Enduring Renewal MTG Card
Card sets | Released in 2 setsSee all |
Mana cost | |
Converted mana cost | 4 |
Rarity | Rare |
Type | Enchantment |
Text of card
Play with the cards in your hand face up on the table. If you draw a creature card from your library, discard it. Whenever a creature goes to your graveyard from play, put that creature into your hand.
That which lasts longest serves best.
Cards like Enduring Renewal
Enduring Renewal is an intriguing piece in the Magic: The Gathering puzzle that stands out amongst deck recycling mechanics. Its kinship with cards like Recurring Nightmare and Phyrexian Reclamation is evident, as all facilitate the return of creatures from the graveyard to play or hand. Yet, Enduring Renewal plays its own game by revealing your hand and putting a twist on the process: creatures are brought back to your hand with the caveat of being shuffled back into your deck if they die.
Looking at other comparisons, we stumble upon Second Sunrise, a card that in one swoop brings back all permanents that were sent to the graveyard in a turn. While Second Sunrise offers an immediate board state recovery, Enduring Renewal provides a continuous effect at the expense of predictability. Another relative is Faith’s Reward, which shares the instant-speed recovery of Second Sunrise but only applies to your own permanents. Enduring Renewal, a continuous engine, requires a more strategic approach in deck construction to maximize its benefits.
It’s clear that while all of these cards deliver recursion, Enduring Renewal’s permanent status and open-handed constraint forge a unique path in Magic: The Gathering that attracts players who favor an enduring control over their graveyard’s ebb and flow.
Cards similar to Enduring Renewal by color, type and mana cost
Card Pros
Card Advantage: With Enduring Renewal, players keep a steady flow of creatures returning to their hand. This effectively means that you can replay creatures for multiple uses, essentially drawing from your graveyard and bypassing the one-use limitation of many creature cards. The potential for reuse translates to a considerable advantage in the long game.
Resource Acceleration: Enduring Renewal can set the stage for combos that rapidly deploy creatures. Since you can play with the top card of your library revealed, you’ll know exactly when a creature is coming up, allowing you to plan and execute more efficiently. The synergy with cards that benefit from or enable creature casting accelerates your resource utilization, giving you an edge in building a formidable board presence.
Instant Speed: While Enduring Renewal itself isn’t an instant, its interaction with creatures that have enter-the-battlefield effects or those you can sacrifice for an instant speed advantage allows you to maintain threat at instant speed. This creates a dynamic where opponents must be wary of what you could potentially have in play or what creature you might return to your hand and play instantly if conditions allow.
Card Cons
Discard Requirement: Enduring Renewal forces players to reveal their hand and play with it exposed, providing opponents with information on potential plays and hand disruption opportunities.
Specific Mana Cost: The mana cost of this enchantment requires two white mana, making it less flexible for multi-colored decks or those that might run on a tighter mana base.
Comparatively High Mana Cost: Enduring Renewal’s four mana cost is steep for the effect it provides. Players could potentially deploy more impactful cards or strategies with the same investment of resources.
Reasons to Include in Your Collection
Versatility: Enduring Renewal offers unique deck-building possibilities across several formats. As an enchantment that can manipulate the graveyard, it slides neatly into strategies aiming to capitalize on creature recycling or infinite combos.
Combo Potential: This card is a linchpin in several combo decks, enabling you to repeatedly play creatures from your hand, fueling both storm counts and enter-the-battlefield triggers for potent, game-winning synergies.
Meta-Relevance: In metas where graveyard strategies are prevalent, Enduring Renewal has a dual role. It can both enhance your deck’s performance and disrupt opponents’ tactics that rely on graveyard interactions, making it a card with strategic depth and adaptive utility.
How to beat
Enduring Renewal is a unique enchantment in the realm of Magic: The Gathering, offering players the potential for infinite combos with its ability to return creature cards to hand. Navigating around this can be tricky, but it’s not without its answers. To outplay an opponent relying on Enduring Renewal, one should focus on its inherent weaknesses. Consider cards that disrupt hand resources, forcing your opponent to discard. This can nullify the Renewal’s advantage significantly.
Applying graveyard hate is another effective strategy. Cards that exile from the graveyard can upend the loop that Enduring Renewal aims to create. Removal of the enchantment itself is key as well; direct enchantment destruction is valuable here to eliminate its influence on the game. Disenchant and similar effects neatly handle this problem. Remember, timing your disruption is as important as the disruption itself. Observing and waiting for the right moment before your adversary initiates their combo chains ensures your strategy will bear fruit and leave your opponent floundering without their key piece.
In the game of Magic: The Gathering, matching wits and cards means staying one step ahead, and when it comes to Enduring Renewal, this means leveraging precision and timing to break the cycle. A well-timed intervention can turn the tide and secure victory, even against the seemingly formidable strategy that Enduring Renewal presents.
Where to buy
If you're looking to purchase Enduring Renewal MTG card by a specific set like Ice Age and Time Spiral Timeshifted, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Enduring Renewal and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Enduring Renewal Magic the Gathering card was released in 2 different sets between 1995-06-03 and 2006-10-06. Illustrated by Harold McNeill.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 1995-06-03 | Ice Age | ICE | 23 | 1993 | Normal | Black | Harold McNeill | |
2 | 2006-10-06 | Time Spiral Timeshifted | TSB | 7 | 1997 | Normal | Black | Harold McNeill |
Legalities
Magic the Gathering formats where Enduring Renewal has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Premodern | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Enduring Renewal card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2004-10-04 | Enduring Renewal only affects creature cards that are “drawn”. It doesn’t affect cards that are put into your hand from your library, or from anywhere else. |
2004-10-04 | If the creature is only a creature due to an effect, it still goes to your hand. This includes any way to animate a card. |
2004-10-04 | Token creatures cease to exist if they leave the battlefield, so this effect will not let you get them in your hand. |
2006-07-15 | The last ability is now a triggered ability, not a replacement effect. That means your opponent has the opportunity to remove the card from your graveyard while the triggered ability is still on the stack. |
2006-09-25 | If, after the last ability triggers, the creature card is removed from your graveyard in response, it won’t be returned to your hand. |
2006-09-25 | Unless something weird happens, the card you draw as a result of the second ability will be the card you revealed. |