Frost Breath which merely prevents the creatures from untapping during the next untap step. In addition, Sleep is a card in the same vein, tapping all creatures the opponent controls, but it lacks the compulsory attack dynamic that Imaginary Threats brings to the table.
In the evaluation of control strategies within the game, Imaginary Threats offers an advantage by potentially clearing an opponent’s board or paving the way for a decisive swing. Its capacity to forcibly engage tapped creatures into combat sets it apart from others, offering players a unique tactical edge.
Cartas similares a Amenazas imaginarias por color, tipo y coste de maná
Legalidades
Formatos de Magic the Gathering donde Amenazas imaginarias tiene restricciones
Formato | Legalidad |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Pioneer | Legal |
Reglas e información
La guía de referencia para las reglas de las cartas Amenazas imaginarias de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.
Fecha | Texto |
---|---|
2017-07-14 | If the opponent exerts any creatures they control, exert and the effect from Imaginary Threats stopping them from untapping both apply in the same untap step. Those creatures will untap as normal in the player’s subsequent untap step. |
2017-07-14 | If, during that player’s declare attackers step, a creature that player controls is tapped or is affected by a spell or ability that says it can’t attack, then it doesn’t attack. If there’s a cost associated with having a creature attack, its controller isn’t forced to pay that cost, so it doesn’t have to attack in that case either. |
2017-07-14 | No creatures that player controls will untap during their next untap step, even creatures that don’t attack. This includes creatures that enter the battlefield or become tapped after this spell resolves. |