Coat of Arms MTG Card
Card sets | Released in 17 setsSee all |
Mana cost | |
Converted mana cost | 5 |
Rarity | Rare |
Type | Artifact |
Text of card
Each creature gets +1/+1 for each other creature in play of the same creature type. (For example, if there are three Goblins in play, each of them gets +2/+2.)
"Hup, two, three, four, Dunno how to count no more." —Mogg march
Cards like Coat of Arms
Coat of Arms stands as a powerful card in Magic: The Gathering, promoting impressive tribal synergies. Its impact can be compared to other cards such as Door of Destinies and Obelisk of Urd which also boost tribal creatures on the battlefield. However, Coat of Arms offers a wider net, enhancing all creatures sharing a creature type irrespective of the controlling player.
Akin to Coat of Arms is Shared Animosity, implementing a similar effect though focusing more on the offensive strategy. Whenever a creature you control attacks, it’s magnified for each other attacking creature sharing a type. Despite this, it lacks the all-around enhancement, limited only to attacking phases unlike the comprehensive power-toughness boosting of Coat of Arms.
Comparing these standout cards further, we also look at Adaptive Automaton, a card that becomes whatever tribe you desire at your command, though its buff is restricted, boosting only your controlled creatures of the selected type.
Summarizing these comparisons, Coat of Arms certainly holds a distinguished place within tribal-boosting cards in Magic: The Gathering, offering an all-encompassing creature enhancement, thereby providing a potent edge in tribal-themed decks.
Card Pros
Card Advantage: Coat of Arms MTG provides the advantage of escalating the strength of all creatures based on shared creature type. This advantage increases the more you populate the battlefield, creating a multiplying effect for your offense and defense.
Resource Acceleration: The power of Coat of Arms MTG accelerates with every creature of the same type you control. It’s not mana production, but exponential creature strength enhancing, works as a resource amplifier to intensify your game strategy.
Instant Speed: Although Coat of Arms MTG isn’t an instant, it holds significance once played, as it can rapidly change the board state in your favor, offering a quick turnaround in many tribal decks. Its impact can be as immediate and surprising as many instant spells.
Card Cons
Discard Requirement: Despite Coat of Arms’ powerful potential, it necessitates that you spare additional cards from your stockpile. The discard requirement can become a major impediment if you have fewer resources at disposal, impacting your game dynamics profoundly.
Specific Mana Cost: The Coat of Arms comes at a specific mana expense, meriting attention to the deck types it can be included in. The color-specific cost can limit its application, making it less adaptable, particularly when your deck doesn’t align.
Comparatively High Mana Cost: In relation to its abilities, Coat of Arms demands a substantial mana cost. At a notable five mana for the function, there exist alternative cards potentially furnishing you with better resource generation or card draw with less investment.
Reasons to Include Coat of Arms in Your Collection
Versatility: This artifact can fit smoothly into a wide array of deck types, especially those leveraging tribal synergies. Whether you’re running Elves, Goblins, or Merfolk, the coat of arms will significantly manage to bolster your ranks.
Combo Potential: Coat of Arms MTG opens a treasure trove of strategic possibilities. It can trigger explosive power-ups when synchronized with other cards that generate creature tokens sharing a type. A deck builder’s delight for fabricating winning combos.
Meta-Relevance: As the MTG meta veers towards creature-heavy and tribal strategies, the value of Coat of Arms becomes increasingly apparent. It offers a potentially game-swinging edge, enabling your creatures to overwhelm the opponent due to shared types amid your army.
How to Beat
As a MTG player, you will at times come face to face with the Coat of Arms card in play. It can be overwhelming given its ability to boost each creature’s power and toughness for each other creature sharing at least one creature type with it. The effectiveness of countering this card lies in understanding its dependence on shared creature types.
The key first step is to minimize the shared creature types in your deck before you play. If Coat of Arms is already in play, use board wipes such as Wrath of God or Damnation. These cards can clear the board, effectively nullifying Coat of Arms’ function. You could also use spells like Chaos Warp or Beast Within that can deal with any permanent.
If you’re in a multi-player game, be careful. Understand that Coat of Arms effects are global and apply to all creatures on the battlefield. So, indirectly helping your opponents could make things worse. Ideally, resorting to counterspells when Coat of Arms is cast is a universally applied strategy. Cards like Negate, Counterspell or Mystic Confluence would be perfect picks for this strategy.
BurnMana Recommendations
Discovering the ideal components for your deck can be a transformative experience. In Magic the Gathering, every card has its role and can be the key to victory. Among the myriad of options available, a certain artifact stands out for its community-building power on the battlefield: Coat of Arms. This iconic card could be a game-changer, enhancing the capabilities of your creature-heavy strategy. It synergizes exceptionally with tribal decks, capitalizing on the shared characteristics of your creatures to overpower opponents. When considering recommendations for deck enhancements, Coat of Arms is often highlighted for its ability to turn the tide of play, creating a force that is greater than the sum of its parts. Strategic inclusion of this artifact can often lead to unassailable board states, making it worthy of consideration in your MTG repertoire.
Where to buy
If you're looking to purchase Coat of Arms MTG card by a specific set like Exodus and Seventh Edition, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Coat of Arms and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Printings
The Coat of Arms Magic the Gathering card was released in 13 different sets between 1998-06-15 and 2023-11-17. Illustrated by 3 different artists.
Show/hide all sets# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 1998-06-15 | Exodus | EXO | 131 | 1997 | Normal | Black | Scott M. Fischer | |
2 | 2001-04-11 | Seventh Edition | 7ED | 290 | 1997 | Normal | White | D. Alexander Gregory | |
3 | 2001-04-11 | Seventh Edition | 7ED | 290★ | 1997 | Normal | Black | D. Alexander Gregory | |
4 | 2003-07-28 | Eighth Edition | 8ED | 294★ | 2003 | Normal | Black | Scott M. Fischer | |
5 | 2003-07-28 | Eighth Edition | 8ED | 294 | 2003 | Normal | White | Scott M. Fischer | |
6 | 2005-07-29 | Ninth Edition | 9ED | 291 | 2003 | Normal | White | Scott M. Fischer | |
7 | 2005-07-29 | Ninth Edition | 9ED | 291★ | 2003 | Normal | Black | Scott M. Fischer | |
8 | 2007-07-13 | Tenth Edition | 10E | 316★ | 2003 | Normal | Black | Scott M. Fischer | |
9 | 2007-07-13 | Tenth Edition | 10E | 316 | 2003 | Normal | Black | Scott M. Fischer | |
10 | 2009-07-17 | Magic 2010 | M10 | 207 | 2003 | Normal | Black | Scott M. Fischer | |
11 | 2009-11-20 | Premium Deck Series: Slivers | H09 | 29 | 2003 | Normal | Black | Scott M. Fischer | |
12 | 2010-06-04 | Duels of the Planeswalkers | DPA | 90 | 2003 | Normal | Black | Scott M. Fischer | |
13 | 2015-05-06 | Tempest Remastered | TPR | 218 | 2015 | Normal | Black | Scott M. Fischer | |
14 | 2017-03-31 | Duel Decks: Mind vs. Might | DDS | 58 | 2015 | Normal | Black | Scott M. Fischer | |
15 | 2019-11-07 | Mystery Booster | MB1 | 1561 | 2015 | Normal | Black | Scott M. Fischer | |
16 | The List | PLST | DDS-58 | 2015 | Normal | Black | Scott M. Fischer | ||
17 | 2023-11-17 | The Lost Caverns of Ixalan Commander | LCC | 108 | 2015 | Normal | Borderless | Volkan Baǵa |
Legalities
Magic the Gathering formats where Coat of Arms has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Premodern | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Coat of Arms card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2004-10-04 | If a creature has more than one creature type, and one of those types matches the creature you are calculating for, then count that creature. Only one type needs to match in order to get counted. |
2004-10-04 | If you have a creature with more than one creature type, count all creatures which have either creature type. |
2009-10-01 | Sharing multiple creature types doesn't give an additional bonus. Coat of Arms counts creatures, not creature types. |