Turntimber Symbiosis // Turntimber, Serpentine Wood MTG Card
Card sets | Released in 4 setsSee all |
Mana cost | |
Converted mana cost | 7 |
Rarity | Mythic |
Type | Sorcery |
Text of card
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Cards like Turntimber Symbiosis // Turntimber, Serpentine Wood
Turntimber Symbiosis is an intriguing card in Magic: The Gathering, poised alongside other transformative land spells. Its capability to bring creatures into play mirrors the functionality of cards like Genesis Wave, which also forges an opportunity to put multiple permanents onto the battlefield. Turntimber Symbiosis, however, exclusively focuses on creature cards and offers them a possible power boost, something Genesis Wave does not.
Another comparable MTG card is See the Unwritten. Both cards deliver creatures from the library to the battlefield, yet See the Unwritten doesn’t guarantee a creature pick and could whiff, whereas Turntimber Symbiosis provides more control and the potential to play a creature with a higher power. Conversely, Eureka allows players to put any number of permanents into play from their hand, bypassing casting costs altogether, but lacks the surprise factor and selectivity that Turntimber Symbiosis brings to the match.
Ultimately, across various creature summoning cards in Magic: The Gathering, Turntimber Symbiosis stands out. Its utility as both a land and a late-game power play, coupled with the added perk of potentially adding +1/+1 counters, positions it as a valuable choice for players seeking flexible and impactful options for their deck strategies.
Cards similar to Turntimber Symbiosis // Turntimber, Serpentine Wood by color, type and mana cost
Card Pros
Card Advantage: Turntimber Symbiosis shines in its ability to deep dive seven cards into your library, significantly increasing the chance of landing a crucial creature to maintain or build a lead. If you reveal a creature card with mana value three or less, it enters with three additional +1/+1 counters, ensuring even your smallest creatures make a substantial impact.
Resource Acceleration: As a modal double-faced card, Turntimber Symbiosis can be a powerful land on its reverse, Turntimber, Serpentine Wood. It ensures that you’re never stuck with a dead card; if you don’t need the spell, you have land that accelerates your mana resources, fitting seamlessly into your curve.
Instant Speed: Although Turntimber Symbiosis isn’t an instant itself, it pairs well with flash creatures or instant-speed spells in your deck. With the knowledge of potentially pulling a powerful creature, your opponents must always play cautiously, not knowing what you might summon onto the battlefield during a crucial phase.
Card Cons
Specific Mana Cost: Turntimber Symbiosis comes with a stringent mana requirement focused on green, necessitating seven mana which can be difficult for multi-color decks to fulfill consistently.
Comparatively High Mana Cost: With a seven mana value to cast, Turntimber Symbiosis is one of the more costly spells that could delay your game tempo, especially in formats where speed is critical.
Discard Requirement: While Turntimber Symbiosis does not have a discard requirement, its high mana cost could force players to decide between holding onto this card for a late game or playing other cards in hand to maintain board presence.
Reasons to Include Turntimber Symbiosis in Your Collection
Versatility: Turntimber Symbiosis serves as both a land and a powerful spell. It can slot into various green decks, ensuring you’re never too far from a critical play. As a land, it supports your mana curve early on, and as a spell, it can fetch powerful creatures from your library in the later stages of the game.
Combo Potential: This card can turn the tide by searching your library for that perfect creature to complement your existing board state. With its potential to put a creature card directly onto the battlefield, it synergizes with enter-the-battlefield effects and can be a linchpin for high-impact combos.
Meta-Relevance: In an environment dominated by creature-based strategies or where resilience against removal is key, Turntimber Symbiosis ensures that you maintain presence on the board. It’s a tool that adapts to the shifting tides of the meta, providing utility and strength as matches progress.
How to beat Turntimber Symbiosis
Turntimber Symbiosis is a powerful card that allows players to look at the top seven cards of their library and put a creature card from among them onto the battlefield. This card can be a game-changer by potentially putting a high-cost creature into play much earlier than usual. To counteract this strategy, control decks can rely on counterspells, removing the creature after it has been put onto the battlefield, or using hand disruption to ensure that Turntimber Symbiosis never resolves in the first place.
Discard spells such as Thoughtseize or Inquisition of Kozilek can preemptively remove Turntimber Symbiosis from an opponent’s hand, disrupting their game plan. Moreover, since the card can also be a land as an alternative, land destruction tactics or nonbasic land hate can mitigate its versatility. Graveyard exile effects also serve to diminish its potential by limiting the targets for Turntimber Symbiosis if the creature ends up in the graveyard first. Assessing your removal tools and disruption spells carefully against this versatile card is crucial for ensuring it doesn’t tilt the match in your opponent’s favor.
Strategically, adjusting to the tempo and board state is also essential. Promptly dealing with threats or keeping critical counterspells and removal for key moments can greatly influence the effectiveness of Turntimber Symbiosis in a match. Understanding the intricacies of when and how to respond to it is as important as having the right cards to do so.
BurnMana Recommendations
With insights into the multifaceted nature of Turntimber Symbiosis, incorporating this card into your green deck arsenal could be a pivotal move. Its versatility to act as either a resource acceleration tool or a game-changing spell makes it a valuable asset. This modal double-faced card, bridging the gap between land and spell, enables smooth deck operations and unexpected plays. Strategic implementation can escalate your MTG gameplay, seamlessly adapting to various in-game scenarios. Deepen your understanding and enhance your strategies by embracing the potential of Turntimber Symbiosis. Let’s explore the depths of your deck’s capabilities together.
Where to buy
If you're looking to purchase Turntimber Symbiosis // Turntimber, Serpentine Wood MTG card by a specific set like Magic Online Promos and Zendikar Rising, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
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Printings
The Turntimber Symbiosis // Turntimber, Serpentine Wood Magic the Gathering card was released in 3 different sets between 2020-09-25 and 2020-09-25. Illustrated by Randy Vargas.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 83868 | 2015 | Modal DFC | Black | Randy Vargas | ||
2 | 2020-09-25 | Zendikar Rising | ZNR | 364 | 2015 | Modal DFC | Black | Randy Vargas | |
3 | 2020-09-25 | Zendikar Rising | ZNR | 215 | 2015 | Modal DFC | Black | Randy Vargas | |
4 | 2020-09-25 | Zendikar Rising Promos | PZNR | 215s | 2015 | Modal DFC | Black | Randy Vargas |
Legalities
Magic the Gathering formats where Turntimber Symbiosis // Turntimber, Serpentine Wood has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Commander | Legal |
Historic | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Gladiator | Legal |
Pioneer | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Turntimber Symbiosis // Turntimber, Serpentine Wood card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2020-09-25 | A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. |
2020-09-25 | If a card in a player’s library has in its mana cost, X is considered to be 0. |
2020-09-25 | If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. |
2020-09-25 | If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land. |
2020-09-25 | If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name. |
2020-09-25 | If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield. |
2020-09-25 | In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. |
2020-09-25 | The converted mana cost of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the converted mana cost of a transforming double-faced card is determined. |
2020-09-25 | There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. |
2020-09-25 | To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics. |
2020-09-25 | Use the converted mana cost of the creature card as it exists in your library to determine whether it receives +1/+1 counters, ignoring any replacement effects (such as that of Glasspool Mimic) that will change its converted mana cost once it’s on the battlefield. |