Caminante pálido Carta MTG


Caminante pálido - Shadowmoor
El coste de maná
Costo de maná convertido7
RarezaPoco común
TipoCriatura — Espíritu gigante
Liberado2008-05-02
Coleccione símbolo
Coleccione nombreShadowmoor
Coleccione códigoSHM
Fuerza 4
Tenacidad 4
Número17
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porHeather Hudson

Conclusiones clave

  1. Searching your library for specific cards with Pale Wayfarer can strategically enhance your gameplay.
  2. Accelerating your mana with an additional land drop offers a significant advantage for larger plays.
  3. Pale Wayfarer’s instant speed ability introduces surprise elements and flexible tactics.

Texto de la carta

{2}{W}{W}, {Q}: La criatura objetivo gana protección contra el color de elección de su controlador hasta el final del turno. ({Q} es el símbolo de enderezar.)

Vagaba por el Páramo Sombrío, sin recordar su crimen, sólo su pena.


Card Pros

Card Advantage: Pale Wayfarer grants the versatility of searching your library for a specific card based on the current board state, offering a strategic advantage by ensuring access to key components of your deck.

Resource Acceleration: Through its exploration ability, Pale Wayfarer allows you to play an additional land, accelerating your mana base and thus enabling larger plays or multiple spell casting in a single turn.

Instant Speed: With the capacity to operate at instant speed, Pale Wayfarer provides the element of surprise and tactical flexibility, allowing for reactionary plays in response to your opponent’s actions whilst giving no prior indication of your strategy.


Card Cons

Discard Requirement: One of the drawbacks of Pale Wayfarer is its necessity for players to discard a card. This can be particularly troublesome when you’re trying to maintain hand advantage or lack sufficient card draw mechanisms to replenish your hand.

Specific Mana Cost: The card requires both white and blue mana for casting. This may not fit into decks that are not geared towards an Azorius (white-blue) color scheme, thus reducing its versatility across various deck types.

Comparatively High Mana Cost: With a mana cost higher than some of the other options available for similar effects, Pale Wayfarer might not be the most mana-efficient choice. Players could be deterred by the investment, seeing it as too steep for the benefits provided.


Reasons to Include in Your Collection

Versatility: Pale Wayfarer can seamlessly adapt to various deck strategies, lending support in moments when the need for specific color fixing is crucial. Its ability to fetch basic lands is particularly useful in multicolored decks that strive for a stable mana base.

Combo Potential: With this card’s land-searching feature, it can be a keystroke in landfall-based combos, enabling triggers that generate powerful effects and outpace opponents by leveraging landed permanents.

Meta-Relevance: In a game state where aggressive mana ramping and consistent land drops are essential, Pale Wayfarer holds its ground. Its relevance grows as the meta shifts towards decks that capitalize on having access to ample mana and playing multiple spells in a turn.


How to beat

The Pale Wayfarer presents a unique challenge with its ability to dodge many removal spells thanks to its shroud ability. Players often find themselves at their wits end trying to circumvent this elusive creature. However, there are a few key strategies you can employ to gain the upper hand. Cards that change the combat math, such as those that boost your team or diminish your opponent’s forces, can be a way around the Wayfarer’s protections. Board wipes, too, are immune to shroud and can clear the way with impunity.

You also have the option to change the rules of engagement by using effects that force the Wayfarer to block, thereby taking advantage of its low toughness. Cards like Lure or Roar of Challenge can dictate the course of combat in your favor. Ultimately, though it may seem daunting at first, by adjusting your deck to include universal answers and employing a more tactical playstyle, you can navigate the difficulties posed by the Pale Wayfarer and maintain control of the battlefield.


Cartas como Caminante pálido

Pale Wayfarer has made a notable entry into the realm of creature cards with unique utility abilities in Magic: The Gathering. It bears a resemblance to fellow travelers like Eldrazi Displacer, which also offers a mechanism to alter the state of play with its ability to exile and then return other creatures back to the battlefield. Yet, Pale Wayfarer is distinctive in its tailor-made ability to search one’s library for enchantment cards and put them onto the battlefield, ensuring a strategic advantage that Eldrazi Displacer doesn’t provide.

Another analogous card is Knight of the Reliquary. While this card doesn’t interact directly with enchantments, it similarly manipulates the game’s resources by swapping lands from the player’s library into play. Pale Wayfarer steps away from this path, opting instead to focus on enchantment acquisition and placement, fortifying its owner’s position through enchantment-based synergy and tactics. Yet another comparable card might be Auratouched Mage, which fetches an aura card upon entering the battlefield. Although Auratouched Mage focuses on enhancing creatures and not game mechanics, it shares the enchantment tutor lineage with Pale Wayfarer.

Comparing Pale Wayfarer’s distinct way of excavating enchantments from the library and presenting the opportunity to swiftly alter the course of the match with Knight of the Reliquary’s land-centric strategy, illustrates the varied approaches in MTG for strengthening one’s board presence. Pale Wayfarer shines in its role, particularly within enchantment-heavy decks that value direct access to critical game pieces.

Eldrazi Displacer - Carta Magic versiones
Knight of the Reliquary - Carta Magic versiones
Auratouched Mage - Carta Magic versiones
Eldrazi Displacer - Carta Magic versiones
Knight of the Reliquary - Carta Magic versiones
Auratouched Mage - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Caminante pálido de un coleccione específico como Shadowmoor, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Caminante pálido y otras cartas MTG:

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Legalidades

Formatos de Magic the Gathering donde Caminante pálido tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderRestringido
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Caminante pálido de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2008-05-01 If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.
2008-05-01 If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
2008-05-01 When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)