Justice MTG Card


Justice card provides card advantage through tactical draw, influencing hand dynamics and gameplay strategy. Its instant-speed play offers flexibility and disruption, crucial for timing and strategic battlefield control. Despite its power, Justice requires careful mana management and can impact hand resources with its discard requirement.
Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost4
RarityUncommon
TypeEnchantment

Text of card

During your upkeep, pay o Wo W or destroy Justice. Whenever a red creature or spell deals damage, Justice deals an equal amount of damage to the controller of that creature or spell. If another spell or effect reduces the amount of damage a red creature or spell deals, it does not reduce the amount of damage dealt by Justice.


Cards like Justice

Exploring the tapestry of MTG cards, we come across Justice, a card that finds its kin in the realm of law and order spells. It operates in a fashion like Karmic Justice, offering a reprieve against certain actions of an opponent – a shield of sorts, rooted in retribution. Karmic Justice, however, promises recompense when one’s own noncreature permanents are targeted, encompassing a wider scenario compared to Justice’s stricter focus.

In the echelons of white spells, Martyr’s Bond expands upon the idea, granting a more expansive protective aura by including creature spells. It’s a global enforcer, whereas Justice serves as a more focused sentinel. Or consider Retribution of the Meek, a selective destroyer that spares the modest while punishing the mighty, sharing the scales of balance thematic with Justice but in a distinctly proactive way.

Delving into these parallels, it becomes clear that Justice has its place in strategies fine-tuned for specific metagames or where passive deterrence is preferable. Each card’s strategic foothold varies, with Justice being a tailored option for decks that anticipate targeted threats against its life points, embodying just that—a simple, yet effective measure of protection.

Karmic Justice - MTG Card versions
Martyr's Bond - MTG Card versions
Retribution of the Meek - MTG Card versions
Karmic Justice - MTG Card versions
Martyr's Bond - MTG Card versions
Retribution of the Meek - MTG Card versions

Cards similar to Justice by color, type and mana cost

Castle - MTG Card versions
Karma - MTG Card versions
Conversion - MTG Card versions
Angelic Voices - MTG Card versions
Seeker - MTG Card versions
Drought - MTG Card versions
Divine Transformation - MTG Card versions
Null Chamber - MTG Card versions
Field of Souls - MTG Card versions
Light of Day - MTG Card versions
Pegasus Refuge - MTG Card versions
Opal Titan - MTG Card versions
Serra's Liturgy - MTG Card versions
Ivory Mask - MTG Card versions
Parallax Wave - MTG Card versions
Worship - MTG Card versions
Serra's Embrace - MTG Card versions
Diversionary Tactics - MTG Card versions
Sphere of Grace - MTG Card versions
Moat - MTG Card versions
Castle - MTG Card versions
Karma - MTG Card versions
Conversion - MTG Card versions
Angelic Voices - MTG Card versions
Seeker - MTG Card versions
Drought - MTG Card versions
Divine Transformation - MTG Card versions
Null Chamber - MTG Card versions
Field of Souls - MTG Card versions
Light of Day - MTG Card versions
Pegasus Refuge - MTG Card versions
Opal Titan - MTG Card versions
Serra's Liturgy - MTG Card versions
Ivory Mask - MTG Card versions
Parallax Wave - MTG Card versions
Worship - MTG Card versions
Serra's Embrace - MTG Card versions
Diversionary Tactics - MTG Card versions
Sphere of Grace - MTG Card versions
Moat - MTG Card versions

Card Pros

Card Advantage: The [THEME] provides a significant edge in card draw, allowing for more tactical decisions and potential hand superiority against an opponent.

Resource Acceleration: By potentially balancing the battlefield, this card can act as an equalizer in resources, setting up advantageous situations for upcoming turns.

Instant Speed: With the flexibility of an instant, [THEME] can be deployed at the most opportune time, disrupting opponent strategies or bolstering your position at a critical moment without skipping a beat on your own plays.


Card Cons

Discard Requirement: The Justice card demands a card discard from your hand, potentially depleting your resources at a critical moment. This can be burdensome when you’re trying to maintain card advantage against an opponent.

Specific Mana Cost: Requiring a precise combination of mana types, Justice can be restrictive, enforcing a stringent mana base which might not align with more flexible or diverse deck strategies. This can be particularly challenging in multi-color decks that may struggle to consistently meet the mana requirements.

Comparatively High Mana Cost: Justice’s casting cost might be viewed as significant when compared to other options available within the game. This high cost can delay its play, giving opponents a chance to advance their board state or disrupt your gameplay before you can utilize its effects to the fullest.


Reasons to Include Justice in Your Collection

Versatility: Justice offers a balanced blend of control and life management, making it a fine addition to a variety of decks, from life gain strategies to those seeking to stabilize against more aggressive opponents.

Combo Potential: The ability to impact life totals provides synergy with cards that thrive on health differences between players, or with effects that trigger upon gaining life or dealing damage, opening up several combo avenues.

Meta-Relevance: With many decks in the current meta-game focusing on quick wins or overwhelming board presence, Justice can serve as an effective response by disrupting the pace and providing necessary breathing room for strategic plays.


How to beat

The Justice MTG card is recognized for its capability to maintain balance on the battlefield. Tackling this card head-on requires a strategy that nullifies its strengths. One efficient approach is implementing cards that restrict the activation of its abilities or even remove it from play before its effects become a concern. Cards with instant speed removal or exile effects will be your allies in this confrontation.

A smart move is to keep an arsenal of spells that can counteract or preemptively deal with the threats Justice MTG card poses. Playing around the card, therefore, involves a mix of timing your spells effectively and anticipating your opponent’s moves. It is also vital to manage your own board presence wisely to avoid giving the Justice card an opportunity to tip the scales in your opponent’s favor.

Engaging with a Justice card can test the mettle of any MTG player, but with the right cards and tactics, overcoming its mechanisms is possible. The key lies in preparedness and adapting your playing style to one that can mitigate its impact on the game.


Where to buy

If you're looking to purchase Justice MTG card by a specific set like Ice Age and Fifth Edition, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Justice and other MTG cards:

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Printings

The Justice Magic the Gathering card was released in 2 different sets between 1995-06-03 and 1997-03-24. Illustrated by Ruth Thompson.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
11995-06-03Ice AgeICE 321993NormalBlackRuth Thompson
21997-03-24Fifth Edition5ED 411997NormalWhiteRuth Thompson

Legalities

Magic the Gathering formats where Justice has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Justice card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2004-10-04 If a single source does damage to multiple targets at once, Justice will add up all the damage done and deal damage to the source’s controller at one time (not multiple separate damagings).
2004-10-04 The damage done by Justice is done as a triggered ability, which is added to the stack just after the red creature or spell deals its damage.