Stirring Wildwood MTG Card
Card sets | Released in 4 setsSee all |
Rarity | Rare |
Type | Land |
Text of card
Stirring Wildwood enters the battlefield tapped. : Add or to your mana pool. : Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Exploring the Versatility of Land Creatures
Stirring Wildwood occupies a unique space within Magic: The Gathering as a dual-aspect card that can shift roles from land to creature. This dynamic is shared by a selection of other noteworthy cards, such as Treetop Village and Raging Ravine. Each of these lands enters the battlefield tapped and can turn into a creature with its respective strengths and activation costs.
Cards like Stirring Wildwood
Stirring Wildwood offers strategic versatility on par with Treetop Village, another land with the capacity to become a creature. While Treetop Village transforms into a 3/3 with trample, Stirring Wildwood ups the ante as a 3/4 with reach, providing not just a robust attacker but also a potential defender against flying threats. Another similar utility land, Raging Ravine, incrementally builds power each time it attacks, offering a long-term power advantage.
In addition to stats and abilities, the activation cost is a critical factor. With Stirring Wildwood, its requirement of a green and a white mana aligns closely with Treetop Village’s one green, whereas Raging Ravine’s cost of red and green mana can be slightly more restrictive depending on your deck’s mana base. Each card’s value is ultimately context-dependent; however, Stirring Wildwood’s balance of offense and defense gives it a commendable position among its land-creature counterparts.
Cards similar to Stirring Wildwood by color, type and mana cost
Decks using this card
MTG decks using Stirring Wildwood. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.
# | Name | Format | Archetype | Event |
---|---|---|---|---|
Decklist | Free form | d00mwake's Pure Modern Subscriber Tournament #4 | ||
Selesnya Aggro | Legacy | MO82#CS | ||
Four-color Midrange | Legacy | MO78#CS |
Card Pros
Card Advantage: Stirring Wildwood enters the battlefield untapped, ready to be used as a mana source or transformed into a creature without losing momentum, streamlining your strategy and maintaining a solid board presence.
Resource Acceleration: As a land, Stirring Wildwood contributes to your mana pool, but it also has the added utility of becoming a 3/4 creature with reach. This multifaceted capability can expedite your threats on the board and respond to aerial dangers simultaneously.
Instant Speed: The ability to animate Stirring Wildwood at instant speed offers a surprise blocker during combat. This can be a powerful deterrent for opponents, preserving your life total while keeping up the pressure on the battlefield.
Card Cons
Discard Requirement: While Stirring Wildwood doesn’t have a discard requirement itself, it does require careful hand management. Players must decide between holding onto lands to activate its ability or developing their board presence, which can lead to tough choices, especially when resources are scarce.
Specific Mana Cost: Stirring Wildwood needs both green and white mana to be activated. This dual mana necessity limits the card to decks that can consistently provide both types of mana, sidelining it from mono-colored or other two-color combinations that don’t include green and white.
Comparatively High Mana Cost: The cost to turn Stirring Wildwood into a creature is not negligible. With a total activation cost of three mana, including one green and one white, this can be quite steep compared to other lands with creature abilities. It’s essential to weigh the opportunity cost of not deploying other spells or creatures in a given turn.
Reasons to Include Stirring Wildwood in Your Collection
Versatility: Stirring Wildwood stands out for its dual role. It’s not only a land capable of producing both green and white mana, but it can also become a formidable creature. This adaptability allows it to fit into a range of decks, particularly those in these colors seeking resilient threats that can come from the very resources of your mana base.
Combo Potential: When it animates into a creature, Stirring Wildwood gains reach and becomes more than just an attacker or blocker. It can mesh with landfall abilities or strategies revolving around creature counts, serving as both a land drop and a creature presence when needed.
Meta-Relevance: In environments where creature-heavy strategies are prevalent, the reach ability can be extremely relevant. It’s also resilient against sorcery-speed removal due to its instant transformation capability. In any meta where lands have a chance to impact the board significantly, Stirring Wildwood can be a valuable asset.
How to beat
Stirring Wildwood is a land card in MTG renowned for its versatility in gameplay. When active, it transforms into a formidable creature with the ability to change the course of a match. One effective strategy to counteract Stirring Wildwood relies on leveraging land destruction or land altering cards. By directly targeting the land with cards such as Ghost Quarter or Field of Ruin, you nullify its transformation capability, removing a potential threat from the board.
Another approach entails preparing responses for when Stirring Wildwood becomes a creature. Cards that prevent creatures from blocking or that tap them can render the animated land obsolete for a turn. In addition, having removal spells like Path to Exile or Doom Blade at the ready ensures that you can swiftly deal with Stirring Wildwood once it ceases to be a land. Using instant-speed removal ensures that you don’t leave an opening for your opponent to capitalize on.
Evaluating all the options at your disposal is essential. By thoughtfully including specific answers to Stirring Wildwood in your deck build, you can maintain an advantage and mitigate the impact this card has in the game — ensuring that it doesn’t disrupt your path to victory.
Where to buy
If you're looking to purchase Stirring Wildwood MTG card by a specific set like Worldwake and Duel Decks: Zendikar vs. Eldrazi, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Stirring Wildwood and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Stirring Wildwood Magic the Gathering card was released in 4 different sets between 2010-02-05 and 2018-12-07. Illustrated by Eric Deschamps.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2010-02-05 | Worldwake | WWK | 144 | 2003 | Normal | Black | Eric Deschamps | |
2 | 2015-08-28 | Duel Decks: Zendikar vs. Eldrazi | DDP | 33 | 2015 | Normal | Black | Eric Deschamps | |
3 | 2017-08-25 | Commander 2017 | C17 | 281 | 2015 | Normal | Black | Eric Deschamps | |
4 | 2018-12-07 | Ultimate Masters | UMA | 251 | 2015 | Normal | Black | Eric Deschamps |
Legalities
Magic the Gathering formats where Stirring Wildwood has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Stirring Wildwood card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2010-03-01 | A land that becomes a creature may be affected by “summoning sickness.” You can’t attack with it or use any of its abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature. |
2010-03-01 | When a land becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger. |