Rift Bolt MTG Card
|Released in 9 setsSee all
|Converted mana cost
Text of card Rift Bolt
Rift Bolt deals 3 damage to target creature or player. Suspend 1— (Rather than play this card from your hand, you may pay and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Where to buy Rift Bolt MTG card?
If you're looking to purchase Rift Bolt MTG card by a specific set like Magic Online Promos and Time Spiral, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Rift Bolt and other MTG cards:
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- MTG Mint Card
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See Magic products
Rift Bolt card sets
The Rift Bolt Magic the Gathering card was released in 9 different sets between 2006-10-06 and 2022-07-08. Illustrated by 2 different artists.
|Magic Online Promos
|Magic Online Theme Decks
|Duel Decks: Mind vs. Might
|Time Spiral Remastered
|Double Masters 2022
Magic the Gathering formats where Rift Bolt has restrictions
Rules and information about Rift Bolt
The reference guide for Magic: The Gathering Rift Bolt card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
|As the second triggered ability resolves, you must cast the card if able. You must do so even if it requires targets and the only legal targets are ones that you really don’t want to target. Timing permissions based on the card’s type are ignored.
|Cards exiled with suspend are exiled face up.
|Exiling a card with suspend isn’t casting that card. This action doesn’t use the stack and can’t be responded to.
|If an effect refers to a “suspended card,” that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.
|If the card has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
|If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card’s owner’s next upkeep.
|If the second triggered ability is countered, the card can’t be cast. It remains exiled with no time counters on it, and it’s no longer suspended.
|If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it’s exiled.
|If you can’t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it’s no longer suspended.
|If you cast a card “without paying its mana cost,” such as with suspend, you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.
|Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that causes you to cast the card when the last time counter is removed. If you cast a creature spell this way, it gains haste until you lose control of that creature (or, in rare cases, you lose control of the creature spell while it’s on the stack).
|The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn’t paid.
|When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn’t matter why the last time counter was removed or what effect removed it.
|You are never forced to activate mana abilities to pay costs, so if there is a mandatory additional mana cost (such as from Thalia, Guardian of Thraben), you can decline to activate mana abilities to pay for it and hence fail to cast the suspended card, leaving it in exile.
|You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage’s ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.
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