Nadier, Agent of the Duskenel MTG Card
Card sets | Released in 3 setsSee all |
Mana cost | |
Converted mana cost | 6 |
Rarity | Uncommon |
Type | Legendary Creature — Elf Warrior |
Abilities | Partner |
Power | 3 |
Toughness | 3 |
Text of card
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel. When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.)
Cards like Nadier, Agent of the Duskenel
Nadier, Agent of the Duskenel stands out as an intriguing creature card with a unique twist on token generation in Magic: The Gathering. Its resemblance is found in cards like Teysa Karlov, which also enhances death triggers of your creatures. The distinction, though, lies in their abilities, as Nadier brings about tokens incrementally with its elaboration on each creature’s demise, whereas Teysa doubles the potency of each death-triggered ability.
Another parallel can be drawn to Pawn of Ulamog, which shares Nadier’s aspect of creature death translating to token creation. While both feed into the strategy of using creature deaths to fuel the player’s board presence, Pawn of Ulamog is limited to creating only one token per trigger, making Nadier’s potential growth more significant in prolonged matches. However, Pawn of Ulamog’s lower casting cost can be advantageous in early game scenarios.
These cards embody the strategic depth and rewarding interactions that characterize creature-based decks in Magic: The Gathering. By evaluating their individual advantages, players can tailor their decks to their play style, with Nadier, Agent of the Duskenel offering a compelling option for those invested in an incremental advantage and explosive turns.
Cards similar to Nadier, Agent of the Duskenel by color, type and mana cost
Card Pros
Card Advantage: Nadier, Agent of the Duskenel offers players a significant edge with its ability to create token creatures whenever another token you control is put into a graveyard. Not only does this bolster your presence on the battlefield, but it also enhances hand superiority by potentially providing more options each time a token is lost. This continual process ensures a steady flow of resources, keeping you ahead in the game.
Resource Acceleration: Every time Nadier or another token leaves the battlefield under your control, you reap the benefit of a +1/+1 counter. As these counters accumulate, Nadier’s power and toughness surge, transforming it into a formidable threat much quicker. This escalating threat can lead to faster victories, acting as an engine of momentum for your gameplay.
Instant Speed: Nadier’s partner ability allows you to pair it with another commander with partner. This synergistic trait provides the strategic advantage of flexibility—responding to the evolving game with a partner that complements Nadier’s abilities. This dynamic duo can be conjured at times that best disrupt your opponent’s strategy or strengthen your own position, giving you a tactical advantage at crucial moments.
Card Cons
Discard Requirement: Nadier, Agent of the Duskenel necessitates discarding another card, a downside during moments when your hand is already depleted or the cards you possess are critical for your strategy.
Specific Mana Cost: This card demands a very particular mana arrangement, one black and two greens. This can cause difficulties in multicolored decks that may not consistently have the right mana combination when needed.
Comparatively High Mana Cost: With a total cost of five mana, Nadier is a significant investment. In faster paced games or matchups, the time taken to cast him could be a setback, especially when there are alternatives that could impact the board sooner.
Reasons to Include Nadier, Agent of the Duskenel in Your Collection
Versatility: Nadier, Agent of the Duskenel offers a broad spectrum of utility across various deck types. Its ability to generate tokens upon leaving the battlefield enables it to blend seamlessly with token strategies, enhancing both offensive and defensive plays.
Combo Potential: This card is a combo enabler. His ability to amass a significant number of tokens provides ample fodder for sacrifice synergies or powers up strategies focused on creature count.
Meta-Relevance: As the game environment fluctuates, Nadier remains pertinent, particularly when facing decks that struggle to handle a large number of creature tokens or exploit the death triggers for incremental advantages.
How to beat
Nadier, Agent of the Duskenel is a key figure in MTG, known for empowering strategies focused around token generation and sacrifice synergies. To triumph against this formidable adversary, it’s imperative to disrupt these strategies effectively. A valuable tactic is to deploy removal spells that can handle multiple creatures, such as Wrath of God or Damnation, wiping the board clean before Nadier’s ability becomes overwhelming. Conservation of removal spells for crucial moments can also be game-changing. Further, employing graveyard disruption techniques such as Scavenging Ooze or Rest in Peace negates benefits gained from sacrificing creatures, thereby weakening Nadier’s impact.
Countering Nadier, Agent of the Duskenel outright can also serve as a viable strategy, especially when relying on versatile counters such as Counterspell or the more specific Essence Scatter, which targets creatures directly. By maintaining board control and strategic spellcasting to mitigate Nadier’s advantages, one can secure victory against this formidable card, thus ensuring a more manageable game state.
BurnMana Recommendations
Unlocking the full potential of Nadier, Agent of the Duskenel in MTG is like mastering a complex symphony of strategy. With its unique token generation and partnership capabilities, this card can pivot the tide of battle in your favor. Whether you’re enhancing a deck with token tactics or requiring a resilient commanding presence, Nadier stands as a compelling choice. But remember, every card has its counterplay, and adapting to the dynamic battlefield of MTG is key. Fine-tune your deck and expand your collection with an informed eye – dive deeper into our resources and secure your next victory with confidence.
Where to buy
If you're looking to purchase Nadier, Agent of the Duskenel MTG card by a specific set like Magic Online Promos and Commander Legends, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Nadier, Agent of the Duskenel and other MTG cards:
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Printings
The Nadier, Agent of the Duskenel Magic the Gathering card was released in 2 different sets between 2020-11-20 and 2020-11-20. Illustrated by Yongjae Choi.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 86294 | 2015 | Normal | Black | Yongjae Choi | ||
2 | 2020-11-20 | Commander Legends | CMR | 567 | 2015 | Normal | Black | Yongjae Choi | |
3 | 2020-11-20 | Commander Legends | CMR | 135 | 2015 | Normal | Black | Yongjae Choi |
Legalities
Magic the Gathering formats where Nadier, Agent of the Duskenel has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Paupercommander | Restricted |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Rules and information
The reference guide for Magic: The Gathering Nadier, Agent of the Duskenel card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2020-11-10 | An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders. |
2020-11-10 | Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library. |
2020-11-10 | For Nadier's second ability, use its power from when it was last on the battlefield to determine how many tokens to create. |
2020-11-10 | If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens. |
2020-11-10 | If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue. |
2020-11-10 | Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined. |
2020-11-10 | To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander. |
2020-11-10 | You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes. |