Realm-Cloaked Giant // Cast Off MTG Card
Card sets | Released in 5 setsSee all |
Mana cost | |
Converted mana cost | 7 |
Rarity | Mythic |
Type | Sorcery — Adventure |
Text of card
Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)
Cards like Realm-Cloaked Giant // Cast Off
In the landscape of Magic: The Gathering, Realm-Cloaked Giant stands out as a powerful force in decks that capitalize on control and Board clear mechanics. One might draw a comparison to another giant in the game, Shatter the Sky. Both cards provide a path to clearing multiple creatures off the board, but Realm-Cloaked Giant extends its utility with its Adventure ability, allowing it to also be played as a formidable creature after the cleanup.
Another card in the conversation is Doomskar, which operates as a traditional board wipe. It skirts around mana constraints with a foretell mechanic, offering strategic planning akin to the Giant’s versatility. However, Realm-Cloaked Giant’s built-in ability to return as a creature adds a layer of value that other similar cards don’t offer.
Evaluating the diverse solutions to creature-heavy boards, Realm-Cloaked Giant provides not only a pivotal reset button for the board but also continues to impact the game as a sizeable creature presence, justifying its place in decks looking for a dual-role card that operates beyond the one-time wipe.
Cards similar to Realm-Cloaked Giant // Cast Off by color, type and mana cost
Card Pros
Card Advantage: Realm-Cloaked Giant offers a unique edge through its Adventure mechanic, allowing players to cast a mass removal spell before playing the creature itself. This two-in-one feature means that you effectively get two spells out of a single card, significantly enhancing your card advantage in a match.
Resource Acceleration: Although the Realm-Cloaked Giant does not directly accelerate resources, its board wiping capability can set opponents back on their creature resources. This disruption can give you a significant tempo advantage, acting as an indirect form of accelerating your position in the game.
Instant Speed: While the Giant itself is cast at sorcery speed, the Adventure portion, Cast Off, can be a game-changer at sweep the board of all non-Giant creatures. This allows players to prepare for a clear field to swing in with the Realm-Cloaked Giant or other threats unhindered, making strategic planning against opponents a smoother process in the late game.
Card Cons
Discard Requirement: Even though Realm-Cloaked Giant offers the powerful effect of destroying all non-Giant creatures, it doesn’t escape the fact that casting its Adventure part, “Cast Off,” requires a player to have another creature on hand to cast. This can be particularly challenging when your hand is empty or filled with valuable creatures you don’t wish to discard.
Specific Mana Cost: The mana cost for Realm-Cloaked Giant is notably specific, requiring three white mana plus two of any color. This can pose a restriction for multicolored decks that may struggle with producing enough white mana consistently, thereby limiting the card’s overall flexibility within various deck builds.
Comparatively High Mana Cost: With a casting cost of five mana for the creature itself and another five for its Adventure effect, Realm-Cloaked Giant carries a hefty price for its board-clearing ability and its stature as a creature. When considering the pace at which some games progress, the investment can be significant, potentially placing players at a disadvantage if they’re unable to capitalize quickly or efficiently on the cleared board.
Reasons to Include Realm-Cloaked Giant in Your Collection
Versatility: Realm-Cloaked Giant doesn’t just serve as a massive creature to dominate on the battlefield; it also offers a board wipe with its adventure spell, ‘Cast Off.’ This makes it a two-in-one solution for decks looking for sizeable offensive power and control elements.
Combo Potential: Deck builders can get creative with Realm-Cloaked Giant, as its adventure can be used separately from casting the creature itself. This can lead to powerful synergies, especially in decks utilizing flicker or bounce effects to reuse the Giant’s adventure aspect.
Meta-Relevance: In games where creature-heavy strategies prevail, having a big swinger that can also clear the board is immensely valuable. The flexibility to deal with swarming tactics or provide a late-game threat can tip the scales in your favor in many matchups.
How to Beat Realm-Cloaked Giant
Realm-Cloaked Giant is a potent force in MTG due to its dual nature as both a board wipe and sizable threat. As a standalone card, it can clear the battlefield with its “Cast Off” adventure, leaving opponents scrambling. Following up as a 7/7 vigilant creature only adds insult to injury. To counter this, savvy players can turn to targeted removal spells, like “Assassin’s Trophy” or “Heartless Act,” which can dispatch the giant before or after it manifests onto the field.
Additionally, if you anticipate your opponent playing Realm-Cloaked Giant, consider diversifying your threats. Creatures with indestructible or abilities like hexproof can survive the sweeping “Cast Off” and continue to pressure your opponent. Strategies surrounding graveyard recursion are also effective. With spells like “Agadeem’s Awakening,” you can bring back creatures that were lost to the board wipe, maintaining your presence on the field.
The key to overcoming Realm-Cloaked Giant lies in agility and adaptability. By employing a mix of preemptive removal, protective measures, and resilient creatures, you can mitigate the impact of this formidable MTG card and maintain control of the game.
BurnMana Recommendations
The Realm-Cloaked Giant is a versatile powerhouse, combining formidable board presence with the strategic advantage of its Adventure mechanic. With its ability to wipe the field and subsequently enter as a substantial threat, it’s a card that can swing the momentum of a match in your favor. Planning to wield this double-edged sword requires a deck both flexible and sturdy enough to maximize its potential. Interested in harnessing the full power of the Realm-Cloaked Giant or seeking ways to outplay it? Dive deeper with us at BurnMana, where we explore the best strategies and deck-building tips to dominate the battlefield.
Where to buy
If you're looking to purchase Realm-Cloaked Giant // Cast Off MTG card by a specific set like Magic Online Promos and Throne of Eldraine, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Realm-Cloaked Giant // Cast Off and other MTG cards:
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Printings
The Realm-Cloaked Giant // Cast Off Magic the Gathering card was released in 4 different sets between 2019-10-04 and 2023-09-08. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 78798 | 2015 | Adventure | Black | Alayna Danner | ||
2 | 2019-10-04 | Throne of Eldraine | ELD | 26 | 2015 | Adventure | Black | Adam Paquette | |
3 | 2019-10-04 | Throne of Eldraine | ELD | 277 | 2015 | Adventure | Black | Alayna Danner | |
4 | 2021-07-23 | Forgotten Realms Commander | AFC | 70 | 2015 | Adventure | Black | Adam Paquette | |
5 | 2023-09-08 | Wilds of Eldraine Commander | WOC | 71 | 2015 | Adventure | Black | Adam Paquette |
Legalities
Magic the Gathering formats where Realm-Cloaked Giant // Cast Off has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Penny | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Realm-Cloaked Giant // Cast Off card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2019-10-04 | An adventurer card is a creature card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary. |
2019-10-04 | Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
2019-10-04 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a creature spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a creature later. |
2019-10-04 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a creature spell. |
2019-10-04 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a creature. |
2019-10-04 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
2019-10-04 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure. |
2019-10-04 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down. |
2019-10-04 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
2019-10-04 | You must still follow any timing restrictions and permissions for the creature spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty. |