Helm of the Host MTG Card


Card setsReleased in 8 setsSee all
Mana cost
Converted mana cost4
RarityRare
TypeLegendary Artifact — Equipment
Abilities Equip

Helm of the Host Key Takeaways

  1. Generates token copies of creatures, enhancing your board presence and card advantage over time.
  2. Helm of the Host’s mana demands may limit its use in fast-paced games or multicolored decks.
  3. Its persistent token creation enhances both versatility and combo potential in various deck builds.

Text of card Helm of the Host

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. Equip

Forged out of flowstone for the queen of Vesuva.

Explore the potential and challenges of Helm of the Host, a unique MTG card that can transform the battlefield with its copy-making prowess.

Key Takeaways

  1. Generates token copies of creatures, enhancing your board presence and card advantage over time.
  2. Helm of the Host’s mana demands may limit its use in fast-paced games or multicolored decks.
  3. Its persistent token creation enhances both versatility and combo potential in various deck builds.

Card Pros

Card Advantage: Helm of the Host equips to a creature you control, creating a nonlegendary token that’s a copy of the equipped creature at the beginning of combat on your turn. This token remains on the battlefield, potentially multiplying the number of creatures you have and giving you a significant card advantage over time.

Resource Acceleration: The token copies can possess abilities that offer mana or other resources, exemplifying the harnessed power of resource acceleration to your advantage. Each subsequent token generation increases your battlefield presence and utility exponentially.

Instant Speed: While not itself an instant, Helm of the Host can copy creatures that have instant-speed abilities or enters the battlefield effects, allowing you to utilize those abilities each combat phase during your turn, which can equate to the tactical flexibility often provided by instant speed spells.

Card Cons

Specific Mana Cost: Helm of the Host has an activation requirement that demands four generic mana in addition to its casting cost. This makes the total mana necessary to utilize it somewhat restrictive, especially in a multicolored deck that might struggle with mana availability.

Comparatively High Mana Cost: With a casting cost of four and an equip cost of five, the initial investment to get Helm of the Host operational is sizeable. This can be a significant setback in faster-paced games where tempo is crucial.

Discard Requirement: While Helm of the Host itself does not have a discard requirement, its heavy mana demand may pressure players to discard other potential plays. This can lead to difficult decisions between advancing the board state or setting up for the Helm’s powerful effect.

Reasons to Include Helm of the Host in Your Collection

Versatility: Helm of the Host is not restricted to a single deck archetype, enabling a variety of strategies with its ability to create copies of any nonlegendary creature on the battlefield.

Combo Potential: It opens up countless combo possibilities, multiplying key creatures that can dominate the game board or providing the missing piece for an unstoppable engine.

Meta-Relevance: In environments where the game can pivot on pivotal creature effects, this card can serve as a force multiplier, layering on advantages turn after turn and creating scenarios difficult for opponents to overcome.

Similar Cards

In the vast universe of Magic: The Gathering, Helm of the Host stands out for its ability to create token copies of equipped creatures. This non-legendary trait makes it truly unique in comparison to other copying mechanics found within the game. Sculpting Steel, for instance, can clone any artifact on the battlefield, yet it misses the repeated token creation afforded by Helm of the Host’s triggered ability at the beginning of combat.

Next in line is Mirrorworks, which also deals with the theme of replication but focuses on when another artifact enters the battlefield under your control. The limitation here is the one-time use per artifact, lacking the continuous threat generation capability of Helm of the Host. Meanwhile, Blade of Selves provides Myriad, copying creatures for each opponent you have, but these tokens vanish at the end of combat, making it a fleeting advantage in contrast to the permanent tokens you accumulate with Helm of the Host.

Analyzing these comparisons, Helm of the Host emerges as a powerful engine for creating lasting board presence. While similar cards have their merits, Helm of the Host’s ongoing token creation ensures a dominant position among artifact-based duplication strategies in Magic: The Gathering.

How to beat

Helm of the Host, a potent artifact in Magic: The Gathering, is known for its ability to create copies of a creature. To counter this, focus on removal spells that can handle both artifacts and creatures, like Abrade or Release to the Wind. This disrupts your opponent’s board development and potential combo pieces. Artifact hate cards, such as By Force or Shatterstorm, are also vital when facing decks that rely on Helm of the Host’s game-changing capabilities.

Strategic counterplay is essential; hold up countermagic like Negate or Disdainful Stroke when you anticipate the Helm’s casting or activation. Speed is crucial, as the longer Helm of the Host remains unchecked, the more daunting the challenge it poses. A successful strategy involves a mix of direct answers, like Naturalize, or evasive playstyles that pressure your opponent into a defensive position, giving you the upper hand.

As a player, remember that preemptive action is often more effective than reactive. Interfering with your opponent’s key turns by disrupting their mana base or applying pressure through creature aggression can prevent the Helm from taking over the game. Recognizing the significance of Helm of the Host within the game’s dynamics ensures your readiness to dismantle this powerful card before it manifests an insurmountable advantage.

BurnMana Recommendations

Armed with the insights about Helm of the Host’s strengths and weaknesses, it’s clear that this card can be a game-changer. Its ability to multiply your battlefield presence through token creation offers a sustainable advantage, ramping up your strategic options. However, it does require careful planning, considering its mana demands and the need to protect it once on the field. Whether you’re building around it or incorporating it as a value piece, this card’s potential should not be underestimated. If you’re looking to deepen your understanding of deck synergy and optimize your plays with Helm of the Host, joining our community will grant you the guidance you need. Dive deeper into MTG’s tactical depth with us and refine your deck’s winning edge.

Similar Cards

In the vast universe of Magic: The Gathering, Helm of the Host stands out for its ability to create token copies of equipped creatures. This non-legendary trait makes it truly unique in comparison to other copying mechanics found within the game. Sculpting Steel, for instance, can clone any artifact on the battlefield, yet it misses the repeated token creation afforded by Helm of the Host’s triggered ability at the beginning of combat.

Next in line is Mirrorworks, which also deals with the theme of replication but focuses on when another artifact enters the battlefield under your control. The limitation here is the one-time use per artifact, lacking the continuous threat generation capability of Helm of the Host. Meanwhile, Blade of Selves provides Myriad, copying creatures for each opponent you have, but these tokens vanish at the end of combat, making it a fleeting advantage in contrast to the permanent tokens you accumulate with Helm of the Host.

Analyzing these comparisons, Helm of the Host emerges as a powerful engine for creating lasting board presence. While similar cards have their merits, Helm of the Host’s ongoing token creation ensures a dominant position among artifact-based duplication strategies in Magic: The Gathering.

Similar cards to Helm of the Host to use in your decks

Sculpting Steel - Mirrodin (MRD)
Mirrorworks - Mirrodin Besieged (MBS)
Blade of Selves - Commander 2015 (C15)

Where to buy Helm of the Host MTG card?

If you're looking to purchase Helm of the Host MTG card by a specific set like Dominaria and Dominaria Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Helm of the Host and other MTG cards:

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Helm of the Host card sets

The Helm of the Host Magic the Gathering card was released in 5 different sets between 2018-04-27 and 2022-11-18. Illustrated by Igor Kieryluk.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12018-04-27DominariaDOM 2172015normalblackIgor Kieryluk
22018-04-27Dominaria PromosPDOM 217s2015normalblackIgor Kieryluk
32018-04-27Dominaria PromosPDOM 217p2015normalblackIgor Kieryluk
42020-09-26The ListPLST DOM-2172015normalblackIgor Kieryluk
52022-11-18The Brothers' War Retro ArtifactsBRR 82z1997normalblackIgor Kieryluk
62022-11-18The Brothers' War Retro ArtifactsBRR 191997normalblackIgor Kieryluk
72022-11-18The Brothers' War Retro ArtifactsBRR 821997normalblackIgor Kieryluk
82022-11-18The Brothers' War Art SeriesABRO 612015art_seriesborderlessIgor Kieryluk

Card legalities

Magic the Gathering formats where Helm of the Host has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Rules and information about Helm of the Host

The reference guide for Magic: The Gathering Helm of the Host card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2018-04-27 Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as
-his creature] enters the battlefield" or "
-his creature] enters the battlefield with" abilities of the chosen creature will also work.
2018-04-27 If the copied creature has in its mana cost, X is considered to be 0.
2018-04-27 If the copied creature is a token, the token that's created copies the original characteristics of that token as stated by the effect that created that token.
2018-04-27 If the copied creature is copying something else (for example, if the copied creature is a Clone), then the token enters the battlefield as whatever that creature copied.
2018-04-27 If the equipped creature leaves the battlefield before the triggered ability of Helm of the Host resolves, or if there is no equipped creature, no token is created. However, if Helm of the Host leaves the battlefield while its triggered ability is on the stack, a token will be created of the creature it last equipped. If that creature has also left the battlefield, its last known information is used to determine what the token looks like.
2018-04-27 The token copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
2018-04-27 The token gains haste indefinitely, and this effect isn't copiable. If something else copies the token later, that copy won't have haste.
2018-04-27 The token isn't legendary, and this exception is copiable. If something else copies the token later, that copy also won't be legendary. If you control two or more permanents with the same name but only one is legendary, the "legend rule" doesn't apply.

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