Kruphix, God of Horizons MTG Card
Card sets | Released in 4 setsSee all |
Mana cost | |
Converted mana cost | 5 |
Rarity | Mythic |
Type | Legendary Enchantment Creature — God |
Abilities | Indestructible |
Power | 4 |
Toughness | 7 |
Text of card
Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If unused mana would empty from your mana pool, that mana becomes colorless instead.
Cards like Kruphix, God of Horizons
Exploring Kruphix, God of Horizons takes us deep into the realm of multicolor gods from the Journey into Nyx set. Kruphix stands tall in the pantheon as a deity that offers unprecedented mana sustenance, similar to cards like Omnath, Locus of Mana. Omnath allows you to bank green mana, while Kruphix takes it up a notch by storing any unused mana as colorless, without the need to empty it as phases end.
Another deity that rivals Kruphix in the aspect of resource control is Karametra, God of Harvests. While Karametra focuses on land acceleration every time a creature spell is cast, Kruphix offers a broader mana pool for future plays. Both strategies push the boundaries of mana availability, yet Kruphix allows for a more flexible use of resources across multiple turns.
Zaxara, the Exemplary also enters the conversation with the twist of creating mana through tapping. Although Zaxara’s ability is potent, producing two mana of any one color, it’s Kruphix’s limitless mana storage capacity that sets this god apart. This unique trait positions Kruphix, God of Horizons as a powerhouse for any player seeking to exploit the benefits of an extensive mana reserve.
Cards similar to Kruphix, God of Horizons by color, type and mana cost
Card Pros
Card Advantage: Kruphix, God of Horizons offers a unique ability to store unspent mana as colorless mana in your mana pool, effectively allowing you to save resources turn by turn. This can lead to significant card advantage as you’ll be able to deploy more threats or answers than your opponent over the course of the game.
Resource Acceleration: Not only does Kruphix allow you to accumulate mana, but this deity also lets you expand your mana capacity beyond the usual limits. The stored colorless mana can be a game-changer, enabling you to cast high-cost spells earlier than usual, accelerating your game plan significantly.
Instant Speed: While Kruphix itself isn’t an instant, its ability to stockpile mana means that you can play at instant speed with greater freedom. Keeping mana open becomes less of a downside when any unspent resources can be carried over to future turns, allowing you to react to your opponent’s moves without sacrificing mana efficiency.
Card Cons
Discard Requirement: While Kruphix, God of Horizons does not require you to discard cards as a cost, it does allow you to hold an unlimited hand size. This can sometimes tempt players to overdraw and retain too many cards, putting them at a risk against discard-focused strategies.
Specific Mana Cost: Kruphix has a specific mana cost that includes both green and blue mana, which can potentially restrict deck-building options to include sufficient mana sources capable of generating both colors.
Comparatively High Mana Cost: With a casting cost of five mana, including two that are color-specific, Kruphix’s activation in a game can come later than other impactful cards. This might give opponents time to set up their board or find answers to your strategies.
Reasons to Include Kruphix, God of Horizons in Your Collection
Versatility: Kruphix, God of Horizons offers a unique benefit for decks that focus on resource management. The ability to store unspent mana as colorless across turns equips players for impactful plays, aligning with various strategies from control to ramp.
Combo Potential: Having no maximum hand size and the possibility to accumulate vast amounts of mana makes Kruphix an enabler for combo decks. It allows for the execution of high-cost spells or complex chains of abilities, significantly enhancing the deck’s win potential.
Meta-Relevance: In a game state that often sees fluctuating strategies, Kruphix stands out by supporting a proactive game plan against a range of decks, making it a staple for players seeking to edge out their opponents with a formidable mana base and relentless card advantage.
How to beat
Kruphix, God of Horizons is an imposing presence on the battlefield, often pivotal in MTG Commander decks due to its ability to hoard unused mana and provide immense late-game advantage. However, formidable as Kruphix may be, there are strategies to effectively neutralize this deity’s influence. Removing Kruphix from the battlefield can be challenging due to its indestructibility, but turning it into a creature by ensuring your opponent controls enough devotion to green and blue makes it susceptible to common removal spells.
Counterspells are also a reliable method of preventing Kruphix from ever entering play in the first place. Moreover, since Kruphix allows players to stockpile colorless mana, disrupting their mana base with cards that target lands or using strategies that limit the number of spells a player can cast each turn, like Rule of Law, can severely hamper the advantage Kruphix provides. Additionally, enchantment removal spells, such as Return to Nature or Generous Gift, offer a straightforward approach to handling Kruphix when it’s not a creature.
Ultimately, while Kruphix, God of Horizons can be a challenging card to play against in MTG, a combination of countermagic, targeted removal, and strategic land disruption can help you reclaim control of the game.
BurnMana Recommendations
Understanding the complexities of Kruphix, God of Horizons can elevate your MTG gameplay, providing you with a significant mana advantage and the potential for game-changing plays. With our insights on how to maximize your benefits from Kruphix’s abilities, how to counteract its power when faced as an opponent, and alternative cards to consider, your strategy toolbox grows ever more equipped. We encourage MTG players to continue their exploration of resource management and deck-building finesse, using Kruphix as a catalyst for creating potent and formidable decks. Discover the full potential of Kruphix and other strategic MTG cards with us and reshape the way you play the game.
Where to buy
If you're looking to purchase Kruphix, God of Horizons MTG card by a specific set like Journey into Nyx and Mystery Booster, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Kruphix, God of Horizons and other MTG cards:
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Printings
The Kruphix, God of Horizons Magic the Gathering card was released in 4 different sets between 2014-05-02 and 2019-12-02. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2014-05-02 | Journey into Nyx | JOU | 152 | 2003 | Normal | Black | Daarken | |
2 | 2019-11-07 | Mystery Booster | MB1 | 1446 | 2003 | Normal | Black | Daarken | |
3 | Secret Lair Drop | SLD | 73 | 2015 | Normal | Black | Jason A. Engle | ||
4 | The List | PLST | JOU-152 | 2003 | Normal | Black | Daarken |
Legalities
Magic the Gathering formats where Kruphix, God of Horizons has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Pioneer | Legal |
Rules and information
The reference guide for Magic: The Gathering Kruphix, God of Horizons card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2014-04-26 | As long as Kruphix is on the battlefield, unused mana will remain in your mana pool as steps and phases end (although it will become colorless). This means you can add mana to your mana pool and spend it during a future step, phase, or turn. Once Kruphix leaves the battlefield, you have until the end of the current step or phase to use the mana before it disappears. |
2014-04-26 | If unused mana in your mana pool has any restrictions or riders associated with it (for example, if it was produced by Cavern of Souls), those restrictions or riders will remain associated with that mana when it becomes colorless. |
2020-01-24 | As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this. |
2020-01-24 | Counters put on a God remain on it while it's not a creature, even if they have no effect. |
2020-01-24 | If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat. |
2020-01-24 | If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment. |
2020-01-24 | If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate. |
2020-01-24 | The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures. |
2020-01-24 | The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack. |
2020-01-24 | When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield. |
2020-01-24 | Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once. |