Kodama's Reach MTG Card
Card sets | Released in 25 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Common |
Type | Sorcery — Arcane |
Text of card
Search your library for two basic land cards, reveal those cards, and put one into play tapped and the other into your hand. Then shuffle your library.
"The land grows only where the kami will it." —Dosan the Falling Leaf
Cards like Kodama's Reach
Kodama’s Reach is an essential mana ramp spell, a staple in many decks across Magic: The Gathering formats. A near twin to this card is Cultivate, which offers a virtually identical effect – allowing the player to search for two basic lands, place one on the battlefield tapped, and the other into their hand. This similarity provides consistency in deck building, giving players multiple options to stabilize their mana base.
Another card sharing its philosophy is Skyshroud Claim. While slightly more expensive in mana cost, it ramps up the potential by fetching two Forest cards which can come into play un-tapped. This can include dual lands with the Forest type, thus offering more flexibility and an immediate impact on the game. Harrow is another comparable card; it, too, ramps mana but at instant speed and with a slight risk involved due to its additional cost of sacrificing a land.
While each card in this group serves the purpose of mana acceleration, Kodama’s Reach remains a fan favorite for its reliability and ease of use, positioning itself as an integral part of the MTG mana ramp toolkit.
Cards similar to Kodama's Reach by color, type and mana cost
Card Pros
Card Advantage: Kodama’s Reach enables you to effectively search your library for two basic land cards, one to put directly into play tapped and another into your hand. This effect ensures you’re not falling behind in available resources, crucial for outpacing your opponents in longer games.
Resource Acceleration: By putting an extra land onto the battlefield, the card sets you a turn ahead of the natural land progression. This acceleration can be pivotal for casting high-cost spells earlier than usual, giving you a significant edge over your rival.
Instant Speed: While Kodama’s Reach operates at sorcery speed, it fits seamlessly into a strategy involving instant-speed plays. By ensuring your land drops are consistent, you can keep mana open to respond to opponents’ threats effectively without compromising your development.
Card Cons
Discard Requirement: While Kodama’s Reach does not explicitly require a discard, its casting can sometimes lead you to make tough decisions on what to keep in hand. In scenarios where your hand is full of crucial spells, the need to make room for the additional lands can be an unintended downside, especially if those spells are key to your strategy.
Specific Mana Cost: Kodama’s Reach needs both generic and green mana to be cast. This dual necessity means that in a multicolor deck, drawing it without access to green mana sources can result in a dead card at a crucial moment. Ensuring the right mana balance is critical when incorporating this card into your deck.
Comparatively High Mana Cost: At a cost of three mana, Kodama’s Reach is costlier than some of the more direct ramp options available in MTG. While it provides an undeniable advantage by fetching two lands, alternative spells might offer a more immediate impact or additional benefits for the same or lower investment.
Reasons to Include Kodama’s Reach in Your Collection
Versatility: Kodama’s Reach offers unparalleled flexibility in deck building. As a ramp card, it’s a staple in green-based decks that aim to accelerate mana production, allowing you to cast more expensive spells sooner. This card integrates well into various strategies, from commander to casual play.
Combo Potential: The ability to search for two basic land cards and put them into play—one onto the battlefield and one into your hand—sets the stage for multiple combinations. It works splendidly with landfall triggers, ensuring you have a consistent flow of land drops to activate those effects regularly.
Meta-Relevance: Given the ever-changing MTG metagame, Kodama’s Reach remains a relevant choice in formats where it’s legal. It keeps pace with aggressive strategies by smoothing out your mana base and matches up against slower, control-type decks through its advantage of land acceleration.
How to beat
Kodama’s Reach is a widely recognized staple for ramp strategies in Magic: The Gathering. With its ability to search your library for two basic land cards, one going into play tapped and the other into your hand, it sets the stage for a strong mana foundation. To effectively counteract Kodama’s Reach, you’ll want to employ disruption tactics. Land destruction, graveyard manipulation or denial strategies like counterspells can interfere with the sequencing and set back the ramp player’s progress, giving you an upper hand. Strategic land removal such as Ghost Quarter or Field of Ruin can unsettle a mana base that relies on the consistency Kodama’s Reach provides.
Additionally, cards like Aven Mindcensor can inhibit search capabilities, stunting the efficiency of any ramp plan. Hand disruption, like Thoughtseize or Inquisition of Kozilek, can preemptively remove Kodama’s Reach before it’s played. The key is to disrupt the ramp player’s strategy and maintain pressure to prevent them from capitalizing on the advantage that Kodama’s Reach could provide. In a game where tempo and resource management are critical, undermining a Kodama’s Reach can be paramount to clenching victory.
BurnMana Recommendations
Delving into the strategic depth of MTG inevitably leads players to seek out the most impactful cards for their decks. Kodama’s Reach stands as an essential component, particularly for those looking to build a strong mana foundation and accelerate their game plan. Understanding the balance of pros and cons is key to maximizing this card’s potential. Whether you are cultivating a formidable commander deck or fine-tuning your casual play collection, embracing the versatility and combo potential of Kodama’s Reach could be the difference between a mere participant and a dominant player. Enhance your knowledge and deck performance further by learning more about mana acceleration tactics and deck-building strategies with us.
Where to buy
If you're looking to purchase Kodama's Reach MTG card by a specific set like Magic Online Promos and Champions of Kamigawa, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Kodama's Reach and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Kodama's Reach Magic the Gathering card was released in 23 different sets between 2004-10-01 and 2024-04-19. Illustrated by 5 different artists.
Show/hide all sets# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 86122 | 2015 | Normal | Black | John Avon | ||
2 | 2004-10-01 | Champions of Kamigawa | CHK | 225 | 2003 | Normal | Black | Heather Hudson | |
3 | 2005-08-22 | Salvat 2005 | PSAL | K43 | 2003 | Normal | White | Heather Hudson | |
4 | 2010-11-08 | Magic Online Theme Decks | TD0 | A77 | 2003 | Normal | Black | Heather Hudson | |
5 | 2011-06-17 | Commander 2011 | CMD | 163 | 2003 | Normal | Black | Heather Hudson | |
6 | 2013-06-07 | Modern Masters | MMA | 151 | 2003 | Normal | Black | Heather Hudson | |
7 | 2015-11-13 | Commander 2015 | C15 | 188 | 2015 | Normal | Black | Heather Hudson | |
8 | 2016-11-11 | Commander 2016 | C16 | 155 | 2015 | Normal | Black | Heather Hudson | |
9 | 2017-08-25 | Commander 2017 | C17 | 154 | 2015 | Normal | Black | Heather Hudson | |
10 | 2018-12-07 | Ultimate Masters | UMA | 171 | 2015 | Normal | Black | John Avon | |
11 | Secret Lair Drop | SLD | 371 | 2015 | Normal | Borderless | Ayako Ishiguro | ||
12 | 2020-04-17 | Commander 2020 | C20 | 180 | 2015 | Normal | Black | John Avon | |
13 | 2020-09-25 | Zendikar Rising Commander | ZNC | 73 | 2015 | Normal | Black | John Avon | |
14 | 2020-11-20 | Commander Legends | CMR | 429 | 2015 | Normal | Black | John Avon | |
15 | 2020-11-20 | Commander Legends | CMR | 681 | 2015 | Normal | Black | John Avon | |
16 | 2021-04-23 | Commander 2021 | C21 | 197 | 2015 | Normal | Black | John Avon | |
17 | 2022-02-18 | Neon Dynasty Commander | NEC | 120 | 2015 | Normal | Black | Sam Burley | |
18 | 2022-04-29 | New Capenna Commander | NCC | 298 | 2015 | Normal | Black | John Avon | |
19 | 2022-06-10 | Commander Legends: Battle for Baldur's Gate | CLB | 826 | 2015 | Normal | Black | Sam Burley | |
20 | 2022-09-09 | Dominaria United Commander | DMC | 134 | 2015 | Normal | Black | Sam Burley | |
21 | 2023-04-21 | March of the Machine Commander | MOC | 306 | 2015 | Normal | Black | John Avon | |
22 | 2023-08-04 | Commander Masters | CMM | 649 | 2015 | Normal | Borderless | Ron Spencer | |
23 | 2023-08-04 | Commander Masters | CMM | 300 | 2015 | Normal | Black | John Avon | |
24 | 2023-11-17 | The Lost Caverns of Ixalan Commander | LCC | 245 | 2015 | Normal | Black | Heather Hudson | |
25 | 2024-04-19 | Outlaws of Thunder Junction Commander | OTC | 196 | 2015 | Normal | Black | Heather Hudson |
Legalities
Magic the Gathering formats where Kodama's Reach has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Paupercommander | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Rules and information
The reference guide for Magic: The Gathering Kodama's Reach card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2004-12-01 | You can get just one basic land card if you wish (or even none at all). If you get only one land card, you put it onto the battlefield tapped. |