Cybership MTG Card


Card setsReleased in 4 setsSee all
Mana cost
Converted mana cost6
RarityRare
TypeArtifact — Vehicle
Abilities Crew,Flying
Power 8
Toughness 8

Key Takeaways

  1. Cybership advances strategy through library control and accelerates resource access, enabling dominant plays.
  2. Despite instant-speed utility, Cybership requires careful hand and mana management to maximize benefits.
  3. Its unique attributes make Cybership versatile in various decks, enhancing meta-play and combo potential.

Where to buy

If you're looking to purchase Cybership MTG card by a specific set like Doctor Who and Doctor Who, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Cybership and other MTG cards:

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Text of card

Flying Whenever Cybership deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Crew 4


Card Pros

Card Advantage: The Cybership card provides a strategic upper hand by letting you peek into the upcoming draws. Peek and manipulation of the top card of your library can lead to better decision-making capabilities and subsequent game dominance.

Resource Acceleration: By granting you extra virtual resource capabilities, Cybership can alter the pace of the game. This kind of acceleration will enable you to utilize larger spells or deploy multiple threats much earlier than usual.

Instant Speed: The power of activating Cybership at instant speed cannot be overstated. It means you have the flexibility to adapt to the unfolding game without committing your resources during your own turn. This leaves you poised to respond to your opponent’s actions with precision timing and unexpected plays.


Card Cons

Discard Requirement: Playing Cybership demands that players discard a card, which can pose a hurdle when your hand is already dwindling. Such a prerequisite may force you to relinquish a pivotal card, potentially disrupting your strategic plans and leaving you vulnerable.

Specific Mana Cost: With its necessity for a particular combination of mana types, Cybership may not seamlessly integrate into every deck type. Decks that don’t support this mix will find it challenging to harness the power of the Cybership, thus limiting its versatility across various playstyles.

Comparatively High Mana Cost: The Cybership comes with a heftier mana cost, which might weigh down your curve, especially in fast-paced games. When racing against an opponent with a more rapid deck, the resources poured into casting Cybership might be better spent on other spells or creatures that offer immediate impact.


Reasons to Include in Your Collection

Versatility: Cybership is a multifunctional addition to decks that thrive on innovative navigation through the game phases. Its ability to adapt to various playstyles makes it a smart pick for pilots of diverse strategies.

Combo Potential: The synergistic capabilities of Cybership are significant, enabling powerful interactions with other cards. Players looking to unlock new combo avenues will find Cybership a worthy catalyst that can potentially turn the tide of the game.

Meta-Relevance: With a meta that constantly evolves, Cybership maintains its importance due to its capacity to fit seamlessly into prevailing trends. Its influence in gameplay can provide a crucial edge, aligning well with current competitive deck archetypes.


How to beat

The Cybership card stands out in the realm of Magic: The Gathering for its unique abilities and strategic value. To overcome this card, savvy players must focus on disrupting the core mechanics that make Cybership a formidable asset on the battlefield. It’s essential to recognize that Cybership thrives in an environment rich with artifacts. Thwarting its effectiveness involves targeting the array of artifacts supporting it. Artifact removal spells or abilities become pivotal here, so prioritize spells like Disenchant or Abrade that can dismantle those synergies.

Much like its peers in artifact strategies, Cybership’s vulnerability shines through when you cut off its supply lines. If you’re playing the long game, strategies that limit players from casting noncreature spells can be overwhelming against a Cybership-centric deck, as this can prevent the vehicle from ever truly getting off the ground. Cards that enforce such limits or punish noncreature spell casts can be the key to victory. Ultimately, knowing when and how to disrupt your opponent’s strategy allows you to pilot your way to triumph over the Cybership and claim mastery over the game.


Cards like Cybership

Cybership has joined the ranks of vehicle cards in Magic: The Gathering, offering dynamic gameplay options for enthusiasts. Drawing comparisons with other notable vehicles like Smuggler’s Copter, Cybership offers players a distinct advantage with its unique combination of cost, power, and crew requirements. While the Smuggler’s Copter stands out for its straightforward crew cost and the ability to draw and discard when it attacks or blocks, Cybership introduces an innovative mechanism, likely altering player interactions and game strategies differently.

Conversely, comparing it to Consulate Dreadnought, one can note that Cybership may not boast the staggering power level, but it makes up for it with more manageable crew costs and potentially more beneficial synergistic abilities. Aetherflux Reservoir is another akin artifact that doesn’t deal in transportation, but in life point dynamics. It emphasizes the versatility in MTG card designs and strategies, even within artifacts.

Assessing Cybership alongside its contemporaries, it is clear that it carves its niche within Magic: The Gathering’s expansive artifact vehicle catalog. It demonstrates a balance between power and functionality, offering a card that can be as much about tactical advancements as it is about the raw stats it brings to the battlefield.

Smuggler's Copter - MTG Card versions
Consulate Dreadnought - MTG Card versions
Aetherflux Reservoir - MTG Card versions
Smuggler's Copter - MTG Card versions
Consulate Dreadnought - MTG Card versions
Aetherflux Reservoir - MTG Card versions

Cards similar to Cybership by color, type and mana cost

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Mirror Golem - MTG Card versions
Razor Golem - MTG Card versions
Mycosynth Lattice - MTG Card versions
Leashling - MTG Card versions
Clockwork Beast - MTG Card versions
Triskelion - MTG Card versions
Armageddon Clock - MTG Card versions
Mirror Universe - MTG Card versions
Sword of the Ages - MTG Card versions
Planar Gate - MTG Card versions
Urza's Avenger - MTG Card versions
Bronze Tablet - MTG Card versions
Joven's Tools - MTG Card versions
Serpent Generator - MTG Card versions
Flowstone Sculpture - MTG Card versions
Workhorse - MTG Card versions
Well of Discovery - MTG Card versions
Phyrexian Hulk - MTG Card versions
Wurmcoil Engine - MTG Card versions
Brass Herald - MTG Card versions
Mirror Golem - MTG Card versions
Razor Golem - MTG Card versions
Mycosynth Lattice - MTG Card versions
Leashling - MTG Card versions

Printings

The Cybership Magic the Gathering card was released in 1 different sets between 2023-10-13 and 2023-10-13. Illustrated by JB Casacop.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12023-10-13Doctor WhoWHO 1772015NormalBlackJB Casacop
22023-10-13Doctor WhoWHO 10492015NormalBlackJB Casacop
32023-10-13Doctor WhoWHO 7822015NormalBlackJB Casacop
42023-10-13Doctor WhoWHO 4582015NormalBlackJB Casacop

Legalities

Magic the Gathering formats where Cybership has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Cybership card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-10-13 Double-faced permanents that are already on the battlefield can't be turned face down this way. However, a double-faced card can be put onto the battlefield face down from another zone this way.
2023-10-13 Each creature turned face down this way or put onto the battlefield this way is a 2/2 Cyberman artifact creature with no name and no color.
2023-10-13 If the face-down card has a morph ability, its controller may turn it face up by paying the associated morph cost.
2023-10-13 If, for any reason, the face-down creature is turned face up, the effect making it a Cyberman ends. It will be whatever is printed on the card.
2023-10-13 The player who controls a face-down permanent may look at it at any time. Notably, if the cards were put on the battlefield face down from another player's library, the player that owns them does not get to look at those cards.