Consulate Dreadnought MTG Card


Consulate Dreadnought offers potential card advantage by demanding opponents’ multiple resources to contain it. Strategic early play of the Dreadnought accelerates threat deployment and leverages board position. Activating the Dreadnought at instant speed provides unexpected combat disruption, enhancing its utility.
Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost1
RarityUncommon
TypeArtifact — Vehicle
Abilities Crew
Power 7
Toughness 11

Text of card

Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

"It's like they planted another Bastion right in the middle of the harbor." —Bes Tavani, Bomat merchant


Cards like Consulate Dreadnought

Consulate Dreadnought stands out in Magic: The Gathering as a massive but affordable artifact vehicle. With a remarkable 7/11 stat line for just one mana, it’s an imposing force once crewed. Comparable to it is Ovalchase Dragster which sports haste and trample, trading durability for speed and an easier crew cost. While Ovalchase Dragster offers a quick offensive push, Consulate Dreadnought demands a strategic setup to capitalize on its potential.

Another similar card is Peacewalker Colossus. This artifact vehicle enables other vehicles to become formidable creatures without a crew, providing tactical versatility. Though it requires more mana investment, Peacewalker Colossus synergizes well with Consulate Dreadnought by streamlining its activation. Additionally, Skysovereign, Consul Flagship enters the fray with a powerful ability to deal damage upon becoming a creature or attacking, highlighting a blend of defense and offense at a higher mana cost.

Overall, Consulate Dreadnought is a unique offering in the MTG universe. It poses as a potential game-changer with the right support, embodying a colossal threat at a minimal mana investment when compared to similar vehicles in the game.

Ovalchase Dragster - MTG Card versions
Peacewalker Colossus - MTG Card versions
Skysovereign, Consul Flagship - MTG Card versions
Ovalchase Dragster - MTG Card versions
Peacewalker Colossus - MTG Card versions
Skysovereign, Consul Flagship - MTG Card versions

Cards similar to Consulate Dreadnought by color, type and mana cost

Glasses of Urza - MTG Card versions
Wooden Sphere - MTG Card versions
Sol Ring - MTG Card versions
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Helm of Chatzuk - MTG Card versions
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Ivory Tower - MTG Card versions
Meekstone - MTG Card versions
Triangle of War - MTG Card versions
Throne of Bone - MTG Card versions
Crystal Rod - MTG Card versions
Glasses of Urza - MTG Card versions
Wooden Sphere - MTG Card versions
Sol Ring - MTG Card versions
Iron Star - MTG Card versions
Library of Leng - MTG Card versions
Black Vise - MTG Card versions
Urza's Chalice - MTG Card versions
Ivory Cup - MTG Card versions
Brass Man - MTG Card versions
Mana Vault - MTG Card versions
Soul Net - MTG Card versions
The Rack - MTG Card versions
Helm of Chatzuk - MTG Card versions
Obelisk of Undoing - MTG Card versions
Feldon's Cane - MTG Card versions
Ivory Tower - MTG Card versions
Meekstone - MTG Card versions
Triangle of War - MTG Card versions
Throne of Bone - MTG Card versions
Crystal Rod - MTG Card versions

Decks using this card

MTG decks using Consulate Dreadnought. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.

#NameFormatArchetypeEvent
Selesnya VehiclesSelesnya Vehicles PioneerSelesnya VehiclesF2F Tour Championship - Toronto Round 4 (Regional Championship)

Card Pros

Card Advantage: While the Consulate Dreadnought may not directly allow you to draw cards, its sheer presence can potentially overwhelm opponents, forcing them to allocate more resources to deal with it. This can result in an indirect card advantage as they may have to use multiple cards to manage this one threat.

Resource Acceleration: Though not directly influencing mana production, the low cost of the Consulate Dreadnought means it can hit the board early. This strategic positioning can lead to a quicker deployment of larger threats if combined with cards that tap vehicles for benefits or convert them into creatures without the crew cost.

Instant Speed: The Consulate Dreadnought itself may not be an instant, but it benefits from being able to be activated at instant speed thanks to cards that enable vehicles to crew themselves. This flexibility allows you to surprise your opponents by turning it into a creature after they’ve declared attackers or before damage is dealt, possibly disrupting their combat strategy.


Card Cons

Discard Requirement: Piloting the Consulate Dreadnought requires sacrificing other creatures or vehicles, which can be costly and diminish your board presence.

Specific Mana Cost: While Consulate Dreadnought itself has a low casting cost, crewing it necessitates a considerable combined power of creatures, which could restrict your play options.

Comparatively High Mana Cost: Despite its initial low cost, effectively making the Dreadnought attack demands a dedicated strategy or other cards to bypass the crewing requirements, leading to a higher overall mana investment.


Reasons to Include Consulate Dreadnought in Your Collection

Versatility: Consulate Dreadnought stands out due to its low casting cost for a sizeable 7/11 vehicle. Its flexibility comes from being able to slot into a variety of decks, particularly those seeking to make a substantial impact on the board while investing minimal resources upfront.

Combo Potential: With a strategy that leverages cheap and efficient crewing options or ways to animate vehicles, this card can become an active threat quickly. It has great synergy with cards that untap vehicles or ones that capitalize on artifact synergies, offering multiple avenues for combos.

Meta-Relevance: While not always at the forefront of competitive play, Consulate Dreadnought has the potential to shake up the meta in formats where an early, large vehicle can pressure opponents and dominate the battlefield before they’ve established control.


How to beat

The Consulate Dreadnought is an imposing vehicle card in MTG, boasting an overwhelming 7/11 in stats once crewed. Its low-cost deployment makes it an attractive option early in the game. However, like any other card, the Dreadnought has its vulnerabilities. One effective strategy is to prevent it from becoming crewed in the first place by disabling creatures through removal or tap-down effects. Artifact removal spells like Disenchant or the more recent Natural State can directly target the Dreadnought, bypassing the need to deal with its potential crew.

Direct damage or “burn” spells can also be a useful approach to keep potential crew members off the battlefield, keeping the vehicle inactive. Board control is vital when facing such threats; therefore, keeping the battlefield clear of small creatures helps ensure the Dreadnought remains just a harmless artifact. Moreover, don’t underestimate the power of bounce spells; returning the Consulate Dreadnought to the owner’s hand after it’s been crewed can disrupt your opponent’s tempo and force them to reinvest mana to deploy it once again. Efficient play and well-timed disruption are key in disabling this powerful vehicle.

Consider also cards that grant protection from artifacts or that can block artifact creatures effectively. Cards like Ceremonious Rejection specifically counter colorless spells, providing a targeted answer to the Consulate Dreadnought. Facing down this massive vehicle might seem daunting, but with the right strategy and timing, you can navigate your way to victory.


Where to buy

If you're looking to purchase Consulate Dreadnought MTG card by a specific set like Aether Revolt and Mystery Booster, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Consulate Dreadnought and other MTG cards:

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Printings

The Consulate Dreadnought Magic the Gathering card was released in 3 different sets between 2017-01-20 and 2019-11-07. Illustrated by Cliff Childs.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12017-01-20Aether RevoltAER 1462015NormalBlackCliff Childs
22019-11-07Mystery BoosterMB1 15632015NormalBlackCliff Childs
32020-09-26The ListPLST AER-1462015NormalBlackCliff Childs

Legalities

Magic the Gathering formats where Consulate Dreadnought has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PioneerLegal

Rules and information

The reference guide for Magic: The Gathering Consulate Dreadnought card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2017-09-29 Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
2017-09-29 Creatures that crew a Vehicle aren’t attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don’t affect the creatures that crewed it.
2017-09-29 Each Vehicle is printed with a power and toughness, but it’s not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
2017-09-29 For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
2017-09-29 If a permanent becomes a copy of a Vehicle, the copy won’t be a creature, even if the Vehicle it’s copying has become an artifact creature.
2017-09-29 If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle’s printed power and toughness.
2017-09-29 Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can’t attack unless you’ve controlled it continuously since your turn began, it can block if it’s untapped, it can be tapped to pay a Vehicle’s crew cost, and so on.
2017-09-29 Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.
2017-09-29 Vehicle is an artifact type, not a creature type. A Vehicle that’s crewed won’t normally have any creature type.
2017-09-29 When a Vehicle becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger.
2017-09-29 You may activate a crew ability of a Vehicle even if it’s already an artifact creature. Doing so has no effect on the Vehicle. It doesn’t change its power and toughness.
2017-09-29 You may tap more creatures than necessary to activate a crew ability.