Tuinvale Treefolk // Oaken Boon MTG Card


Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost6
RarityCommon
TypeSorcery — Adventure

Key Takeaways

  1. The card’s two-for-one offering can be a game-changer, providing creature board presence and combat enhancement opportunities.
  2. Its flexibility shines with instant speed usage, making it a strategic asset in various phases of the game.
  3. While powerful, its higher mana cost and specific color requirement may limit its deck compatibility.

Text of card

Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.)

"Right now you are a feeble stick, but I will help you grow some rings."


Card Pros

Card Advantage: Tuinvale Treefolk // Oaken Boon presents a unique two-for-one deal, offering both a creature and an augmenting ability. This double feature can provide a significant edge, as it allows you to add a substantial creature to your board while potentially enhancing another.

Resource Acceleration: While not directly adding resources, this card’s flexible casting cost and Oaken Boon’s ability to bolster another creature can help you maintain a presence on the board. The usability at various stages of the game helps keep up the momentum.

Instant Speed: Oaken Boon’s ability can be cast at instant speed, giving you the flexibility to surprise your opponent by strengthening one of your creatures during combat or at the end of their turn, making it a tactical asset in tight situations.


Card Cons

Discard Requirement: Tuinvale Treefolk // Oaken Boon necessitates discarding another card to fully utilize its Adventure mechanic, namely Oaken Boon. This can be particularly taxing when your hand is already depleted, leaving you with fewer options moving forward.

Specific Mana Cost: The card demands a tailored mana base, with a split cost encompassing both green and other specific colors. This can potentially restrict its integration into various deck archetypes that might not support such specific mana requirements.

Comparatively High Mana Cost: With six mana needed to cast Tuinvale Treefolk, it stands at the steeper end of the mana curve for creatures of its stats and abilities. Players might find other creatures or spells that offer a more impactful board presence or benefits for the same or lower mana investment.


Reasons to Include in Your Collection

Versatility: Tuinvale Treefolk // Oaken Boon offers the flexibility of a two-in-one card, giving players the choice between a substantial creature or a valuable buff at a crucial moment. Its presence can bolster both aggressive and defensive game plans.

Combo Potential: With its Oaken Boon adventure, it provides a +2/+2 counter boost that can synergize with strategies amplifying the effects of counters or seeking to empower creatures swiftly. Its dual nature also opens up avenues for recursion and varied play patterns.

Meta-Relevance: In environments where longer games are prevalent, Tuinvale Treefolk stands tall as a significant threat while its Oaken Boon side can quickly turn the tides by enhancing a key creature, making it a tactical addition in such dynamics.


How to beat

Tuinvale Treefolk // Oaken Boon is a versatile card known for its dual utility in the realms of MTG. As a creature, Tuinvale Treefolk can bring considerable power to the battlefield, while its Oaken Boon adventure imbues another creature with a substantial growth in toughness and strength. To effectively counteract this, a straightforward strategy is to maintain control of the board. Cards that force a sacrifice, such as Diabolic Edict or Crackling Doom, bypass the bolstered stats provided by Oaken Boon.

Alternatively, instant speed removal spells like Murderous Rider or Heartless Act can be used to nullify Tuinvale Treefolk before it has a chance to impact the board significantly. It’s also worth noting that graveyard manipulation can be pivotal. With spells that can exile cards from the graveyard, such as Scavenging Ooze or Relic of Progenitus, the Treefolk’s potential for late-game recurrence is sharply diminished, nullifying one of its key advantages.

Adapting to efficiently handle threats like Tuinvale Treefolk // Oaken Boon can tilt the balance in your favor, leveraging the importance of tactical removal and timing to overcome what might otherwise be a daunting obstacle on the path to victory.


Cards like Tuinvale Treefolk // Oaken Boon

Sweeping the landscapes of Magic: The Gathering, Tuinvale Treefolk // Oaken Boon carves its niche within the realm of creature buffs. It shares its soil with the likes of Saddleback Lagac which emboldens creatures with support counters. Unlike the Lagac, Tuinvale Treefolk brings the added versatility of being a sizeable creature itself or an adventured buff spell through its Oaken Boon aspect.

Branching out to another comparison, we encounter Ivy Lane Denizen, well-rooted in the synergy of green creature strategies. While the Denizen requires a continued presence of green creatures entering the battlefield to trigger its effect, Tuinvale Treefolk // Oaken Boon provides a more direct and immediate growth to your creatures, making it a hardy choice in creature-heavy decks. Then, towering over some alternatives is Wild Onslaught, which imposes a grander scale of bolstering through its kicker cost that distributes multiple counters – an option potent in the late game where mana is plentiful.

When evaluated for its utility and power, Tuinvale Treefolk // Oaken Boon stands tall among its kindred, offering a robust dual utility that can influence the board whether deployed early as Oaken Boon or later as the formidable Treefolk itself.

Saddleback Lagac - MTG Card versions
Ivy Lane Denizen - MTG Card versions
Wild Onslaught - MTG Card versions
Saddleback Lagac - MTG Card versions
Ivy Lane Denizen - MTG Card versions
Wild Onslaught - MTG Card versions

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Grim Flowering - MTG Card versions
See the Unwritten - MTG Card versions
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Where to buy

If you're looking to purchase Tuinvale Treefolk // Oaken Boon MTG card by a specific set like Magic Online Promos and Throne of Eldraine, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Tuinvale Treefolk // Oaken Boon and other MTG cards:

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Printings

The Tuinvale Treefolk // Oaken Boon Magic the Gathering card was released in 2 different sets between 2019-10-04 and 2019-10-04. Illustrated by 2 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 788182015AdventureBlackJames Arnold
22019-10-04Throne of EldraineELD 3012015AdventureBlackJames Arnold
32019-10-04Throne of EldraineELD 1802015AdventureBlackJason A. Engle

Legalities

Magic the Gathering formats where Tuinvale Treefolk // Oaken Boon has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
VintageLegal
DuelLegal
ExplorerLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Tuinvale Treefolk // Oaken Boon card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2019-10-04 An adventurer card is a creature card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04 Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04 If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a creature spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a creature later.
2019-10-04 If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a creature spell.
2019-10-04 If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a creature.
2019-10-04 If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04 If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04 If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04 When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04 You must still follow any timing restrictions and permissions for the creature spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.