Island of Wak-Wak Carta MTG


Colecciones da cartaLanzado en 2 coleccionesVer todos
RarezaExtraña
TipoLand

Conclusiones clave

  1. Despite being a land, it grants control over the battlefield by targeting flying creatures at instant speed.
  2. Its unique ability can be a linchpin in combos and against flying-heavy metas, supplementing strategic decks.
  3. While effective, it requires a dedicated setup and may not be optimally mana-efficient compared to alternatives.

Texto de la carta

Tap to reduce target flying creature's power to 0.

The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak."


Card Pros

Card Advantage: While the Island of Wak-Wak doesn’t directly draw cards, its unique ability can effectively dictate the flow of combat by nullifying potential threats. By controlling the battlefield, you indirectly gain card advantage as opponents might be deterred from deploying high-value creatures susceptible to its ability.

Resource Acceleration: The card doesn’t accelerate resources in the traditional sense, but it represents a form of tempo acceleration. By preventing creatures from attacking successfully, you’re essentially buying time and saving yourself from expending resources on removal spells, allowing you to allocate mana elsewhere.

Instant Speed: The ability to disrupt combat at instant speed provides significant tactical advantages. Whether you’re fending off attackers or nullifying a blocker, the Island of Wak-Wak grants you the flexibility to adapt to fast-changing game states, making it a formidable tool in any strategic arsenal.


Card Cons

Discard Requirement: While the Island of Wak-Wak doesn’t require a discard per se, it demands a certain setup. To make the most of its ability, a player may need to keep certain cards in hand or play those that align with controlling flying creatures, potentially leading to situations where the player must hold back on deploying other cards.

Specific Mana Cost: The Island of Wak-Wak’s activation requires generic mana, which may seem flexible. However, its very nature as a non-producing land card means you’re sacrificing a spot in your deck that could provide color-specific mana crucial for executing your strategy effectively in earlier turns.

Comparatively High Mana Cost: The ability cost of Island of Wak-Wak can be considered high given it only targets creatures with flying. In MTG, where many spells and creatures offer more versatile control options at a lower cost, dedicating mana each turn to potentially one aspect of an opponent’s strategy may not be the most efficient use of resources.


Reasons to Include Island of Wak-Wak in Your Collection

Versatility: The Island of Wak-Wak offers a unique functionality that can be a game-changer in many decks. As a non-basic land, it doesn’t tap for mana, but it can prevent a powerful flying creature from dealing damage, which is useful in a variety of situations and deck builds.

Combo Potential: This card’s ability can be pivotal in combos where preventing a flyer from attacking or blocking can lead to game-winning scenarios. It’s also valuable in decks that prioritize manipulating the combat phase or benefit from locking down opponents’ key creatures.

Meta-Relevance: Given the prevalence of powerful flying creatures in many competitive formats, having a land like the Island of Wak-Wak can offer strategic advantage and tilt the battlefield in your favor without using up valuable spell slots.


How to beat

The Island of Wak-Wak can be seen as a subtle but potent control tool in the trading card game Magic: The Gathering. This card sometimes proves troublesome due to its ability to hinder creatures that rely on dealing combat damage or are crucial in assault strategies. However, there are numerous ways to navigate around its disruptive power.

One efficient strategy is to harness the strength of noncreature spells that inflict damage or change the state of the game, such as board wipes or direct damage spells, which are impervious to the Island of Wak-Wak’s ability. As such spells are not creatures, the Island’s effect becomes irrelevant, providing a direct path to maintaining your offensive or controlling the board.

Another way to work around the Island of Wak-Wak is to focus on building a diverse fleet of creatures, diminishing the impact of its target-specific ability. By deploying a wide array of threats, you diffuse the effectiveness of the card since it can only target one creature at a time. You’ll often find that a strategy focused on swarming your opponent will overwhelm single-target control cards, such as the Island of Wak-Wak, leading your army to victory.


Cartas como Island of Wak-Wak

The Island of Wak-Wak holds a unique position among land cards in Magic: The Gathering. Much like Maze of Ith, it doesn’t tap for mana but instead has an ability to influence the battlefield. The Island of Wak-Wak can tap to prevent a flying creature from dealing damage, reminiscent of Maze of Ith’s utility to remove an attacking creature from combat without inflicting damage.

The comparison extends to cards like Mystifying Maze, which also redirects the course of combat by removing attackers from the fray. Yet, the Island of Wak-Wak’s exclusive focus on flying creatures gives it a narrower application. Glacial Chasm provides a different form of protection by preventing all damage, not just solely from flyers, though at the cost of cumulative upkeep.

Assessing these alternatives, Island of Wak-Wak stands out for its defensive capabilities specific to aerial threats. Its status as a non-mana-producing land is offset by its potential to nullify some of the most potent attackers in the game.

Maze of Ith - Carta Magic versiones
Mystifying Maze - Carta Magic versiones
Glacial Chasm - Carta Magic versiones
Maze of Ith - Carta Magic versiones
Mystifying Maze - Carta Magic versiones
Glacial Chasm - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Island of Wak-Wak de un coleccione específico como Arabian Nights and Masters Edition, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Island of Wak-Wak y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
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Impresiones

La carta Island of Wak-Wak Magic the Gathering se lanzó en 2 colecciones diferentes entre 1993-12-17 y 2007-09-10. Ilustrado por Douglas Shuler.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
11993-12-17Arabian NightsARN 751993NormalNegraDouglas Shuler
22007-09-10Masters EditionME1 1761997NormalNegraDouglas Shuler

Legalidades

Formatos de Magic the Gathering donde Island of Wak-Wak tiene restricciones

FormatoLegalidad
OldschoolLegal
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal

Reglas e información

La guía de referencia para las reglas de las cartas Island of Wak-Wak de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2004-10-04 This is not an Island.
2005-11-01 Sets power to 0 instead of giving the creature -X/-0.
2009-10-01 You apply power/toughness changing effects in a series of sublayers in the following order: (a) effects from characteristic-defining abilities; (b) effects that set power and/or toughness to a specific number or value; (c) effects that modify power and/or toughness but don’t set power and/or toughness to a specific number or value; (d) changes from counters; (e) effects that switch a creature’s power and toughness. This card’s effect is always applied in (b), which means that effects applied in sublayer (c), (d), or (e) will not be overwritten; they will be applied to the new value.