Posesión psíquica Carta MTG


Posesión psíquica - Dissension
El coste de maná
Costo de maná convertido4
RarezaExtraña
TipoEncantamiento — Aura
Habilidades Enchant
Liberado2006-05-05
Coleccione símbolo
Coleccione nombreDissension
Coleccione códigoDIS
Número30
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porMark Tedin

Conclusiones clave

  1. Card advantage through opponent’s draw can significantly shift game balance in your favor.
  2. Resource acceleration is indirectly boosted by increased card access, propelling gameplay.
  3. Instant speed draw benefits pose a strategic edge by expanding your hand’s potential.

Texto de la carta

Encantar oponente. Sáltate tu paso de robar. Siempre que el oponente encantado robe una carta, puedes robar una carta.

"¡Tú pensarás por los dos"


Card Pros

Card Advantage: Psychic Possession offers a unique twist on drawing cards. Once attached to an opponent’s hand, you skip your draw step, but in return, you draw a card every time your opponent draws. This can lead to massive gains in card advantage over the course of a game, particularly in formats where your opponents are drawing multiple cards per turn.

Resource Acceleration: Although Psychic Possession itself doesn’t directly accelerate resources, the card advantage it provides can indirectly lead to resource acceleration. More cards in hand means more land drops and spells, which contributes to escalating your board state and available mana faster than your opponents.

Instant Speed: While Psychic Possession must be cast at sorcery speed, it allows you to benefit from all your opponent’s instant speed draws. Any card they draw on your turn, their turn, or in response to actions effectively increases your hand, setting you up for uninterrupted plays during your own turns.


Card Cons

Discard Requirement: Psychic Possession necessitates discarding another card during your draw step, presenting a hurdle particularly when your hand is already depleted.

Specific Mana Cost: This enchantment requires both blue mana and generic mana, potentially constricting its inclusion to decks with a significant blue aspect.

Comparatively High Mana Cost: Clocking in at two blue plus two other mana, it’s considered a costly investment in the early game when compared to other cards providing similar draw advantages.


Reasons to Include Psychic Possession in Your Collection

Versatility: Psychic Possession offers a unique advantage in any blue-focused deck that prizes staying ahead in card advantage. Its ability to draw cards while skipping your draw step can slide into a variety of game plans, from control to combo.

Combo Potential: This card excels in combinations that prevent deck depleting or when paired with strategies that punish opponents for drawing cards. It turns your opponents’ card-draw into your resource, enhancing your strategic depth.

Meta-Relevance: In environments heavy with draw-go decks, Psychic Possession gains additional value. It can shift the tides of a game by leveraging the card-drawing tactics of the current meta, potentially providing you with a constant flow of new options while disrupting your opponent’s strategies.


How to Beat Psychic Possession

Psychic Possession stands out in MTG with its unique ability to let you draw cards in place of your opponent during their draw step. This can create a significant card advantage, turning the tide of the game. However, this advantage doesn’t come without its risks and drawbacks, as you skip your own draw step. To effectively counteract this card, consider using strategies that minimize the benefit that Psychic Possession can provide to your opponent.

One strategy is to limit the number of cards your opponent draws. Employing card effects that restrict draw abilities or using cards that punish the opponent for drawing too many cards can be effective here. Another approach is to increase the number of cards you draw, thereby diluting the impact of Psychic Possession. By focusing on bolstering your own card draw engine or incorporating cards that benefit from a fuller hand, you can offset the advantage that Psychic Possession usually offers.

Ultimately, beating Psychic Possession requires an understanding of the intricacies of card advantage and a well-thought-out deck that can either neutralize the card’s benefits or punish the opponent for relying on it too heavily. Keep these strategies in mind, and you may well find yourself outpacing a Psychic Possession play with ease.


Cartas como Posesión psíquica

Psychic Possession stands as a unique enchantment in Magic: The Gathering, often drawing comparisons with other blue draw cards. When looking at Arcanis the Omnipotent, we see a creature that allows you to draw three cards at your leisure with a tap. While potent, it doesn’t have the potential continuous card advantage granted by Psychic Possession as it’s limited by summoning sickness and the necessity to survive on the battlefield.

Consecrated Sphinx is another peer in card advantage, doubling the draw when an opponent draws. Psychic Possession differs as it takes over the draw step entirely, which can be an advantage or a disadvantage depending on the board state and current match strategy. Rhystic Study allows you to draw whenever an opponent casts a spell, giving a more steady stream of advantage without relying on the opponent’s draw steps. However, it lacks the surprise element of Psychic Possession which can quickly turn the tides if placed on an opponent’s deck with heavy draw mechanics.

Ultimately, while these cards share the goal of increasing card advantage, Psychic Possession offers a distinctive approach that can exploit an opponent’s strategy, providing a potential deluge of drawing power your way in the vast sea of card interaction possibilities within Magic: The Gathering.

Arcanis the Omnipotent - Carta Magic versiones
Consecrated Sphinx - Carta Magic versiones
Rhystic Study - Carta Magic versiones
Arcanis the Omnipotent - Carta Magic versiones
Consecrated Sphinx - Carta Magic versiones
Rhystic Study - Carta Magic versiones

Cartas similares a Posesión psíquica por color, tipo y coste de maná

Steal Artifact - Carta Magic versiones
Control Magic - Carta Magic versiones
Animate Artifact - Carta Magic versiones
Merseine - Carta Magic versiones
Zur's Weirding - Carta Magic versiones
Abduction - Carta Magic versiones
Zephid's Embrace - Carta Magic versiones
Browse - Carta Magic versiones
Opposition - Carta Magic versiones
Collective Restraint - Carta Magic versiones
Delusions of Mediocrity - Carta Magic versiones
Thassa, Deep-Dwelling - Carta Magic versiones
Necroduality - Carta Magic versiones
Bident of Thassa - Carta Magic versiones
Coastal Piracy - Carta Magic versiones
Treasure Trove - Carta Magic versiones
Mystic Restraints - Carta Magic versiones
Ambiguity - Carta Magic versiones
Annex - Carta Magic versiones
Leyline of Singularity - Carta Magic versiones
Steal Artifact - Carta Magic versiones
Control Magic - Carta Magic versiones
Animate Artifact - Carta Magic versiones
Merseine - Carta Magic versiones
Zur's Weirding - Carta Magic versiones
Abduction - Carta Magic versiones
Zephid's Embrace - Carta Magic versiones
Browse - Carta Magic versiones
Opposition - Carta Magic versiones
Collective Restraint - Carta Magic versiones
Delusions of Mediocrity - Carta Magic versiones
Thassa, Deep-Dwelling - Carta Magic versiones
Necroduality - Carta Magic versiones
Bident of Thassa - Carta Magic versiones
Coastal Piracy - Carta Magic versiones
Treasure Trove - Carta Magic versiones
Mystic Restraints - Carta Magic versiones
Ambiguity - Carta Magic versiones
Annex - Carta Magic versiones
Leyline of Singularity - Carta Magic versiones

Donde comprar

Si estás buscando comprar una carta MTG Posesión psíquica de un coleccione específico como Dissension, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Posesión psíquica y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
Ver productos MTG

Legalidades

Formatos de Magic the Gathering donde Posesión psíquica tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Posesión psíquica de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2006-05-01 An Aura with enchant opponent can’t be attached to a permanent.
2006-05-01 Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters the battlefield “attached” to that player. Once it’s on the battlefield, it no longer targets that player.
2006-05-01 If Psychic Possession’s controller ever happens to be the player it’s enchanting, Psychic Possession will be put into its owner’s graveyard as a state-based action.
2006-05-01 In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner’s graveyard as a state-based action. If Psychic Possession’s owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.
2006-05-01 Psychic Possession’s controller, not the enchanted player, skips their draw step.