Maldición enloquecedora Carta MTG


Colecciones da cartaLanzado en 2 coleccionesVer todos
El coste de maná
Costo de maná convertido3
RarezaExtraña
TipoEncantamiento — Aura maldición
Habilidades Enchant

Conclusiones clave

  1. Maddening Hex generates a persistent in-game threat, forcing opponents to alter strategies and manage resources.
  2. The card is challenging to include in multicolor decks due to specific mana costs and potential hand depletion.
  3. Maddening Hex’s flexibility and combo potential make it a valuable tool in controlling opponent’s spellcasting in MTG.

Texto de la carta

Encantar jugador. Siempre que el jugador encantado lance un hechizo que no sea de criatura, tira 1d6. La Maldición enloquecedora hace una cantidad de daño a ese jugador igual al resultado. Luego anexa la Maldición enloquecedora a otro de tus oponentes elegido al azar.


Card Pros

Card Advantage: Maddening Hex provides a persistent threat on the board, offering ongoing damage to opponents and forcing them to carefully consider their plays. This can lead to indirect card advantage as opponents may have to deal with Hex, potentially diverting resources from developing their own strategy.

Resource Acceleration: While Maddening Hex does not directly accelerate resources like creating Treasure tokens, its ability to pressure your opponent’s life total and board state can accelerate the game to your advantage, effectively reducing the resources the opponent has to fight back.

Instant Speed: Although Maddening Hex itself is not an instant, the curse triggers during each upkeep, giving you damage output on both your turn and your opponent’s. This persistent damage is akin to having a threat that activates at instant speed, consistently impacting the game even when you’re not casting spells.


Card Cons

Discard Requirement: For players looking to cast Maddening Hex, one stumbling block could be the prerequisite to discard a card. This condition might force you to deplete your hand earlier than desired, leaving you with fewer strategic options as the game progresses.

Specific Mana Cost: Maddening Hex presents the challenge of a stringent mana requirement, necessitating both red and black mana. This makes it a less versatile pick for decks that are not specifically tailored around these colors.

Comparatively High Mana Cost: While Maddening Hex packs a punch with its unique ability to torment opponents, its cost of three mana, including one red and black mana, is notable. In a format where speed and efficiency are paramount, there are alternative spells that might achieve an impact on the board at a lower mana investment.


Reasons to Include Maddening Hex in Your Collection

Versatility: Maddening Hex shows flexibility in a variety of deck builds, rebounding to many situations thanks to its curse enchantment nature. It fits neatly into red-centric strategies or multicolor decks, providing subtle yet continuous damage.

Combo Potential: As an enchantment with an ability that triggers upon the cursed player casting a noncreature spell, Maddening Hex works well in combos where you aim to control opponent’s actions and profit from these restrictions.

Meta-Relevance: In game environments where spell slinging is common, Maddening Hex can deter opponents from casting noncreature spells, potentially swaying the game in your favor and making it a relevant sideboard option for decks facing spell-heavy opponents.


How to beat

Maddening Hex is an intriguing red enchantment that can weave chaos into a game of Magic: The Gathering. It stands out as a threat that deals damage every time its cursed player casts a noncreature spell, and it replicates itself if that player would dare to rid themselves of it. Facing this card across the battlefield demands strategic play and careful consideration of the spells one casts.

To effectively deal with Maddening Hex, players should prioritize using creature spells that avoid the Hex’s damage trigger. Alternatively, employing removal options like Disenchant or Return to Nature can clear the enchantment without replicating it, as these do not specifically target the Hex but rather remove it as a state-based action. Furthermore, utilizing instants that can be cast in response to the Hex’s damage-triggering ability grants the flexibility to minimize the overall impact it can have on the game.

Ultimately, overcoming Maddening Hex requires a blend of smart play, removal spells, and timing. By mitigating its replication and strategically choosing when and what spells to cast, one can dismantle the control Maddening Hex attempts to exert over the game flow.


BurnMana Recommendations

Unlocking the potential of Maddening Hex requires finesse and understanding of the nuanced MTG gameplay. This card’s ability to exert pressure and control the flow of the game makes it a formidable inclusion in any deck that thrives on disruption and incremental advantage. Considering its pros and cons, Maddening Hex can be a game-changer in the right circumstances. Whether you’re tweaking your current deck or building a new strategy from the ground up, assessing the value of Maddening Hex’s unique effect is essential. Optimize your plays and elevate your MTG experience by exploring the strategic depth of Maddening Hex. Learn more about maximizing this card’s effectiveness and refining your deck-building skills with us.


Cartas como Maldición enloquecedora

Maddening Hex distinguishes itself in the realm of Magic: The Gathering cursed enchantments. Like the notorious Curse of Opulence, Maddening Hex applies pressure on an opponent by providing detriments when triggered. However, Maddening Hex adds a layer of unpredictability with its random discard effect whenever the cursed player casts a noncreature spell. Curse of Opulence, in contrast, incentivizes attacking the cursed player, rewarding attackers with Treasure tokens.

Examining another kin, Curse of Disturbance functions similarly by encouraging conflict, but rather than creating a drawback for spellcasting, it rewards attackers with Zombie tokens. Maddening Hex, uniquely, leverages both harm to the opponent and potential gain from the spells they cast, balancing punishment with opportunity. Lastly, Trespasser’s Curse stands out as a passive option that drains life for each creature entering under the cursed player’s control, providing consistent but less interactive control.

While each curse card supports different strategies, Maddening Hex shines in chaos-driven decks that force opponents to weigh the significant risks of casting spells, blending both psychological and in-game tactics for players of Magic: The Gathering.

Curse of Opulence - Carta Magic versiones
Curse of Disturbance - Carta Magic versiones
Trespasser's Curse - Carta Magic versiones
Curse of Opulence - Carta Magic versiones
Curse of Disturbance - Carta Magic versiones
Trespasser's Curse - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Maldición enloquecedora de un coleccione específico como Forgotten Realms Commander and Forgotten Realms Commander, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Maldición enloquecedora y otras cartas MTG:

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Impresiones

La carta Maldición enloquecedora Magic the Gathering se lanzó en 1 colecciones diferentes entre 2021-07-23 y 2021-07-23. Ilustrado por Bryan Sola.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12021-07-23Forgotten Realms CommanderAFC 3012015NormalNegraBryan Sola
22021-07-23Forgotten Realms CommanderAFC 322015NormalNegraBryan Sola

Legalidades

Formatos de Magic the Gathering donde Maldición enloquecedora tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelProhibido

Reglas e información

La guía de referencia para las reglas de las cartas Maldición enloquecedora de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2021-07-23 An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
2021-07-23 An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
2021-07-23 Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
2021-07-23 Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
2021-07-23 If Maddening Hex is attached to your only opponent, it stays attached to that player as the ability resolves.
2021-07-23 Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.
2021-07-23 Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.
2021-07-23 Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications.
2021-07-23 The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.
2021-07-23 Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.
2021-07-23 While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.