Tana, the Bloodsower MTG Card
Card sets | Released in 4 setsSee all |
Mana cost | |
Converted mana cost | 4 |
Rarity | Mythic |
Type | Legendary Creature — Elf Druid |
Abilities | Partner,Trample |
Power | 2 |
Toughness | 2 |
Text of card
Trample Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Partner (You can have two commanders if both have partner.)
Cards like Tana, the Bloodsower
Tana the Bloodsower has carved its niche in Magic: The Gathering as a formidable card, especially in partner commander decks. When compared to other creatures that enable token generation, Tana brings a unique mix to the table. Cards like Krenko, Mob Boss, share a similar ability in producing numerous tokens. However, Krenko is limited to goblin tokens whereas Tana’s versatility lies in the creation of Saproling creatures for each damage dealt to opponents.
Another card worth mentioning is Mycoloth, which devours your creatures to create Saproling tokens. The difference is that Mycoloth sacrifices momentum for future gain, while Tana provides immediate board presence with potential to attack and grow your token army simultaneously. We could also look to Rhys the Redeemed, which has a lower cost and offers a doubling effect for your existing tokens, but doesn’t in itself contribute to increasing token counts upon dealing damage.
In drawing parallels across these cards, Tana the Bloodsower stands out due to her direct linkage between combat and token generation, offering both an offensive and expansive strategy for MTG players steering towards creature-based decks.
Cards similar to Tana, the Bloodsower by color, type and mana cost
Card Pros
Card Advantage: Tana the Bloodsower has the potential to create numerous Saproling tokens on attacking, providing a steady increase in the number of creatures you control and thus bolstering your card advantage on the battlefield.
Resource Acceleration: These Saproling tokens can be used for more than just attacking and blocking; they are beneficial for strategies that utilize creatures as a resource. Whether it’s through convoke, sacrificing for mana, or powering up effects that count the number of creatures you control, Tana can help accelerate your resource development significantly.
Instant Speed: While Tana herself doesn’t operate at instant speed, the tokens she generates can interact well with instant-speed spells in your deck. They offer instant-speed blockers or can be sacrificed for effects that you might need during your opponent’s turn, integrating seamlessly with the instant-speed plays that define interactive MTG strategies.
Card Cons
Discard Requirement: One potential drawback of using Tana the Bloodsower is that cards synergizing with her may require you to discard, depleting your hand and potentially leaving you at a disadvantage if you’re unable to maintain card advantage.
Specific Mana Cost: Tana the Bloodsower demands a specific split mana cost, which can be challenging in multicolored decks that are not focused on her exact color combination. This could potentially limit the decks she can be played in without sacrificing consistency.
Comparatively High Mana Cost: With a mana cost that is on the higher side, Tana the Bloodsower competes with other four-drop creatures and spells that could provide immediate impact or value. This can be particularly noticeable in faster-paced games where tempo is crucial.
Reasons to Include in Your Collection
Versatility: Tana the Bloodsower offers a dynamic option for any collection as she can helm or compliment a variety of decks, from token generators to voltron strategies. Her ability to produce saproling creatures with each hit makes her a versatile addition, particularly in multiplayer formats.
Combo Potential: Tana’s ability scales with combat enhancements, meaning she can be a part of intricate combos that maximize the number of tokens produced. This makes her an excellent candidate for synergizing with cards that capitalize on creature count or sacrifice mechanics.
Meta-Relevance: In an environment where creature-based strategies prevail, Tana can become an efficient tool to create blockers or aggressive swarms. As commanders go, she holds her ground in current metas, especially when paired with synergistic partners in a two-commander format.
How to beat
Tana the Bloodsower presents a unique challenge on the battlefield, boasting the ability to create a swarm of Saproling creatures every time it deals combat damage to a player. To effectively counter this card, players need to adopt strategies that mitigate Tana’s attack potential or remove her from the field before she can multiply her forces. Utilizing spot removal spells like Path to Exile or Fatal Push can swiftly deal with Tana, ensuring she doesn’t get the chance to generate Saprolings. Board wipes such as Wrath of God or Damnation are also effective, as they clear Tana along with any tokens she may have produced.
Moreover, employing creatures with reach or flying can act as a deterrent, preventing Tana from attacking without consequences. If Tana already has a field filled with creatures, cards like Engineered Explosives or Ratchet Bomb can be used to specifically target and destroy those token creatures without much cost. Furthermore, incorporating enchantments such as Ghostly Prison can help by forcing opponents to pay additional mana to attack, which can be prohibitive and keep Tana and her Saprolings at bay.
Ultimately, the strategy against Tana involves early disruption, strategic creature blocking, and knowing when to clear the board. Each play should aim to reduce the avenues Tana has to escalate her presence, ultimately keeping her contributions minimal and manageable throughout the game.
BurnMana Recommendations
The strategic depth of Tana the Bloodsower lends a unique edge in MTG, particularly for those fond of token strategies. Recognizing her strengths and weaknesses enables players to make informed decisions, whether constructing a deck around her or finding ways to counter her on the field. Understanding her potential and limitations is key in both exploiting her abilities to your advantage and mitigating her impact when facing her. Dive deeper into MTG strategy and enhance your gameplay with our insights. If Tana the Bloodsower intrigues you or poses a challenge, join our community where mastery meets camaraderie, and continue refining your deck-building skills and tactical plays.
Where to buy
If you're looking to purchase Tana, the Bloodsower MTG card by a specific set like Magic Online Promos and Commander 2016, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Tana, the Bloodsower and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
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Printings
The Tana, the Bloodsower Magic the Gathering card was released in 4 different sets between 2016-11-11 and 2020-11-20. Illustrated by Magali Villeneuve.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 86176 | 2015 | Normal | Black | Magali Villeneuve | ||
2 | 2016-11-11 | Commander 2016 | C16 | 45 | 2015 | Normal | Black | Magali Villeneuve | |
3 | 2016-11-16 | Treasure Chest | PZ2 | 55 | 2015 | Normal | Black | Magali Villeneuve | |
4 | 2020-11-20 | Commander Legends | CMR | 537 | 2015 | Normal | Black | Magali Villeneuve |
Legalities
Magic the Gathering formats where Tana, the Bloodsower has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Rules and information
The reference guide for Magic: The Gathering Tana, the Bloodsower card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2020-11-10 | An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders. |
2020-11-10 | Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library. |
2020-11-10 | If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens. |
2020-11-10 | If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue. |
2020-11-10 | Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined. |
2020-11-10 | To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander. |
2020-11-10 | You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes. |