Raging Ravine MTG Card


Raging Ravine’s growth with each attack creates a card advantage, outclassing creatures without extra cards. It provides mana fixing in multicolored decks, aiding in casting crucial red and green spells. Raging Ravine’s flexible transformation offers strategic play through controlled timing of creature activation.
Card setsReleased in 5 setsSee all
RarityRare
TypeLand

Text of card

Raging Ravine enters the battlefield tapped. : Add or to your mana pool. : Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.


Cards like Raging Ravine

Raging Ravine is a standout land card that has earned its place in many Magic: The Gathering decks. It bears resemblance to other lands with creature transformation capabilities. Stirring Wildwood is one such card; it also turns into a creature with the tap of mana but features both reach and a lower power boost. Unlike Raging Ravine, which grows each time it attacks, Stirring Wildwood’s power and toughness remain static when it becomes a creature.

Another card of interest in this category is Celestial Colonnade. While it transforms into a flying and vigilance creature, it commands a higher mana cost to become active. Raging Ravine’s ability to become more formidable with each attack provides a unique advantage over Celestial Colonnade’s consistent strength. Moreover, Lavaclaw Reaches is a relevant mention, with both the ability to become a creature and increase power and toughness until end of turn, yet Raging Ravine’s inherent growth mechanic truly sets it apart in prolonged games.

Assessing these lands with transformative prowess, Raging Ravine holds a solid position, particularly in formats where long-term value is crucial, and its incremental power increase becomes a looming threat for opponents.

Stirring Wildwood - MTG Card versions
Celestial Colonnade - MTG Card versions
Lavaclaw Reaches - MTG Card versions
Stirring Wildwood - MTG Card versions
Celestial Colonnade - MTG Card versions
Lavaclaw Reaches - MTG Card versions

Cards similar to Raging Ravine by color, type and mana cost

Taiga - MTG Card versions
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Skarrg, the Rage Pits - MTG Card versions
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Highland Weald - MTG Card versions
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Fire-Lit Thicket - MTG Card versions
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Timber Gorge - MTG Card versions
Game Trail - MTG Card versions
Taiga - MTG Card versions
Karplusan Forest - MTG Card versions
Mogg Hollows - MTG Card versions
Shivan Oasis - MTG Card versions
Mossfire Valley - MTG Card versions
Rockfall Vale - MTG Card versions
Contested Cliffs - MTG Card versions
Skarrg, the Rage Pits - MTG Card versions
Stomping Ground - MTG Card versions
Highland Weald - MTG Card versions
Fungal Reaches - MTG Card versions
Fire-Lit Thicket - MTG Card versions
Gruul Turf - MTG Card versions
Kazandu Refuge - MTG Card versions
Rootbound Crag - MTG Card versions
Kessig Wolf Run - MTG Card versions
Gruul Guildgate - MTG Card versions
Cinder Glade - MTG Card versions
Timber Gorge - MTG Card versions
Game Trail - MTG Card versions

Decks using this card

MTG decks using Raging Ravine. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.

#NameFormatArchetypeEvent
Jund SagaJund Saga ModernJund SagaModern Challenge 64 2024-04-07 (1)
Five-colorFive-color Free formCanadian Highlander for Duals - Underground Sea Guaranteed - Proxies Allowed
Jund Death's ShadowJund Death's Shadow ModernDeath's ShadowModern Challenge 64 2024-03-23 (1)
DecklistDecklist Free formMO89#CS
RGRG Free formMO89#CS
Naya MidrangeNaya Midrange LegacyMO82#CS
Jund AggroJund Aggro ModernJund AggroModern Challenge 96 2023-12-30
Jund MidrangeJund Midrange Canadian Highlander for Duals - Tundra Guaranteed - Proxies Allowed

Card Pros

Card Advantage: Raging Ravine enters the battlefield tapped but becomes a threat once active. As you continue to use its ability, it grows larger with each attack, effectively netting card advantage by potentially outclassing opponents’ creatures without the need to play additional cards.

Resource Acceleration: Raging Ravine provides a vibrant resource in multicolored decks, enabling mana fixing by tapping for both red and green mana. This duality ensures smooth gameplay and helps accelerate your resources for casting pivotal spells within those colors.

Instant Speed: While Raging Ravine itself does not operate at instant speed, it offers the strategic advantage of transforming from land to creature at any point during your main phases. This flexibility means you can keep mana open for instant speed interactions and only commit to making Raging Ravine a creature when it’s most advantageous, possibly in response to the end of your opponent’s turn if they’re tapped out or unable to block effectively.


Card Cons

Discard Requirement: Raging Ravine doesn’t immediately impact the battlefield due to its initial status as a land. Its ability to become a creature requires setup time, potentially leaving you a step behind more aggressive strategies.

Specific Mana Cost: Activating the abilities of Raging Ravine demands a precise combination of red and green mana. This ties you to a specific color pair, potentially constraining deck-building options and mana flexibility in multicolor decks.

Comparatively High Mana Cost: While Raging Ravine does grow more formidable with each attack, its activation cost is steep. Investing four mana to transform it each time can be a significant setback, especially if you have more immediate threats or plays to consider in your game strategy.


Reasons to Include in Your Collection

Versatility: Raging Ravine is a unique land that can fit into numerous deck archetypes, especially those that capitalize on land synergy and creature aggression. Its ability to become a creature with scaling power and toughness makes it a persistent threat in games that go long.

Combo Potential: This card seamlessly integrates with strategies that revolve around landfall abilities or effects that trigger when creatures enter the battlefield. Given it’s both a land and a creature, it offers diverse interaction opportunities across formats.

Meta-Relevance: The ever-changing landscape of competitive play often sees a place for a land that doubles as a resilient creature. Raging Ravine excels in metas with a lot of control decks, enduring wraths, and spot removal that typically don’t account for animate lands. Plus, its steady growth over each attack makes it a formidable presence against any opponent.


How to beat Raging Ravine

Raging Ravine is a dynamic land card that stands out in the realm of Magic: The Gathering. Its ability to become a creature and gain +1/+1 counters with each attack makes it a recurring threat. Nonetheless, players can adopt several strategies to mitigate the risk posed by this formidable card. Since Raging Ravine must be declared as an attacker to trigger its ability, instant-speed removal spells can be highly effective. Running such spells that can destroy a creature or a land ensures that you can respond appropriately regardless of whether Raging Ravine is a land or a creature at the moment.

Control decks equipped with ample countermeasures can handle the progressive threat that Raging Ravine represents. Utilizing board wipes to reset the playing field or cards that force your opponent to sacrifice attacking creatures can reduce the Ravine’s impact. Enchantment-based control elements that prevent lands from becoming creatures are also valuable, as they can neutralize Raging Ravine’s primary function before it becomes a creature capable of attacking.

Conservative tactics and mindful resource management are key when facing Raging Ravine. By anticipating its transformation into a creature and preemptively using your removal options, you can maintain an upper hand and effectively neutralize this powerful land before its threat level escalates with each successive attack.


Where to buy

If you're looking to purchase Raging Ravine MTG card by a specific set like Worldwake and Ultimate Masters, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Raging Ravine and other MTG cards:

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Printings

The Raging Ravine Magic the Gathering card was released in 5 different sets between 2010-02-05 and 2024-06-14. Illustrated by Todd Lockwood.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12010-02-05WorldwakeWWK 1412003NormalBlackTodd Lockwood
22018-12-07Ultimate MastersUMA 2492015NormalBlackTodd Lockwood
32022-02-18Neon Dynasty CommanderNEC 1762015NormalBlackTodd Lockwood
42022-06-10Commander Legends: Battle for Baldur's GateCLB 9102015NormalBlackTodd Lockwood
52024-06-14Modern Horizons 3 CommanderM3C 3672015NormalBlackTodd Lockwood

Legalities

Magic the Gathering formats where Raging Ravine has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Raging Ravine card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2010-03-01 A land that becomes a creature may be affected by “summoning sickness.” You can't attack with it or use any of its abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
2010-03-01 When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
2018-12-07 Any +1/+1 counters put on Raging Ravine remain on it even after it stops being a creature. They'll have no effect until it becomes a creature again.
2018-12-07 Each time you activate Raging Ravine's last ability, it gains an instance of the triggered ability. For example, if you activate the last ability twice and then attack with Raging Ravine, both of the triggered abilities it gained will trigger. It will get a total of two +1/+1 counters.