Keeper of the Accord MTG Card
Card sets | Released in 10 setsSee all |
Mana cost | |
Converted mana cost | 4 |
Rarity | Rare |
Type | Creature — Human Soldier |
Power | 3 |
Toughness | 4 |
Text of card
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle your library.
Cards like Keeper of the Accord
Keeper of the Accord is an intriguing option for players looking to gain incremental advantages on the battlefield. Comparable to cards like Knight of the White Orchid, both cards have the ability to search your library for a Plains card and put it onto the battlefield. Keeper of the Accord, however, takes it a step further by potentially providing you a land at each opponent’s end step, outpacing Knight of the White Orchid which is a one-time effect when entering the battlefield.
Another peer in this realm is Oreskos Explorer, which shares the theme of land balancing – it allows fetching Plains cards if an opponent controls more lands than you. However, Keeper of the Accord stands out by also offering the chance to create 1/1 Soldier creature tokens, thereby strengthening your board presence in addition to land advantage. Oblivion Sower also features land acquisition from an opponent’s exile zone, but lacks the reoccurring benefit and creature generation provided by Keeper of the Accord.
In summation, leveraging both land ramp and token generation, Keeper of the Accord provides a multi-faceted tool for players in Commander and other MTG formats, fostering both a strong defensive position and catapulting your resource accumulation.
Cards similar to Keeper of the Accord by color, type and mana cost
Card Pros
Card Advantage: Keeper of the Accord is a powerhouse when it comes to card advantage in the late game. If you’re behind on creatures or lands, this card helps you catch up by bringing additional Soldiers into play or by placing extra land cards onto the battlefield, ensuring you’re never too far off the pace set by your opponents.
Resource Acceleration: By potentially putting additional lands into play during each of your opponent’s turns, Keeper of the Accord provides efficient resource acceleration. Not only does this help you ramp up your mana sources to deploy more costly spells earlier, but it also allows for a more consistent and threatening board presence as the game progresses.
Instant Speed: While Keeper of the Accord itself does not operate at instant speed, it creates creatures at the end step of your opponent’s turn, simulating an instant-like effect. This surprise factor can be strategically advantageous, allowing you to maintain the element of surprise and keep opponents guessing about your full capabilities as your turn begins.
Card Cons
Discard Requirement: The Keeper of the Accord doesn’t impose a discard requirement, promoting card advantage in the right situations without sacrificing resources at hand.
Specific Mana Cost: With a casting requirement of three generic and one white mana, Keeper of the Accord can primarily fit into decks that can produce white mana consistently, potentially limiting its inclusion in multicolored or colorless mana bases.
Comparatively High Mana Cost: When players seek to maximize efficiency, the four-mana investment for Keeper of the Accord might feel steep, especially if you’re behind and require an immediate board impact. Cards with lower mana costs might provide faster solutions to gain parity with your opponents.
Reasons to Include Keeper of the Accord in Your Collection
Versatility: Keeper of the Accord is a flexible addition to any white-based deck. Its ability to ramp up mana and generate creature tokens makes it valuable in both aggressive and control strategies. Its function as a resource balancer helps keep you on par with opponents who might be accelerating ahead.
Combo Potential: This card can work within various combos, particularly in decks that take advantage of creature tokens or soldier synergies. Its potential to continuously create soldiers every turn pairs well with cards that boost creature abilities or benefit from multiple creatures entering the battlefield.
Meta-Relevance: Given its utility in addressing board state disparities, Keeper of the Accord remains a relevant card in metas where ramp decks are prevalent, ensuring you’re not left behind in resources. Additionally, its power to generate blockers can be key in staving off aggressive strategies, maintaining its importance regardless of the shifting meta.
How to beat Keeper of the Accord
Keeper of the Accord is an exceptional card that offers significant value, particularly in the Commander format. It functions as a powerful catch-up tool, providing both mana-ramping and creature generation if you’re behind your opponents. Despite its value, there are strategies you can employ to minimize its impact on the game.
If you’re aiming to outmaneuver Keeper of the Accord, timing is everything. Focus on card effects that can either negate its ability triggers or remove it from the battlefield before it can generate advantage. Instant-speed removals such as Swords to Plowshares or Path to Exile are effective because they can be used in response to the end step trigger of the Keeper, where their ability is most often used.
Alternatively, balancing the number of lands and creatures you control compared to your opponents can negate the Keeper’s abilities. By ensuring you are not behind significantly in either lands or creatures, the Keeper’s advantage can be lessened. This can be achieved through land destruction, creature control, or simply ramping at a pace comparable to your opponents.
It’s also worthwhile to consider preventing the Keeper from entering the battlefield altogether. Counter spells that prevent creature spells from resolving can neutralize the threat before it even begins. Whatever your strategy, dealing with Keeper of the Accord promptly will help maintain the balance of power and keep you in a competitive position.
BurnMana Recommendations
Exploring the synergies and strategies around Keeper of the Accord can greatly enhance your MTG experience. With its ability to level the playing field in terms of resources, this card can be a game-changer in tight matches. If you’re intrigued by the potential of Keeper of the Accord in providing both land ramp and creature generation, remember there are numerous ways to optimize its use within various deck builds. To fully unlock the capabilities of this versatile card and refine your deck’s performance, dive deeper into the intricacies of deck building and strategic play. Elevate your game by learning more about integrating this card into your arsenal and ensuring your strategies are as robust as they can be. Let’s delve into the various nuances of utilizing Keeper of the Accord to secure your victories on the battlefield.
Where to buy
If you're looking to purchase Keeper of the Accord MTG card by a specific set like Magic Online Promos and The List, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Keeper of the Accord and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
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Printings
The Keeper of the Accord Magic the Gathering card was released in 6 different sets between 2020-11-20 and 2024-03-08. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 86016 | 2015 | Normal | Black | Denman Rooke | ||
2 | The List | PLST | CMR-27 | 2015 | Normal | Black | Denman Rooke | ||
3 | 2020-11-20 | Commander Legends | CMR | 27 | 2015 | Normal | Black | Denman Rooke | |
4 | 2020-11-20 | Commander Legends | CMR | 621 | 2015 | Normal | Black | Denman Rooke | |
5 | 2023-04-21 | March of the Machine Commander | MOC | 191 | 2015 | Normal | Black | Denman Rooke | |
6 | 2024-02-09 | Murders at Karlov Manor Commander | MKC | 70 | 2015 | Normal | Black | Denman Rooke | |
7 | 2024-03-08 | Fallout | PIP | 692 | 2015 | Normal | Black | Leanna Crossan | |
8 | 2024-03-08 | Fallout | PIP | 979 | 2015 | Normal | Black | Leanna Crossan | |
9 | 2024-03-08 | Fallout | PIP | 164 | 2015 | Normal | Black | Leanna Crossan | |
10 | 2024-03-08 | Fallout | PIP | 451 | 2015 | Normal | Black | Leanna Crossan |
Legalities
Magic the Gathering formats where Keeper of the Accord has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Rules and information
The reference guide for Magic: The Gathering Keeper of the Accord card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2020-11-10 | Both triggered abilities trigger at the same time. You may put them on the stack in either order. |
2020-11-10 | If the opponent doesn't control more creatures than you as their end step begins, the first ability won't trigger. The same is true for lands and the second ability. Each of those abilities will check again when it tries to resolve. If the opponent no longer controls more creatures (or lands) than you, the ability won't resolve and will have no effect. |