Fiery Temper MTG Card
Card sets | Released in 14 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Common |
Type | Instant |
Abilities | Madness |
Text of card
Fiery Temper deals 3 damage to target creature or player. Madness o R (You may play this card for its madness cost at the time you discard it from your hand.)
Cards like Fiery Temper
Fiery Temper is an intriguing addition to the catalog of damaging spells in MTG that stand out with its madness cost. Like Lightning Bolt, it can deal three damage to a target creature or player. But the uniqueness of Fiery Temper is its madness cost, which allows you to cast it for a lesser cost if you’ve discarded it.
On a parallel note, we have Shock. This card also delivers damage to any target, but it has a more manageable casting cost of only one mana. However, it can’t compare to the potential mana efficiency of Fiery Temper’s madness ability. Following up, we have Incinerate. Incinerate does the same three damage for two mana like Fiery Temper, but also prevents damage dealt by the destroyed creature this turn. It’s a nice perk, but the absence of the madness mechanic leaves Fiery Temper as an interesting choice for many players.
Taking everything into account, Fiery Temper holds a strategic position amidst damage dealing spells in MTG. With its madness cost offering an additional layer of gameplay and strategy, it seems difficult to overlook this card when considering fiery options for your MTG deck.
Cards similar to Fiery Temper by color, type and mana cost
Decks using this card
MTG decks using Fiery Temper. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.
# | Name | Format | Archetype | Event |
---|---|---|---|---|
BR | Pauper | Pauper Challenge 32 2024-05-03 | ||
Burn | Pauper | Burn | Pauper League 2024-05-06 | |
Rakdos Midrange | Pioneer | Rakdos Midrange | Pioneer Challenge 32 2024-05-03 | |
Izzet Phoenix | Pioneer | Izzet Phoenix | Pioneer Preliminary 2024-05-04 |
Card Pros
Card Advantage: Fiery Temper is beneficial for its efficient exchange of one card for one of your opponent’s. This tradeoff can disrupt your opponent’s strategy and provide you with a definitive lead in terms of card advantage. This Red Instant card can swiftly remove a threat from your opponent without losing card momentum.
Resource Acceleration: Coupled with cards that allow for discarded cards to be recycled, the Fiery Temper card not only removes opposing threats but also allows you to dig deeper into your deck. Therefore, you achieve resource acceleration, reaching the much-needed cards faster in your strategic play.
Instant Speed: As an added strategic advantage, the instant speed nature of Fiery Temper ensures you have the flexibility to respond during your opponent’s turn. The freedom to play this spell at any time provides better control over the game, making your gameplay more effective. Use this wisely to throw your opponent’s plans off balance when they least expect it.
Card Cons
Discard Requirement: The Fiery Temper card necessitates the tossing away of another card as part of its additional cost. This could potentially put you in a tight spot if you find yourself short of cards.
Specific Mana Cost: The execution of Fiery Temper requires a red mana. This stringent need for a specific mana kind restricts this card’s gameplay to a select few deck themes.
Comparatively High Mana Cost: Despite its powerful effect, Fiery Temper has a mana cost of three which is substantial when compared to other cards. Some cards provide similar or even better outcomes at a potentially lower mana expense.
Reasons to Include Fiery Temper in Your Collection
Versatility: Fiery Temper is an instant card that can be easily adapted to various decks. With the right build, its damage output becomes a highly functional tool against opponents, granting increased control in the game.
Combo Potential: Fiery Temper is a card with strong combo potential. By coupling this card with trigger abilities that involve cards being discarded or used in a graveyard strategy, you can maximize the damage inflicted on your opponents while maintaining a robust strategy for your own game.
Meta-Relevance: In the context of the current meta-game, the treatments of 3 points of damage bestowed by Fiery Temper can be incredibly beneficial. Whether it’s proactively eliminating opposing creatures or making the final direct hit to your opponent’s life points, Fiery Temper is a card that can maintain its relevance and efficacy in various meta scenarios.
How to beat
Fiery Temper is an essential part of the red burn spell category in Magic: The Gathering. Comparable to spells like Lightning Bolt, Fiery Temper also deals three damage to any target, though it requires a bit more mana. What distinguishes Fiery Temper from others is the madness mechanic, which allows it to potentially cost less if a card is discarded from your hand.
Similar to Fiery Temper is Electrodominance. This versatile card allows you to cast a second one from your hand that costs less than or equal to the Electrodominance’s total mana cost for free. However, it doesn’t have the madness perk that Fiery Temper enjoys. On the other hand, Skred, another spell within this category, can deal damage equal to the number of snow-covered lands you control, possibly becoming more potent than Fiery Temper in the long-run.
To conclude, every card has its strengths and weaknesses. Though Fiery Temper shines with its madness mechanic, it still has potential counters. Understanding your opponent’s deck and smart play strategies can turn the tide in your favor when battling against this popular burn card in Magic: The Gathering.
BurnMana Recommendations
Mastering MTG gameplay hinges on knowing your cards and how to leverage them effectively. Fiery Temper stands out with its madness cost, offering resourceful players a more cost-efficient way to deal damage. Adaptability is key, and this card’s combo potential with discard or graveyard strategies can amplify your offensive tactics. Whether you’re facing off against creature-heavy decks or aiming for the final blow, Fiery Temper’s versatility makes it a valuable asset. Stay ahead of the meta and harness fiery strategies by integrating this potent burn spell into your arsenal. Dive deeper into MTG and harness the full potential of Fiery Temper with us.
Where to buy
If you're looking to purchase Fiery Temper MTG card by a specific set like Torment and Magic Online Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Fiery Temper and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Fiery Temper Magic the Gathering card was released in 13 different sets between 2002-02-04 and 2023-03-21. Illustrated by 6 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2002-02-04 | Torment | TOR | 97 | 1997 | Normal | Black | Greg Hildebrandt & Tim Hildebrandt | |
2 | Magic Online Promos | PRM | 35978 | 2003 | Normal | Black | Ben Wootten | ||
3 | Magic Online Promos | PRM | 62217 | 2015 | Normal | Black | Eric Deschamps | ||
4 | 2006-01-01 | Gateway 2006 | PGTW | 3 | 2003 | Normal | Black | Ben Wootten | |
5 | 2006-01-02 | DCI Promos | PDCI | 3 | 2003 | Normal | Black | Ben Wootten | |
6 | 2006-10-06 | Time Spiral Timeshifted | TSB | 62 | 1997 | Normal | Black | Greg Hildebrandt & Tim Hildebrandt | |
7 | Friday Night Magic 2016 | F16 | 11 | 2015 | Normal | Black | Eric Deschamps | ||
8 | 2016-04-08 | Shadows over Innistrad | SOI | 156 | 2015 | Normal | Black | Johannes Voss | |
9 | 2018-12-07 | Ultimate Masters | UMA | 129 | 2015 | Normal | Black | Johannes Voss | |
10 | 2019-08-23 | Commander 2019 | C19 | 142 | 2015 | Normal | Black | Johannes Voss | |
11 | 2019-11-07 | Mystery Booster | MB1 | 925 | 2015 | Normal | Black | Johannes Voss | |
12 | The List | PLST | SOI-156 | 2015 | Normal | Black | Johannes Voss | ||
13 | 2021-08-26 | Jumpstart: Historic Horizons | J21 | 440 | 2015 | Normal | Black | Johannes Voss | |
14 | 2023-03-21 | Shadows over Innistrad Remastered | SIR | 154 | 2015 | Normal | Black | Johannes Voss |
Legalities
Magic the Gathering formats where Fiery Temper has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Paupercommander | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Pauper | Legal |
Premodern | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Predh | Legal |
Penny | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Fiery Temper card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2016-04-08 | A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it’s put onto the battlefield if it’s a permanent card or into its owner’s graveyard if it’s an instant or sorcery card. |
2016-04-08 | Cards are discarded in a Magic game only from a player’s hand. Effects that put cards from a player’s library into that player’s graveyard do not cause those cards to be discarded. |
2016-04-08 | Casting a spell for its madness cost doesn’t change its mana cost or its mana value. You just pay the madness cost instead. |
2016-04-08 | Effects that cause you to pay more or less for a spell will cause you to pay that much more or less for its madness cost, too. |
2016-04-08 | If you choose not to cast a card with madness when the madness triggered ability resolves, it’s put into your graveyard. You don’t get another chance to cast it later. |
2016-04-08 | If you discard a card with madness to pay the cost of a spell or activated ability, that card’s madness trigger (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for. |
2016-04-08 | If you discard a card with madness while resolving a spell or ability, it moves immediately to exile. Continue resolving that spell or ability—the card is not in your graveyard at this time. Its madness trigger will be placed onto the stack once that spell or ability has completely resolved. |
2016-04-08 | Madness works independently of why you’re discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or even because you have too many cards in your hand at the end of your turn. You can’t discard a card with madness just because you want to, though. |
2016-04-08 | When you cast a card with madness, it was still discarded. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger. |