Telekinesis Carta MTG


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TipoInstant

Conclusiones clave

  1. Telekinesis offers strategic control by tapping creatures, influencing the game’s tempo and board state.
  2. The card’s instant nature and tap effect render it a versatile addition to MTG control decks.
  3. Inherent drawbacks like specific mana requirements and card sacrifice necessitate careful deck integration.

Texto de la carta

Target creature deals no damage during combat this turn. Creature becomes tapped and may not untap as normal during its controller's next two untap phases.


Card Pros

Card Advantage: Telekinesis is notable for its ability to lock down an opponent’s creature for multiple turns, disrupting their game plan and potentially giving you the upper hand in maintaining board control.

Resource Acceleration: While Telekinesis does not directly produce additional resources, its low casting cost can efficiently fit into your curve, allowing you to allocate mana judiciously to other spells in the critical early stages of the game.

Instant Speed: The instant-speed nature of Telekinesis provides a strategic advantage, giving you the flexibility to reactively disable new threats during your opponent’s turn or at the end of their turn to pave the way for a clear attack on your next turn.


Card Cons

Discard Requirement: Telekinesis demands the sacrifice of a crucial card from your hand, which isn’t always a feasible trade, especially if you’re holding onto key pieces for your strategy.

Specific Mana Cost: This card requires a precise blend of mana, including blue, which could present obstacles in multicolored decks not heavily favoring this color.

Comparatively High Mana Cost: With Telekinesis coming in at a notable mana investment, players might be deterred, considering other options with a lower cost might provide similar or greater control over the game state.


Reasons to Include in Your Collection

Versatility: Telekinesis offers a unique ability to tap creatures without allowing a response due to its instant nature. This flexibility means it can be seamlessly slotted into control decks or any strategy that needs to manage opponents’ creatures effectively.

Combo Potential: This card can synergize with strategies that manipulate tap states. Additionally, Telekinesis’s capacity to hold creatures tapped for an entire turn creates opportunities for combos with cards that capitalize on non-untapping phases.

Meta-Relevance: In a game where tempo can decide victory or loss, the ability to influence combat phases or deny resources is extremely powerful. As metas evolve, Telekinesis remains a pertinent choice, challenging creature-heavy decks and disrupting enemy tactics.


How to beat

Telekinesis is a card that can pose quite the puzzle in Magic: The Gathering, capable of freezing an opponent’s creature for an entire turn. This control ability can shift the tide of battle, temporarily removing threats without eliminating them. To effectively counter this, players should look towards instant-speed removal or hexproof-enabling cards. Direct damage spells also serve as a solution, allowing players to remove their own creatures from play before Telekinesis’s effect solidifies, thereby denying opponents the full benefit of the stall.

Another method is to maintain a diverse board state with multiple threats. By spreading out the power across different creatures, the impact of Telekinesis is minimized. Additionally, counter spells are perfect tools against such control tactics, especially when you anticipate an opponent’s intention to play it. The key lies in prediction and strategic foresight, ensuring that the control Telekinesis exerts does not overwhelm your game plan. A balanced deck with answers to various forms of disruption will naturally stand a stronger chance against the potential setback this card presents.

Understanding and preparing for the nuances of disruption cards like Telekinesis is essential for any player aiming to maintain dominance in the game. By having the right counters and strategies in place, you can turn what seems like a disadvantage into an opportunity to fortify your position and eventually emerge victorious.


Cartas como Telekinesis

Telekinesis is a unique control spell in Magic: The Gathering, sharing its tempo-controlling characteristics with a few notables in the game. It’s akin to cards like Frost Breath, which also incapacitates creatures, preventing them from untapping during the next untap step. However, Telekinesis freezes a creature for two full turns, providing a longer duration of control, which Frost Breath and similar spells do not offer.

Another card with a comparable freezing effect is Sleep, which taps all creatures an opponent controls and keeps them from untapping during the next untap step. Despite its wider impact on the board, Sleep doesn’t ensure the same prolonged control that Telekinesis exerts on a single target. Ice Over is one more to consider, attaching to a creature or vehicle and preventing it from untapping. Again, the strength of Telekinesis lies in its reliability of affecting the creature for a longer period even though Ice Over remains indefinitely until the enchanted permanent is dealt with.

After scrutinizing Telekinesis side by side with its contemporaries, it stands out for its ability to hinder an opponent’s creature significantly longer than other similar spells. This extended impactful control potentially sways the game in a player’s favor, marking Telekinesis as a potent tool in any control deck arsenal.

Frost Breath - Carta Magic versiones
Sleep - Carta Magic versiones
Ice Over - Carta Magic versiones
Frost Breath - Carta Magic versiones
Sleep - Carta Magic versiones
Ice Over - Carta Magic versiones

Cartas similares a Telekinesis por color, tipo y coste de maná

Counterspell - Carta Magic versiones
Hurkyl's Recall - Carta Magic versiones
Hypnotic Sprite // Mesmeric Glare - Carta Magic versiones
Lat-Nam's Legacy - Carta Magic versiones
Flash - Carta Magic versiones
Boomerang - Carta Magic versiones
Rebound - Carta Magic versiones
Memory Lapse - Carta Magic versiones
Hoodwink - Carta Magic versiones
Tidal Bore - Carta Magic versiones
Accumulated Knowledge - Carta Magic versiones
Impulse - Carta Magic versiones
Cyclonic Rift - Carta Magic versiones
Thassa's Intervention - Carta Magic versiones
Metamorphose - Carta Magic versiones
Echoing Truth - Carta Magic versiones
Early Frost - Carta Magic versiones
Mana Leak - Carta Magic versiones
Remand - Carta Magic versiones
Vision Skeins - Carta Magic versiones
Counterspell - Carta Magic versiones
Hurkyl's Recall - Carta Magic versiones
Hypnotic Sprite // Mesmeric Glare - Carta Magic versiones
Lat-Nam's Legacy - Carta Magic versiones
Flash - Carta Magic versiones
Boomerang - Carta Magic versiones
Rebound - Carta Magic versiones
Memory Lapse - Carta Magic versiones
Hoodwink - Carta Magic versiones
Tidal Bore - Carta Magic versiones
Accumulated Knowledge - Carta Magic versiones
Impulse - Carta Magic versiones
Cyclonic Rift - Carta Magic versiones
Thassa's Intervention - Carta Magic versiones
Metamorphose - Carta Magic versiones
Echoing Truth - Carta Magic versiones
Early Frost - Carta Magic versiones
Mana Leak - Carta Magic versiones
Remand - Carta Magic versiones
Vision Skeins - Carta Magic versiones

Donde comprar

Si estás buscando comprar una carta MTG Telekinesis de un coleccione específico como Legends and Masters Edition, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Telekinesis y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
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Impresiones

La carta Telekinesis Magic the Gathering se lanzó en 2 colecciones diferentes entre 1994-06-01 y 2007-09-10. Ilustrado por Daniel Gelon.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
11994-06-01LegendsLEG 791993NormalNegraDaniel Gelon
22007-09-10Masters EditionME1 521997NormalNegraDaniel Gelon

Legalidades

Formatos de Magic the Gathering donde Telekinesis tiene restricciones

FormatoLegalidad
OldschoolLegal
CommanderLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Telekinesis de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2007-09-16 Telekinesis’ ability doesn’t lock in who the creature’s controller is when it resolves. If the creature changes controllers, it won’t untap during its controller’s untap step until it has not done so twice, regardless of who its controller was during any of those untap steps.