Temple of Malady MTG Card
Card sets | Released in 15 setsSee all |
Rarity | Rare |
Type | Land |
Abilities | Scry |
Text of card
Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) : Add or to your mana pool.
Cards like Temple of Malady
Temple of Malady brings an intriguing dynamic to land cards within Magic: The Gathering. Within the realm of lands that provide dual mana, it stands as a worthy contender. Comparable cards like Overgrown Tomb offer the same mana versatility without entering the battlefield tapped. However, what distinguishes Temple of Malady is its scry ability, allowing players to fine-tune their next draw.
Looking to other lands with similar mechanics, we can’t ignore Woodland Cemetery. This card provides the same two types of mana but under the condition that you control a Swamp or Forest, thereby circumventing the “comes into play tapped” limitation. Yet, it lacks the scry utility that can be valuable in shaping your mid to late game plays.
Breeding Pool is another dual land, which comes in untapped by paying 2 life, giving players immediate access to mana but at a cost to their life total. Temple of Malady offers a different approach, prioritizing deck manipulation rather than speed.
While each card offers its distinct advantages, the balance between immediate mana access and strategic planning provided by Temple of Malady’s scry ability makes it a unique and strategic choice in the right MTG deck.
Cards similar to Temple of Malady by color, type and mana cost
Decks using this card
MTG decks using Temple of Malady. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.
# | Name | Format | Archetype | Event |
---|---|---|---|---|
Jund Combo | Pioneer | Jund Scapeshift | Pioneer Master League Fecha 1 | |
Golgari Combo | Pioneer | Jund Scapeshift | NRG Series $10,000 Showdown - Chicagoland, Illinois (Pioneer) | |
Jund Scapeshift | Pioneer | Jund Scapeshift | Pioneer Challenge 64 2024-01-13 | |
Yawgmoth | Modern | Yawgmoth | Modern League 2024-01-31 | |
Jund Control | Legacy | Charlotte Legacy League Season 1 Week 2 | ||
Golgari Midrange | Explorer | Jaffer's Mini Mosh - Explorer | ||
The Rock | Gladiator | Gladiator Team Unified League | ||
Abzan Planeswalkers | Gladiator | Gladiator Team Unified League |
Card Pros
Card Advantage: With Temple of Malady, scrying helps fine-tune your draws. Seeing the top card of your library before you draw gives a layer of control to attain the cards you need, providing a subtle but critical edge over your opponent.
Resource Acceleration: This card enters the battlefield and taps for one green or black mana, contributing to your resource pool. While it initially comes into play tapped, this slight delay is often outweighed by the mana flexibility it provides for future turns, much like a dual land with a small speed bump.
Instant Speed: Although Temple of Malady isn’t an instant itself, the ability to scry at the moment it enters the battlefield allows you to immediately react to your situation without waiting for your next upkeep, thus keeping pace with the dynamic nature of the game.
Card Cons
Discard Requirement: Even though Temple of Malady provides strategic scry utility upon entering the battlefield, it doesn’t counterbalance the potential tempo loss by entering tapped. This could lead to a disadvantage in faster-paced matches where each turn’s land play is critical.
Specific Mana Cost: This land is dedicated to only two of Magic’s five colors, green and black. It’s superb in a deck that matches these colors, but for players running three or more colors, it may not consistently provide the needed mana, leading to potential mana fixing issues.
Comparatively High Mana Cost: As a dual land, Temple of Malady has the implicit cost of potentially slowing down your game as it typically comes into play tapped. Although its mana-fixing and scrying are valuable, there are alternative lands in the game that either enter untapped or offer additional abilities with less tempo-related drawbacks.
Reasons to Include in Your Collection
Versatility: Temple of Malady offers the utility of both mana fixing and deck thinning, a boon for any multi-color deck with a focus on consistency, especially in formats like Commander and Standard.
Combo Potential: This land synergizes well with strategies that require a specific suite of colors or desire an efficient way to scry, ensuring your draws align with your combo pieces or key spells.
Meta-Relevance: In a game state where every turn counts, the ability to set up your draws and have access to multiple colors of mana can be crucial against a wide array of deck archetypes, making Temple of Malady a smart choice in a balanced or shifting meta.
How to beat
Temple of Malady enters the battlefield as a unique land card in MTG, offering both mana fixing and scry utility. Unlike basic lands, it enters tapped, but gives you the upside of peeking at your upcoming draws and potentially weeding out non-essential cards. While the immediate benefit is clear, overcoming the tempo loss is key to beating it. Cards like Ghost Quarter or Field of Ruin can disrupt your opponent’s mana base, making it harder for them to utilize the mana flexibility Temple of Malady provides.
Beyond land destruction, leveraging the speed advantage is crucial. Since Temple of Malady slows down your adversary for a turn, fast aggro decks can capitalize on this window to apply pressure. Another strategy is to counteract the scry with cards that force shuffling of the opponent’s deck, like Path to Exile, disrupting their carefully arranged top card. In this way, opponents lose control over their draw strategy, diminishing the Temple’s value.
Employing these techniques ensures that the short-term benefits the Temple of Malady offers are mitigated, allowing you to maintain a steady pace and control over the game state despite your opponent’s early game setup manipulations.
Where to buy
If you're looking to purchase Temple of Malady MTG card by a specific set like Magic Online Promos and Journey into Nyx, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Temple of Malady and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Printings
The Temple of Malady Magic the Gathering card was released in 11 different sets between 2014-05-02 and 2024-06-14. Illustrated by 3 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 81964 | 2015 | Normal | Black | Titus Lunter | ||
2 | 2014-05-02 | Journey into Nyx | JOU | 165 | 2003 | Normal | Black | James Paick | |
3 | 2019-07-12 | Core Set 2020 | M20 | 254 | 2015 | Normal | Black | Titus Lunter | |
4 | 2020-07-03 | Core Set 2021 | M21 | 388 | 2015 | Normal | Black | Titus Lunter | |
5 | 2020-07-03 | Core Set 2021 | M21 | 253 | 2015 | Normal | Black | Titus Lunter | |
6 | 2021-04-23 | Commander 2021 | C21 | 323 | 2015 | Normal | Black | Titus Lunter | |
7 | 2022-04-29 | New Capenna Commander | NCC | 433 | 2015 | Normal | Black | Titus Lunter | |
8 | 2023-02-03 | Phyrexia: All Will Be One Commander | ONC | 169 | 2015 | Normal | Black | Titus Lunter | |
9 | 2023-08-04 | Commander Masters | CMM | 1043 | 2015 | Normal | Black | Titus Lunter | |
10 | 2024-03-08 | Fallout | PIP | 1048 | 2015 | Normal | Black | Alexander Forssberg | |
11 | 2024-03-08 | Fallout | PIP | 306 | 2015 | Normal | Black | Alexander Forssberg | |
12 | 2024-03-08 | Fallout | PIP | 834 | 2015 | Normal | Black | Alexander Forssberg | |
13 | 2024-03-08 | Fallout | PIP | 520 | 2015 | Normal | Black | Alexander Forssberg | |
14 | 2024-04-19 | Outlaws of Thunder Junction Commander | OTC | 330 | 2015 | Normal | Black | James Paick | |
15 | 2024-06-14 | Modern Horizons 3 Commander | M3C | 388 | 2015 | Normal | Black | Titus Lunter |
Legalities
Magic the Gathering formats where Temple of Malady has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Penny | Legal |
Timeless | Legal |