El Hipódromo Carta MTG


Colecciones da cartaLanzado en 2 coleccionesVer todos
RarezaComún
TipoPlano — Segovia

Conclusiones clave

  1. Drawing additional cards with The Hippodrome can significantly outpace opponents in strategically long matches.
  2. Instant speed actions with this card offer flexibility and crucial reactionary plays against opponents.
  3. Despite its mana-fixing ability, The Hippodrome’s strict cost and mana requirements pose tactical challenges.

Texto de la carta

Todas las criaturas obtienen -5/-0. Siempre que lances caos, puedes destruir la criatura objetivo si su fuerza es 0 o menos.


Card Pros

Card Advantage: Enables you to pull ahead by potentially drawing additional cards each turn, crucial for outpacing opponents in longer matches.

Resource Acceleration: Offers an uptick in mana resources, facilitating larger plays or multiple spell casting in a single turn, enhancing your board state considerably.

Instant Speed: Operates at instant speed, granting the flexibility to react to opponents’ actions during their turn, or to suddenly shift the tide before your next draw.


Card Cons

Discard Requirement: Engaging with The Hippodrome card comes at a price that includes discarding another card. This condition can be particularly punishing when your hand is already stretched thin, forcing you to make tough decisions about which resources to sacrifice.

Specific Mana Cost: The Hippodrome demands a precise combination of mana types to be played effectively. This requirement can sometimes clash with the fluidity of your mana base, causing potential delays or a complete inability to cast the card when you need it most.

Comparatively High Mana Cost: Deploying The Hippodrome requires a substantial mana investment. When considering the competitive landscape of the game, there are alternative cards that might provide similar benefits without the hefty mana toll, allowing for a quicker and potentially more efficient gameplay experience.


Reasons to Include in Your Collection

Versatility: The Hippodrome offers a unique land option that can complement various deck builds. Its ability to produce any color of mana, as long as you control no untapped lands, makes it adaptable for multi-color decks striving for consistent mana fixing.

Combo Potential: In conjunction with cards that allow lands to be untapped, The Hippodrome can become an essential piece in generating high mana combos, making it a hidden gem for combo-centric players who look to exploit untapped land synergies.

Meta-Relevance: With ever-shifting metagames, The Hippodrome can provide a strategic edge in environments where mana flexibility is crucial. Adapting to diverse opponent strategies becomes easier with lands that offer multiple colors, ensuring your gameplay remains fluid and responsive.


How to beat

The Hippodrome presents a unique challenge on the battlefield. This card, a hidden gem for some players, creates an unorthodox game state by only allowing the creature with the highest power to attack each turn. This stipulation can hinder decks that rely on swarming the field with numerous creatures.

To effectively counter this card’s effect, consider including removal spells to dispatch your opponent’s leading powerhouse, thereby allowing your own creatures to take the stage. Additionally, playing cards with equal power creates a situation where no creatures meet the singular criterion to attack, potentially benefiting control strategies or decks that aren’t dependent on combat damage to win. Implementing spells or abilities that can manipulate power levels, such as pump spells or power-reducing effects, can also grant you the upper hand, allowing you to shift which creatures are eligible to engage in combat on your terms.

Adaptability is key when facing The Hippodrome. Flexibility in your strategy, coupled with an understanding of how to manipulate the rules this card sets forth, can turn a seemingly restrictive situation into a tactical advantage for players ready to think outside the conventional norms of creature combat.


Cartas como El Hipódromo

The Hippodrome, an elusive gem within the world of Magic: The Gathering, holds an unusual place among land cards. It shares qualities with cards like Tabernacle at Pendrell Vale, another land that imposes a cost for creatures to remain on the battlefield. While The Tabernacle demands a mana payment to keep creatures around, The Hippodrome has a different requirement. It asks for each player to sacrifice a creature during the upkeep if they control three or more creatures. This intriguing rule fosters a restricted battlefield, encouraging a defensive playstyle.

Glacial Chasm is another land card that alters the combat dynamic by prohibiting creatures from attacking you. Unlike The Hippodrome, Glacial Chasm also prevents all damage that would be dealt to you, taking the idea of protection even further. Although, it comes with a gradually increasing upkeep cost that can quickly become detrimental. In this comparison, The Hippodrome’s impact is more subtle yet can be equally strategic in the right deck, especially since it doesn’t directly impact your life total.

Overall, The Hippodrome stands out as a unique tactical piece in MTG. It enforces a minimalist board state, which can be key to disrupting opponents or complementing a strategy built around control and precision.

Glacial Chasm - Carta Magic versiones
Glacial Chasm - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG El Hipódromo de un coleccione específico como Planechase Planes and Planechase Anthology Planes, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las El Hipódromo y otras cartas MTG:

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Impresiones

La carta El Hipódromo Magic the Gathering se lanzó en 2 colecciones diferentes entre 2009-09-04 y 2018-12-25. Ilustrado por Steve Argyle.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12009-09-04Planechase PlanesOHOP 162003PlanarNegraSteve Argyle
22018-12-25Planechase Anthology PlanesOPCA 362015PlanarNegraSteve Argyle

Reglas e información

La guía de referencia para las reglas de las cartas El Hipódromo de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2009-10-01 A creature that would assign 0 or less combat damage (due to having power 0 or less) doesn’t assign combat damage at all.
2009-10-01 A face-up plane card that’s turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01 A plane card is treated as if its text box included “When you roll {PW}, put this card on the bottom of its owner’s planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.” This is called the “planeswalking ability.”
2009-10-01 Creatures may have negative power. For example, a 3/4 creature that gets -5/-0 becomes -2/4. The total of its power and toughness is 2. It would need +3/+0 to raise its power to 1.
2009-10-01 If an ability of a plane refers to “you,” it’s referring to whoever the plane’s controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01 The controller of a face-up plane card is the player designated as the “planar controller.” Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn’t leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
2009-10-01 You may target any creature with The Hippodrome’s chaos ability. Whether its power is 0 or less isn’t checked until the ability resolves.