Sigarda, Champion of Light MTG Card
Card sets | Released in 5 setsSee all |
Mana cost | |
Converted mana cost | 4 |
Rarity | Mythic |
Type | Legendary Creature — Angel |
Abilities | Coven,Flying,Trample |
Power | 4 |
Toughness | 4 |
Text of card
Flying, trample Humans you control get +1/+1. Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Cards like Sigarda, Champion of Light
Delving into the realm of powerful creature cards in Magic: The Gathering, Sigarda, Champion of Light stands tall amongst its kin. This formidable angel card mirrors the versatility of other multifaceted creatures such as Tolsimir, Friend to Wolves. Tolsimir offers a similar but distinct utility by providing life gain and creature removal upon entering the battlefield, which contrasts with Sigarda’s steadfast focus on buffing human tribal decks and card advantage through her coven ability.
Another related card is Shalai, Voice of Plenty, which, like Sigarda, serves as a powerful protective force by granting your creatures and planeswalkers hexproof. However, Sigarda’s unique role in empowering humans specifically and as a flying threat, showcases a different strategic approach. Her ability to potentially draw multiple cards per turn can turn the tide of a game much like how Shalai’s activated ability can, by putting a +1/+1 counter on each creature you control.
Therefore, while examining the attributes of other similar creature cards within Magic: The Gathering, Sigarda, Champion of Light holds a remarkable place. Her specific tribal synergies and ample card-draw potential make her an invaluable asset in any human-centered deck composition.
Cards similar to Sigarda, Champion of Light by color, type and mana cost
Decks using this card
MTG decks using Sigarda, Champion of Light. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.
# | Name | Format | Archetype | Event |
---|---|---|---|---|
Naya Aggro | Standard | Naya Aggro | The Pizza Box Open: Standard | |
WUBRG | Standard | Traditional Standard Ranked Decklists: February 26, 2024 | ||
Selesnya Aggro | Standard | Selesnya Aggro | Standard Challenge 64 2023-12-31 |
Card Pros
Card Advantage: Sigarda, Champion of Light shines in human tribal decks, as her ability to draw a card each time you cast a human spell is a powerful method of gaining card advantage. This keeps your hand replenished and maintains pressure on your opponent.
Resource Acceleration: While Sigarda herself doesn’t directly accelerate resources, she synergizes well with humans that do. Incorporating humans that ramp or generate additional resources can enhance your board state, making Sigarda’s impact even more significant as she empowers your growing army.
Instant Speed: The keyword ‘flash’ is absent from Sigarda’s abilities, pushing strategic play towards the main phases. However, supporting her with instant speed spells and abilities can protect her from removal, or surprise opponents with combat tricks during their turn, maintaining adaptability in the flow of the game.
Card Cons
Specific Mana Cost: The casting requirement for Sigarda, Champion of Light involves both green and white mana, which may restrict its inclusion to only certain multicolored decks, potentially reducing its versatility across a broader range of deck types.
Comparatively High Mana Cost: As a powerful legendary creature, Sigarda comes with a cost of four mana, which might prove a bit steep in the early game, limiting how quickly you can get her on the field when compared to other lower-cost creatures.
Discard Requirement: While Sigarda does not have a discard requirement herself, playing in a deck that synergizes with her human and angel tribal theme could lead to situations where you may need to discard cards for other synergistic effects, which could be a downside if not managed properly.
Reasons to Include in Your Collection
Versatility: Sigarda, Champion of Light is a flexible card that can seamlessly integrate into human tribal or other creature-based strategies, providing a solid boost in power and toughness while contributing to board presence.
Combo Potential: Her ability to give +1/+1 counters to humans you control can synergize well with various counter strategies, creating opportunities for powerful interactions and synergistic plays.
Meta-Relevance: In a game state where creature decks are prevalent, Sigarda’s ability to offer a constant advantage can tip the scales in your favor, asserting dominance with her tribal support and flying ability.
How to Beat
Sigarda, Champion of Light is a compelling card known for bolstering Human decks in MTG. With her abilities to give other Humans you control a +1/+1 boost and to dig deep into your library for more Humans, she presents a unique challenge. To triumph over Sigarda and her army, an effective strategy involves controlling the board. Sweepers like Doomskar and Shadows’ Verdict can wipe the field clean regardless of her buff to other Humans. Alternatively, powerful spot removal spells like Heartless Act or Bloodchief’s Thirst can remove her before her presence becomes overwhelming.
Another tactic is to minimize the number of Humans on the board, thereby limiting her influence. Counter spells like Negate or Drown in the Loch can prevent her from hitting the table in the first place. If Sigarda has already made her entrance, enchantment-based removal like Banishing Light can handle her effectively, bypassing the protection from abilities she grants to other Humans. Proper timing and anticipation of your opponent’s moves are key in ensuring Sigarda doesn’t sway the game’s momentum in their favor.
When examining strategies against this powerful Angel, it pays to be proactive and disruptive. Whether it’s through board control, targeted removal, or countering her casting, there are diverse ways to ensure Sigarda, Champion of Light doesn’t lead her Human legion to victory.
BurnMana Recommendations
Mastering the intricacies of MTG is an art, and Sigarda, Champion of Light is a masterpiece for human tribal deck enthusiasts. From bolstering your forces to securing card advantage as you deploy your strategy, she commands respect on the battlefield. Tap into her potential and unlock a world of synergy and dominance in your matches. Understanding both her strengths and weaknesses guides you to construct a more resilient deck. Navigate through the metagame by adding Sigarda to your arsenal or by preparing countermeasures against her. Journey with us for deeper insights and strategies, and let Sigarda elevate your game to soaring new heights.
Where to buy
If you're looking to purchase Sigarda, Champion of Light MTG card by a specific set like Innistrad: Midnight Hunt and Innistrad: Midnight Hunt Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Sigarda, Champion of Light and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
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- ABU Games
- Card Hoarder Magic Online
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Printings
The Sigarda, Champion of Light Magic the Gathering card was released in 3 different sets between 2021-09-24 and 2022-01-28. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2021-09-24 | Innistrad: Midnight Hunt | MID | 323 | 2015 | Normal | Black | N.C. Winters | |
2 | 2021-09-24 | Innistrad: Midnight Hunt Promos | PMID | 240s | 2015 | Normal | Black | Howard Lyon | |
3 | 2021-09-24 | Innistrad: Midnight Hunt Promos | PMID | 240p | 2015 | Normal | Black | Howard Lyon | |
4 | 2021-09-24 | Innistrad: Midnight Hunt | MID | 240 | 2015 | Normal | Black | Howard Lyon | |
5 | 2022-01-28 | Innistrad: Double Feature | DBL | 240 | 2015 | Normal | Black | Howard Lyon |
Legalities
Magic the Gathering formats where Sigarda, Champion of Light has restrictions
Format | Legality |
---|---|
Standard | Legal |
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Future | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Brawl | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Sigarda, Champion of Light card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2021-09-24 | A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers. |
2021-09-24 | For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature. |
2021-09-24 | Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases. |