Sidar Kondo of Jamuraa MTG Card
Card sets | Released in 5 setsSee all |
Mana cost | |
Converted mana cost | 4 |
Rarity | Mythic |
Type | Legendary Creature — Human Knight |
Abilities | Flanking,Partner |
Power | 2 |
Toughness | 5 |
Text of card
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Creatures your opponents control without flying or reach can't block creatures with power 2 or less. Partner (You can have two commanders if both have partner.)
Cards like Sidar Kondo of Jamuraa
In the realm of Magic: The Gathering, Sidar Kondo of Jamuraa stands out with its ability to shape combat dynamics. Its similarity lies with commanders like Edric, Spymaster of Trest, which also encourages a strategy revolving around small creatures. They both reward players for combat, but while Edric gives the edge with extra card draw, Sidar Kondo instead focuses on granting unblockability to creatures with power 2 or less, fundamentally altering the attack phase.
Analogously, the card Iroas, God of Victory offers a different yet overlapping benefit. It provides creatures with menace and prevents combat damage to your attacking creatures, pushing for aggressive plays. Sidar Kondo offers evasion without the damage protection. Marisi, Breaker of the Coil is another commander that manipulates combat by goading each creature that deals combat damage to a player, akin to Sidar’s approach to encouraging attacks.
Evaluating Sidar Kondo of Jamuraa within the broader MTG landscape shows its specialized niche in combat manipulation. It uniquely empowers a wide range of otherwise unremarkable creatures, highlighting the strategic depth available to players who favor subtlety and finesse over brute force. Each of these commanders provides a twist on combat, with Sidar Kondo’s subtler and more evasive approach carving its own space in player decks.
Cards similar to Sidar Kondo of Jamuraa by color, type and mana cost
Card Pros
Card Advantage: Sidar Kondo of Jamuraa enables a unique form of card advantage by potentially allowing your smaller creatures to bypass blockers and connect with the opponent. This can lead to advantageous situations where you’re drawing cards or causing effects based on combat damage dealt by those creatures.
Resource Acceleration: While Sidar Kondo himself doesn’t directly accelerate resources, his ability to facilitate attacks gives you more opportunities to utilize cards and abilities that trigger upon dealing combat damage, possibly leading to ramp or additional resources.
Instant Speed: Although Sidar Kondo of Jamuraa is not an instant, his passive ability indirectly benefits from instant speed spells in your arsenal. With his ability, you can keep smaller creatures ready to swing without fear, holding up mana for instant speed responses or tricks during your opponent’s turn to protect him or capitalize on the modified combat dynamics.
Card Cons
Discard Requirement: Though Sidar Kondo of Jamuraa offers unique abilities, one downside is that it may lead to a scenario where you need to discard other valuable cards in order to make the most of his tactical advantages. This could potentially put you at a resource disadvantage against opponents.
Specific Mana Cost: Requiring a combination of green and white mana to be cast, Sidar Kondo of Jamuraa demands a focused mana base. This can restrict the card’s inclusion to decks that are capable of generating both colors consistently, possibly reducing its versatility across different deck types.
Comparatively High Mana Cost: With a casting cost that includes both colored mana and generic mana, Sidar Kondo of Jamuraa’s overall cost is on the higher side. When compared with other commanders or utility creatures that provide similar benefits or greater board presence, this cost could be considered less mana-efficient.
Reasons to Include Sidar Kondo of Jamuraa in Your Collection
Versatility: Sidar Kondo of Jamuraa serves as an enabler in decks that focus on aggression through small creatures. His ability to make creatures with power 2 or less hard to block allows for consistent damage to opponents, fitting seamlessly into various Commander decks.
Combo Potential: In combination with cards that benefit from creatures dealing combat damage or entering the battlefield, Sidar Kondo can elevate your deck’s performance. This synergy is particularly potent with cards that draw you cards or produce mana upon dealing damage to a player.
Meta-Relevance: Given the diversity of strategies in the MTG multiplayer environment, Sidar Kondo affords a unique edge. As board states become cluttered with larger creatures, Sidar ensures your smaller threats stay relevant, potentially shifting the dynamics of the game in your favor and keeping you ahead of the curve.
How to beat Sidar Kondo of Jamuraa
Sidar Kondo of Jamuraa shines in Commander games, bolstering small creatures to sneak past defenses. This legendary figure makes creatures with power 2 or less unblockable, changing the tide of battle subtly yet powerfully. Overcoming this advantage requires a strategic approach, focusing on altering combat dynamics or removing Sidar Kondo from the field entirely.
One effective technique is utilizing cards that set a creature’s power, undermining Sidar Kondo’s ability. Ensnaring smaller creatures with cards like Lignify or reducing power with a Meekstone can turn the tables. Additionally, board wipes such as Wrath of God reset the playing field, while targeted removal like Path to Exile cleanly deals with Sidar Kondo himself.
Commander games often hinge on key pieces, and disrupting these is crucial. Tapping into removal or transformative effects makes Sidar Kondo less of a threat. In conclusion, by staying one step ahead with removals and power modifiers, you can navigate around the subtle strategies that Sidar Kondo of Jamuraa introduces to the game.
BurnMana Recommendations
Exploring the depth of MTG deck building is a rewarding challenge, and Sidar Kondo of Jamuraa brings a unique flavor to your arsenal. Ideal for strategic minds who appreciate finesse and clever combat tactics, this card opens doors to clever gameplays and triumphs. Recognizing its strengths and limitations is key to optimizing your deck and gameplay experience. Intrigued by the synergies and strategic advantage Sidar Kondo of Jamuraa offers? Dive deeper with us and discover innovative ways to integrate this commanding force into your deck, ensuring your battles on the sprawling plains of MTG are not only memorable but victorious.
Where to buy
If you're looking to purchase Sidar Kondo of Jamuraa MTG card by a specific set like Magic Online Promos and Commander 2016, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Sidar Kondo of Jamuraa and other MTG cards:
BUY NOWBurnMana is an official partner of TCGPlayer
- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Printings
The Sidar Kondo of Jamuraa Magic the Gathering card was released in 5 different sets between 2016-11-11 and 2024-02-09. Illustrated by Ryan Alexander Lee.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 86172 | 2015 | Normal | Black | Ryan Alexander Lee | ||
2 | 2016-11-11 | Commander 2016 | C16 | 42 | 2015 | Normal | Black | Ryan Alexander Lee | |
3 | 2016-11-16 | Treasure Chest | PZ2 | 54 | 2015 | Normal | Black | Ryan Alexander Lee | |
4 | 2020-11-20 | Commander Legends | CMR | 535 | 2015 | Normal | Black | Ryan Alexander Lee | |
5 | 2024-02-09 | Murders at Karlov Manor Commander | MKC | 219 | 2015 | Normal | Black | Ryan Alexander Lee |
Legalities
Magic the Gathering formats where Sidar Kondo of Jamuraa has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Rules and information
The reference guide for Magic: The Gathering Sidar Kondo of Jamuraa card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2020-11-10 | An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders. |
2020-11-10 | Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library. |
2020-11-10 | If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens. |
2020-11-10 | If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue. |
2020-11-10 | Once an attacking creature has been blocked by a creature without flying or reach, reducing its power to 2 or less won't change or undo that block. |
2020-11-10 | Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined. |
2020-11-10 | Sidar Kondo's blocking restriction applies to creatures your opponents control even when an opponent is being attacked by a player other than you. |
2020-11-10 | To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander. |
2020-11-10 | You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes. |