Cut In MTG Card


Cut In - Wilds of Eldraine
Mana cost
Converted mana cost4
RarityCommon
TypeSorcery
Abilities Role token
Released2023-09-08
Set symbol
Set nameWilds of Eldraine
Set codeWOE
Number125
Frame2015
LayoutNormal
BorderBlack
Illustred byIrina Nordsol

Key Takeaways

  1. Instant speed play and game control are essential benefits of integrating Cut into your MTG strategy.
  2. The card’s necessity for red mana and its discard requirement shape its suitability and impact.
  3. Cut’s potential in various deck themes emphasizes its versatility and significant role in metagame strategies.

Where to buy

If you're looking to purchase Cut In MTG card by a specific set like Wilds of Eldraine, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Cut In and other MTG cards:

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Text of card

Cut In deals 4 damage to target creature. Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")


Card Pros

Card Advantage: Cut offers the ability to disrupt an opponent’s strategy by forcing them to discard, effectively reducing their hand size while you maintain your own card resources.

Resource Acceleration: Through strategic discards, Cut can potentially enable reanimation strategies or graveyard synergies, thereby accelerating your game plan while impeding your opponent’s.

Instant Speed: The instant speed nature of Cut in MTG allows for flexibility, providing you the option to remove key creatures during combat or in response to an opponent’s actions on their turn, thereby maintaining the element of surprise and control over the game state.


Card Cons

Discard Requirement: When playing Cut, players must discard another card, which could lead to a disadvantageous trade-off when hand size is crucial.

Specific Mana Cost: Cut requires red mana, which restricts its integration to decks that are either mono-red or have a sufficient mana base to accommodate red spells.

Comparatively High Mana Cost: With its moderate to high mana demand, Cut may compete with other spells that potentially provide a greater impact or versatility for the same, or lower, mana investment.


Reasons to Include Cut in Your Collection

Versatility: Cut provides an efficient removal option, clearing away key threats in your opponent’s lineup. Its low mana cost allows it to be easily slotted into various red-inclusive deck builds, from aggressive ones to more control-oriented strategies.

Combo Potential: As part of a split card with an aftermath, Cut can be used in tandem with other spells to maximize resource utilization. In the right deck, using Cut then casting its aftermath counterpart from the graveyard can result in a powerful swing in board state.

Meta-Relevance: Removal spells are always in demand in the ever-changing MTG metagame. Cut can be particularly useful when smaller creatures dominate the meta or when dealing with decks that rely on critical combo pieces, making it a pragmatic choice for competitive play.


How to beat

Cut is known for its ability to swiftly eliminate creatures on the battlefield, disrupting the opponent’s plans in Magic: The Gathering. To effectively counteract this card, players should consider the timing and manage their resources wisely. Patience is key, as prematurely playing out valuable creatures might fall right into a Cut’s removal trap. Instead, playing lower-value creatures first can force an early Cut, saving your more impactful creatures for later when your opponent may be low on answers.

Furthermore, giving your creatures hexproof or indestructible is a solid strategy against Cut. Cards that grant these abilities can be woven into your deck to shield your key pieces from being targeted. This preemptive approach not only preserves your board presence but can also leave your opponent with a dead card in hand, tilting the advantage in your favor.

In a game where strategies and counter strategies ebb and flow, understanding the best practices to mitigate cards like Cut adds depth and could be the deciding factor between victory and defeat. Anticipating removal, efficient threat management, and protective spells are all part of the nuanced dance between players in the intricate world of Magic: The Gathering.


Cards like Cut In

Cut is a potent option for players looking to deal direct damage within the Magic: The Gathering world. It’s balanced against other damage dealing cards such as Lightning Bolt, a classic that deals three damage for a single red mana. While Lightning Bolt is more mana-efficient, Cut provides a larger damage output, carving a niche for itself in formats that allow for higher mana curves.

Comparing Cut to Flames of the Raze-Boar, we see that Flames provides conditional extra damage to other creatures as well but requires a significantly higher mana investment and only works well in a deck with large creatures. Cut stands out with its straightforward damage output without the need for any setup. Another similar card is Searing Spear, dealing three damage just like Lightning Bolt, but at the cost of two mana. Cut provides a steeper damage ratio even though it costs one additional mana, accentuating its role in removing bigger threats on the board.

Overall, Cut finds its position in the suite of direct damage spells with its ability to take down sizeable creatures at a moderate mana cost, offering MTG players a reliable removal option that fits well in midrange and control strategies.

Lightning Bolt - MTG Card versions
Flames of the Raze-Boar - MTG Card versions
Searing Spear - MTG Card versions
Lightning Bolt - MTG Card versions
Flames of the Raze-Boar - MTG Card versions
Searing Spear - MTG Card versions

Cards similar to Cut In by color, type and mana cost

Flashfires - MTG Card versions
Shatterstorm - MTG Card versions
Anarchy - MTG Card versions
Phoenix Heart - MTG Card versions
Reign of Chaos - MTG Card versions
Deadshot - MTG Card versions
Aftershock - MTG Card versions
Ruination - MTG Card versions
Flowstone Flood - MTG Card versions
Relentless Assault - MTG Card versions
Flameshot - MTG Card versions
Bend or Break - MTG Card versions
Scorching Missile - MTG Card versions
Reckless Crew - MTG Card versions
Draconic Intervention - MTG Card versions
Illuminate History - MTG Card versions
Demolish - MTG Card versions
Granulate - MTG Card versions
Touch and Go - MTG Card versions
Sunder from Within - MTG Card versions
Flashfires - MTG Card versions
Shatterstorm - MTG Card versions
Anarchy - MTG Card versions
Phoenix Heart - MTG Card versions
Reign of Chaos - MTG Card versions
Deadshot - MTG Card versions
Aftershock - MTG Card versions
Ruination - MTG Card versions
Flowstone Flood - MTG Card versions
Relentless Assault - MTG Card versions
Flameshot - MTG Card versions
Bend or Break - MTG Card versions
Scorching Missile - MTG Card versions
Reckless Crew - MTG Card versions
Draconic Intervention - MTG Card versions
Illuminate History - MTG Card versions
Demolish - MTG Card versions
Granulate - MTG Card versions
Touch and Go - MTG Card versions
Sunder from Within - MTG Card versions

Legalities

Magic the Gathering formats where Cut In has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Cut In card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-09-01 A permanent can have multiple Roles attached to it if each one is controlled by a different player.
2023-09-01 Cards in the Wilds of Eldraine main set create six different Role tokens: Cursed, Monster, Royal, Sorcerer, Wicked, and Young Hero. A seventh Role token, Virtuous, is created by Ellivere of the Wild Court, the commander of the “Virtue and Valor” Commander Deck.
2023-09-01 Hexproof and shroud won’t prevent a Role from becoming attached to a permanent if the ability creating that Role attached to that permanent doesn’t target it.
2023-09-01 If a permanent has more than one Role attached to it controlled by the same player, each of those Roles except the one with the most recent timestamp is put into its owner’s graveyard. This is a state-based action.
2023-09-01 If two or more Roles controlled by the same player become attached to a permanent at the same time (perhaps due to an effect such as that of Doubling Season), that player chooses which one to keep and which are put into their owners’ graveyards.
2023-09-01 If you don't choose a second target for Cut In, the Young Hero Role token won't be created.
2023-09-01 In rare cases, a spell or ability might attempt to create a Role token enchanting a permanent that it can’t legally enchant (because of an ability like protection from enchantments). In such cases, the Role token isn’t created.
2023-09-01 Roles are colorless enchantment tokens. Each one has the Aura and Role subtypes and the enchant creature ability.
2023-09-01 Some spells and abilities that create Role tokens require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. The Role token won’t be created.