Esfera del Caos Carta MTG
El coste de maná | |
Costo de maná convertido | 3 |
Rareza | Extraña |
Tipo | |
Liberado | 1996-10-08 |
Coleccione símbolo | |
Coleccione nombre | Mirage |
Coleccione código | MIR |
Número | 164 |
Frame | 1997 |
Disposición | Normal |
Border | Negra |
Ilustrado por | Steve Luke |
Conclusiones clave
- Chaosphere offers game-changing combat dynamics, potentially giving players card advantage and beneficial trades.
- Instant speed application of Chaosphere can catch opponents off-guard, leading to misallocated defenses.
- While potent, its specific mana requirements and discard costs require careful deck construction.
Texto de la carta
Creatures with flying cannot block creatures without flying. Creatures without flying can block creatures with flying.
"I dance the nothing dance, / Feet in the air, knives in the ground." —Femeref chant
Card Pros
Card Advantage: Chaosphere presents a unique strategic benefit by enabling a shift in combat dynamics, effectively granting your creatures evasion against traditional defenders. This can translate into card advantage as it allows your attackers to bypass potential blockers, enabling more damage to connect and preserving your board state.
Resource Acceleration: While Chaosphere itself doesn’t produce mana or tokens, its application can accelerate your game by forcing opponents to reconsider their resource allocation. Opponents might need to invest more into their defenses or find alternative ways to deal with flying attackers, potentially disrupting their mana curve and advancement.
Instant Speed: The enchantment’s ability to alter the rules of engagement at instant speed means you can deploy it as a combat trick. Play it right before declaring attackers to surprise an unprepared opponent. This can cause them to misallocate resources or miss opportunities for optimal plays, giving you the upper hand.
Card Cons
Discard Requirement: While Chaosphere can set the pace of the game in your favor, it requires you to maintain a card-drawing mechanism to counteract the disadvantage of potential card discard to activate its costs or abilities.
Specific Mana Cost: Chaosphere’s mana cost demands both red and generic mana, which can limit its inclusion to decks that are able to produce both types of mana without inconsistency in the early game.
Comparatively High Mana Cost: With its requirement of three mana to cast, Chaosphere may be considered a significant investment, particularly when there are other cards at similar or lower costs that could also influence combat or provide different strategic advantages.
Reasons to Include in Your Collection
Versatility: Chaosphere offers unique gameplay advantages by altering the rules of engagement in any deck that thrives on combat shenanigans. Its ability to ensure your creatures can only be blocked by walls or flying creatures makes it an essential addition for decks that aim to deal damage through direct attacks.
Combo Potential: This enchantment pairs exceptionally well with cards that limit or remove flying capabilities, creating a near-unstoppable force as your creatures become nearly unblockable. Integrating Chaosphere into your deck can catch opponents off-guard, tilting the battlefield in your favor.
Meta-Relevance: In metagames heavy with flyer-based strategies, Chaosphere levels the playing field. Its role isn’t just defensive, however; it actively disrupts traditional chump blocking tactics, forcing opponents to adapt quickly or succumb to your unrelenting assaults.
How to beat
Chaosphere is one of those intriguing enchantments in Magic: The Gathering that completely shifts the dynamics of creature combat. Its ability to allow creatures with flying to block only creatures with flying, while ground creatures must block if able, turns the traditional rules of engagement on their head. This change in combat strategy can catch many players off guard, as it disrupts the protective value their flying creatures usually provide.
To counteract Chaosphere, it’s essential to adapt your strategy. Including removal spells that can target enchantments, such as Disenchant or Naturalize, provides a direct answer to Chaosphere. Alternatively, decks that focus less on flying creatures and more on versatile creatures with reach or spells that grant reach temporarily can mitigate the disruptiveness of Chaosphere. Having a suite of instant-speed interactions can also help navigate around the combat constraints imposed by this card, allowing you to remove or neutralize threats before they become an issue.
Ultimately, flexibility in deck building and game play is key when facing off against Chaosphere. Prepare for the unexpected and keep your options open to ensure that this rule-bending enchantment doesn’t catch you in its chaotic grip.
Cartas como Esfera del Caos
Chaosphere is a unique enchantment in the MTG universe, providing an intriguing twist on combat mechanics. Its closest relatives in terms of altering battlefield dynamics are cards like Gravity Well, which forces all creatures to lose flying during attacks. Chaosphere takes it a step further by allowing all creatures to block flyers, turning the aerial advantage on its head.
Another card worth mentioning is War Cadence. This card manipulates combat by using mana to dictate which creatures can block. While not directly influencing flying creatures, War Cadence shares Chaosphere’s disruptive spirit, shaking up the usual combat formula. There’s also Goblin War Drums, which gives your creatures menace, indirectly affecting blocking just as Chaosphere does.
Though each of these cards offers different approaches to combat, Chaosphere stands out for its ability to level the aerial playing field, a strategic bend that can catch many opponents off guard. This trait alone boosts its profile among MTG cards focused on altering the rules of engagement.
Cartas similares a Esfera del Caos por color, tipo y coste de maná
Donde comprar
Si estás buscando comprar una carta MTG Esfera del Caos de un coleccione específico como Mirage, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.
Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.
Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.
A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Esfera del Caos y otras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Ver productos MTG
Legalidades
Formatos de Magic the Gathering donde Esfera del Caos tiene restricciones
Formato | Legalidad |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Premodern | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Reglas e información
La guía de referencia para las reglas de las cartas Esfera del Caos de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.
Fecha | Texto |
---|---|
2008-10-01 | This has the supertype world. When a world permanent enters the battlefield, any world permanents that were already on the battlefield are put into their owners’ graveyards. This is a state-based action called the “world rule.” The new world permanent stays on the battlefield. If two world permanents enter the battlefield at the same time, they’re both put into their owners’ graveyards. |