Done for the Day MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost3
RarityUncommon
TypeEnchantment
Abilities Treasure
Un-set :-)This card is part of an Un-set

Key Takeaways

  1. This card provides a combination of threat management and resource gain during the heat of battle.
  2. Instant speed allows Done for the Day to be a tactical surprise, fitting into various strategic molds.
  3. Although powerful, its drawbacks require careful hand management and deck construction to optimize.

Where to buy

If you're looking to purchase Done for the Day MTG card by a specific set like Unfinity and Unfinity, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Done for the Day and other MTG cards:

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Text of card

At the beginning of your end step, if you control an Employee, a Performer, or a Robot, you may get {TK} or create a Treasure token. If you control all three, you may put a sticker on a nonland permanent you own.

Punchy was programmed to do two things: punch tickets and love punching tickets.


Card Pros

Card Advantage: Done for the Day provides the ability to tap a creature and then draw a card. This not only neutralizes a potential threat without permanent removal but also refills your hand, maintaining momentum during late-game scenarios.

Resource Acceleration: This card goes a step further by not only tapping a creature but also creating a Treasure token. The token can be used immediately or saved for a crucial moment, potentially ramping up your mana resources for a game-changing play.

Instant Speed: The versatility of Done for the Day is heightened by its instant speed nature. It can be wielded as a surprise during an opponent’s attack, effectively turning the tide of battle while they’re committing resources, or it can be reserved until just the right moment to maximize strategic advantage.


Card Cons

Discard Requirement: Done for the Day comes with a hefty price – the need to discard a card. This condition can be a major drawback, especially when players find themselves in situations where each card in their hand is crucial to maintaining an advantage on the battlefield.

Specific Mana Cost: This card’s specific mana cost necessitates two green mana, making it less versatile. Decks that aren’t based on a primarily green mana strategy might struggle to include Done for the Day, thereby reducing its applicability in multi-color or colorless decks.

Comparatively High Mana Cost: With a cost of five mana, which includes two green, Done for the Day may be considered quite expensive for the effect it offers. In the landscape of available cards, players might prefer other options that allow them to maximize their mana expenditure more effectively.


Reasons to Include Done for the Day in Your Collection

Versatility: Done for the Day offers flexibility as a sideboard card to hinder opponents’ strategies, particularly in a format where spell resolution is crucial to their game plan.

Combo Potential: This card can synergize with decks that capitalize on casting sorceries or that utilize tap abilities, enhancing your control over the game’s pace.

Meta-Relevance: In a gameplay environment filled with instant-speed interactions, Done for the Day can serve as a tool to potentially shutdown opponents’ end-of-turn plays, creating an edge in tempo-centric matches.


How to beat

Done for the Day is an intriguing card with the potential to change the balance of a game in Magic: The Gathering. This card lets a player end the turn abruptly, which can disrupt an opponent’s strategy, especially during a turn when they are setting up a game-winning combo or trying to maximize value. This card, while deceptively simple, can create complex situations, making it essential for opponents to know how to counter it effectively.

When facing Done for the Day, timing is everything. One effective method to beat this card is to apply consistent pressure early in the game, forcing the Done for the Day player to use the card defensively and prematurely. It’s also worthwhile to bait out the card during a less critical phase of your own turn, preserving your significant plays. Additionally, utilizing instant-speed spells that can be cast during your opponent’s turn helps negate the impact of Done for the Day since it plays on the stack and ends the turn immediately as it resolves. Paying attention to your opponent’s mana and playing around the potential for Done for the Day ensures that your own strategy isn’t caught off guard by this dynamic card.

Ultimately, while Done for the Day can be a powerful piece in a player’s arsenal, understanding and anticipating its usage can turn the tides in your favor, maintaining the momentum and taking control of the match.


Cards like Done for the Day

Done for the Day adds an interesting dynamic to control strategies in MTG. As a removal spell, it bears similarities to existing cards like Oblivion Ring, which also exiles target nonland permanent until Done for the Day leaves the battlefield. The distinction comes with Done for the Day’s “until end of turn” clause, rendering it a temporary solution compared to Oblivion Ring’s more lasting effect.

In the same realm of temporary exile effects, we have cards like Unsummon or the more recent Stern Dismissal, which bounce creatures back to their owner’s hand, offering a different approach to delaying opponents’ threats. While not an exile effect, the temporary setback these cards provide can be strategically advantageous. Banisher Priest is yet another comparable card with a conditional exile effect, but this time with the caveat that the creature stays exiled for as long as you control Banisher Priest, similar to the permanence of Oblivion Ring.

When considering these types of board control tools, Done for the Day caters to players looking for a quick fix during a crucial turn, potentially altering the tide of the game, although its effect is shorter-lived than its counterparts.

Oblivion Ring - MTG Card versions
Unsummon - MTG Card versions
Stern Dismissal - MTG Card versions
Banisher Priest - MTG Card versions
Oblivion Ring - MTG Card versions
Unsummon - MTG Card versions
Stern Dismissal - MTG Card versions
Banisher Priest - MTG Card versions

Cards similar to Done for the Day by color, type and mana cost

Kudzu - MTG Card versions
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Thelon's Chant - MTG Card versions
Maddening Wind - MTG Card versions
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Lifegift - MTG Card versions
Blanchwood Armor - MTG Card versions
Rites of Flourishing - MTG Card versions
Raking Canopy - MTG Card versions
Kudzu - MTG Card versions
Wanderlust - MTG Card versions
Thelon's Chant - MTG Card versions
Maddening Wind - MTG Card versions
Cycle of Life - MTG Card versions
Dense Foliage - MTG Card versions
Hall of Gemstone - MTG Card versions
Momentum - MTG Card versions
Ancestral Mask - MTG Card versions
Broken Fall - MTG Card versions
Lure - MTG Card versions
Food Chain - MTG Card versions
Howling Moon - MTG Card versions
The Dragon-Kami Reborn // Dragon-Kami's Egg - MTG Card versions
Squirrel Nest - MTG Card versions
Alpha Status - MTG Card versions
Lifegift - MTG Card versions
Blanchwood Armor - MTG Card versions
Rites of Flourishing - MTG Card versions
Raking Canopy - MTG Card versions

Printings

The Done for the Day Magic the Gathering card was released in 1 different sets between 2022-10-07 and 2022-10-07. Illustrated by Caroline Gariba.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12022-10-07UnfinityUNF 1362015NormalBlackCaroline Gariba
22022-10-07UnfinityUNF 4222015NormalBlackCaroline Gariba

Legalities

Magic the Gathering formats where Done for the Day has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Done for the Day card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2022-10-07 Done for the Day’s ability will trigger only if you control at least one of the three as your end step begins. If you don’t, the ability won’t trigger at all. If you do, the ability will check again as it tries to resolve. If you control none of the three at that time, the ability won’t resolve and you’ll get nothing. If you still control at least one, you’ll get the ticket or the Treasure (if you want). Then if you control all three, you’ll also have the chance to place a sticker.