See the Unwritten MTG Card
Mana cost | |
Converted mana cost | 6 |
Rarity | Mythic |
Type | Sorcery |
Abilities | Ferocious |
Released | 2014-09-26 |
Set symbol | |
Set name | Khans of Tarkir |
Set code | KTK |
Number | 149 |
Frame | 2015 |
Layout | Normal |
Border | Black |
Illustred by | Ryan Barger |
Text of card
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
Cards like See the Unwritten
See the Unwritten stands as an intriguing option among green sorceries that plumb the depths of a player’s deck in MTG. It shares kinship with the powerful Genesis Wave, wherein both cards facilitate the potential for a hefty nudge towards victory by deploying multiple permanents onto the battlefield. The critical difference, however, lies in the selectivity. See the Unwritten targets creatures specifically and can cheat them directly into play, which can be a pivotal move, especially with formidable creatures waiting in the wings of your deck.
Another quaint relation can be drawn with Tooth and Nail, an iconic spell that can also summon creatures from your library. Whereas Tooth and Nail ensures picking the exact creatures you need by tutoring them, See the Unwritten relies more on the element of chance and a well-tuned deck to maximize its efficiency. To build on this further, See the Unwritten also has its ferocious condition that nudges its potential even higher, potentially pulling two large creatures onto the battlefield to overwhelm opponents.
Evaluating See the Unwritten within its card type, it’s evident that it packs a significant punch for decks that can consistently meet its ferocious condition, making it not just a gamble but a calculated strategy for a powerful surge in board presence.
Cards similar to See the Unwritten by color, type and mana cost
Decks using this card
MTG decks using See the Unwritten. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.
# | Name | Format | Archetype | Event |
---|---|---|---|---|
Gruul Combo | Gladiator | Gladiator Proving Grounds: Week 06 2024 | ||
Quintorius Combo | Pioneer | Quintorius Combo | Pioneer Challenge 64 2024-02-09 |
Card Pros
Card Advantage: See the Unwritten grants the ability to potentially put two creatures into play from the top eight cards of your library. This edge can lead to a substantial advantage in board presence, tipping the scales of the game in your favor.
Resource Acceleration: By digging deep into your library, See the Unwritten enables you to bypass traditional casting costs, effectively accelerating your deployment of high-cost creatures. This leap in resources can put you significantly ahead of the usual mana curve.
Instant Speed: Although See the Unwritten operates at sorcery speed, it synergizes well with cards that allow you to cast sorceries as though they had flash. This can lead to unexpected plays during your opponent’s turn, disrupting their strategies and keeping them on their toes.
Card Cons
Discard Requirement: While See the Unwritten doesn’t directly mandate discarding as a traditional cost, players may feel the effect is somewhat similar given that it places unused cards in the graveyard which could deplete a player’s future resources.
Specific Mana Cost: See the Unwritten requires a combination of six mana, including at least two green. This specific mana demand can make it difficult to cast in multi-colored decks that may not always have the right mana available.
Comparatively High Mana Cost: With a cost of six mana, See the Unwritten might be a bit too pricey, especially considering that by the time you have enough mana to cast it, you may be competing with other high impact spells or may not have a board state that can capitalize on the creatures it puts into play.
Reasons to Include See the Unwritten in Your Collection
Versatility: See the Unwritten has the unique ability to dig deep into your deck, giving you access to potentially game-changing creatures. Its flexibility allows it to slot into various archetypes that thrive on large creature plays.
Combo Potential: By revealing the top eight cards of your library, See the Unwritten sets the stage for powerful synergies with enter-the-battlefield effects or graveyard-based strategies, making it a lynchpin in many combo decks.
Meta-Relevance: In a meta dominated by late-game powerhouses, See the Unwritten shines by accelerating your threats onto the board. It can swing the game in your favor against control and attrition decks that are prevalent in many competitive scenes.
How to Beat See the Unwritten
See the Unwritten is a formidable sorcery in Magic: The Gathering, offering players the potential to cheat powerful creatures onto the battlefield. Its strength lies in its ability to dig deep into the deck, revealing up to eight cards, and putting a creature card among them directly into play. This can tilt the game in favor of the caster, especially if they reveal a high-cost, impactful creature.
To counter this card effectively, the use of instant-speed removal spells that can disrupt the creature before its abilities trigger is vital. Cards like Swords to Plowshares or Path to Exile allow you to remove a creature as soon as it hits the board. Permission spells, such as Counterspell or Negate, can also provide a line of defense by countering See the Unwritten outright, denying the opponent the chance to put their creatures into play at all.
In essence, staying prepared for instant-speed interaction or keeping a counter strategy up your sleeve can ensure that See the Unwritten doesn’t unravel your game plan. By disrupting the sorcery or its resulting creatures efficiently, you maintain control over the game’s pace, neutralizing one of the key threats your opponent might wield.
BurnMana Recommendations
Enhancing your MTG prowess can often hinge on understanding crucial cards like See the Unwritten. This card can dramatically alter the state of play with its potential to summon game-changing creatures. As we dissected its pros, cons, and synergies, it’s clear that when wielded aptly, it could be the crescendo in your strategic symphony. Keen to delve deeper into this topic and unearth strategies to harness the power of See the Unwritten, or to adeptly counter it? We’ve analyzed the subtleties and now invite you on a journey to integrate this knowledge into your gameplay. Discover more and transform your deck into a formidable array of strategy and surprise.
Where to buy
If you're looking to purchase See the Unwritten MTG card by a specific set like Khans of Tarkir, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the See the Unwritten and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Legalities
Magic the Gathering formats where See the Unwritten has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Penny | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering See the Unwritten card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2014-09-20 | Because you’re not casting the creature cards, you can’t pay any additional or alternative costs. You can’t put the cards onto the battlefield face down. |
2014-09-20 | Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve. |
2014-09-20 | If a card you put onto the battlefield this way has in its mana cost, X is considered to be 0. |
2014-09-20 | Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects. |
2014-09-20 | You determine whether the ferocious ability applies before any creature cards are put onto the battlefield. If you put two creature cards onto the battlefield this way, those creatures enter the battlefield at the same time. |