Sungold Sentinel MTG Card
Card sets | Released in 6 setsSee all |
Mana cost | |
Converted mana cost | 2 |
Rarity | Rare |
Type | Creature — Human Soldier |
Abilities | Coven |
Power | 3 |
Toughness | 2 |
Text of card
Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
Cards like Sungold Sentinel
Sungold Sentinel shines as a stellar example of a versatile creature in the vast universe of Magic: The Gathering. Lined up against peers like Remorseful Cleric, it’s evident that Sungold Sentinel offers a unique combination of abilities, including ward and the potential for card draw which Remorseful Cleric lacks. However, the Cleric has an edge with its graveyard-hate utility, providing a straightforward method for exiling an opponent’s graveyard instantly.
Selfless Spirit is another card that could be positioned in the same echelon, offering a similar creature type but distinctively functioning as a means to protect your board with its sacrifice ability. Alongside these contenders stands Skyclave Apparition—a creature with exile capability. While it doesn’t boast the ward or potential card advantage of Sungold Sentinel, its immediate impact upon entering the battlefield can set back your opponent’s strategic advancements significantly.
Assessing the fine print, Sungold Sentinel embeds versatility and resilience in a player’s strategy, marking its territory in a niche where evasion from targeted removal and occasional card advantage becomes essential in outperforming opponents within the competitive realm of Magic: The Gathering.
Cards similar to Sungold Sentinel by color, type and mana cost
Decks using this card
MTG decks using Sungold Sentinel. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.
# | Name | Format | Archetype | Event |
---|---|---|---|---|
Selesnya Midrange | Gladiator | Sword and Sandals Showdown: EMEA Week 11 2024 | ||
Boros Death & Taxes | Gladiator | Gladiator Proving Grounds: Week 13 2024 | ||
Boros Aggro | Gladiator | Gladiator Games: We're Back | ||
Turbo Blood | Free form | Canadian Highlander for Duals - Underground Sea Guaranteed - Proxies Allowed | ||
Decklist | Free form | Canadian Highlander for Duals - Underground Sea Guaranteed - Proxies Allowed | ||
Mono-White Humans | Gladiator | Gladiator Team Unified League | ||
Bant Midrange | Gladiator | Sword and Sandals Showdown: AM Week 06 2024 | ||
Boros Midrange | Modern | DEN24 Sat 9:00 - U.S. Regional Championship - presented by Laughing Dragon | ||
Mono-White Aggro | Gladiator | Gladiator Team Unified League | ||
Esper Yorion | Pioneer | Esper Midrange | UOL LCI Pioneer League |
Card Pros
Card Advantage: Sungold Sentinel grants the ability to cycle through your deck and potentially draw into more useful cards by exerting it once it’s declared as an attacker. This helps to maintain card flow and ensure you have the resources you need during the game.
Resource Acceleration: While Sungold Sentinel itself doesn’t directly accelerate your resources, its synergy with other cards can lead to significant acceleration. For example, its coven ability to gain protection from a color until end of turn can be a setup for unblockable attacks that, in the right deck, result in additional card draw or mana production.
Instant Speed: Sungold Sentinel’s coven ability can be activated at instant speed, offering flexibility. You can wait until the most opportune moment during your opponent’s turn to choose a color, which enables it to dodge targeted removal or unfavorable blocks, and converts it into an unexpected blocker itself.
Card Cons
Discard Requirement: Sungold Sentinel requires a card from hand to be discarded to activate its Disturb ability, leaving you with one less option for play and potentially hampering your strategy, especially if your hand size is already depleted.
Specific Mana Cost: With its requirement of one white mana, Sungold Sentinel is tailored for decks with a white mana base. This restricts the card’s flexibility and may not easily fit into multi-color decks that have a tighter mana curve.
Comparatively High Mana Cost: Requiring two mana to cast, Sungold Sentinel’s cost is a consideration, particularly early in the game when resources are limited. There are other creatures at a similar mana cost with potentially higher impact on the game state, giving players pause when including it in their deck.
Reasons to Include in Your Collection
Versatility: Sungold Sentinel offers flexible options for various deck builds with its ability to gain protection from a color of your choice, making it a strategic tool for dodging targeted removal or bypassing blockers.
Combo Potential: With its coven ability, Sungold Sentinel can be a cornerstone in synergistic plays. Pairing it with cards that enhance counters or have tap/untap mechanics can unlock new levels of play.
Meta-Relevance: In an environment filled with multicolored threats, Sungold Sentinel shines by being a consistent answer to problematic cards, ensuring it retains its importance in evolving metas.
How to beat Sungold Sentinel
Sungold Sentinel is a unique piece in any MTG deck that emphasizes on evasiveness and protection from multi-colored spells. With its coven ability allowing a player to choose a color and giving the sentinel protection from that particular color, it can become quite the obstacle. This ability not only makes it formidable in combat but also helps it dodge targeted removal, creating challenges for opponents trying to deal with it on the battlefield.
To effectively counter this card, consider utilizing board wipes that don’t target individual creatures, as this circumvents its protection ability. Single-color decks may face an uphill battle, but utilizing versatile removal spells that aren’t color-specific can turn the tide. Moreover, cards that force the player to sacrifice creatures can be particularly effective since they don’t target and thus sidestep protection. It’s crucial to plan ahead and keep such tools at the ready when facing a Sungold Sentinel to maintain control of the game.
Being proactive and controlling the board before Sungold Sentinel can utilize its coven ability is also a strategy. Without a strong board presence, its ability becomes negated, rendering the card far less daunting. Key is anticipating your opponent’s moves and disrupting their coven setup early in the match.
Where to buy
If you're looking to purchase Sungold Sentinel MTG card by a specific set like Magic Online Promos and Innistrad: Midnight Hunt, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Sungold Sentinel and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Sungold Sentinel Magic the Gathering card was released in 4 different sets between 2021-09-24 and 2022-01-28. Illustrated by Marta Nael.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 93892 | 2015 | Normal | Black | Marta Nael | ||
2 | 2021-09-24 | Innistrad: Midnight Hunt | MID | 332 | 2015 | Normal | Black | Marta Nael | |
3 | 2021-09-24 | Innistrad: Midnight Hunt Promos | PMID | 37s | 2015 | Normal | Black | Marta Nael | |
4 | 2021-09-24 | Innistrad: Midnight Hunt | MID | 37 | 2015 | Normal | Black | Marta Nael | |
5 | 2021-09-24 | Innistrad: Midnight Hunt Promos | PMID | 37p | 2015 | Normal | Black | Marta Nael | |
6 | 2022-01-28 | Innistrad: Double Feature | DBL | 37 | 2015 | Normal | Black | Marta Nael |
Legalities
Magic the Gathering formats where Sungold Sentinel has restrictions
Format | Legality |
---|---|
Standard | Legal |
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Future | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Brawl | Legal |
Penny | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Sungold Sentinel card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2021-09-24 | A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers. |
2021-09-24 | For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature. |
2021-09-24 | Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases. |