Cybership Carta MTG
Expansões | Lançada em 4 expansõesVer todas |
Custo de mana | |
Custo convertido de mana | 6 |
Raridade | Rara |
Tipo | Artifact — Vehicle |
Habilidades | Crew,Flying |
Ataque | 8 |
Defesa | 8 |
Texto da carta
Flying Whenever Cybership deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Crew 4
Cartas similares a Cybership
Cybership has joined the ranks of vehicle cards in Magic: The Gathering, offering dynamic gameplay options for enthusiasts. Drawing comparisons with other notable vehicles like Smuggler’s Copter, Cybership offers players a distinct advantage with its unique combination of cost, power, and crew requirements. While the Smuggler’s Copter stands out for its straightforward crew cost and the ability to draw and discard when it attacks or blocks, Cybership introduces an innovative mechanism, likely altering player interactions and game strategies differently.
Conversely, comparing it to Consulate Dreadnought, one can note that Cybership may not boast the staggering power level, but it makes up for it with more manageable crew costs and potentially more beneficial synergistic abilities. Aetherflux Reservoir is another akin artifact that doesn’t deal in transportation, but in life point dynamics. It emphasizes the versatility in MTG card designs and strategies, even within artifacts.
Assessing Cybership alongside its contemporaries, it is clear that it carves its niche within Magic: The Gathering’s expansive artifact vehicle catalog. It demonstrates a balance between power and functionality, offering a card that can be as much about tactical advancements as it is about the raw stats it brings to the battlefield.
Cartas semelhantes a Cybership por cor, tipo e custo de mana
Card Pros
Card Advantage: The Cybership card provides a strategic upper hand by letting you peek into the upcoming draws. Peek and manipulation of the top card of your library can lead to better decision-making capabilities and subsequent game dominance.
Resource Acceleration: By granting you extra virtual resource capabilities, Cybership can alter the pace of the game. This kind of acceleration will enable you to utilize larger spells or deploy multiple threats much earlier than usual.
Instant Speed: The power of activating Cybership at instant speed cannot be overstated. It means you have the flexibility to adapt to the unfolding game without committing your resources during your own turn. This leaves you poised to respond to your opponent’s actions with precision timing and unexpected plays.
Card Cons
Discard Requirement: Playing Cybership demands that players discard a card, which can pose a hurdle when your hand is already dwindling. Such a prerequisite may force you to relinquish a pivotal card, potentially disrupting your strategic plans and leaving you vulnerable.
Specific Mana Cost: With its necessity for a particular combination of mana types, Cybership may not seamlessly integrate into every deck type. Decks that don’t support this mix will find it challenging to harness the power of the Cybership, thus limiting its versatility across various playstyles.
Comparatively High Mana Cost: The Cybership comes with a heftier mana cost, which might weigh down your curve, especially in fast-paced games. When racing against an opponent with a more rapid deck, the resources poured into casting Cybership might be better spent on other spells or creatures that offer immediate impact.
Reasons to Include in Your Collection
Versatility: Cybership is a multifunctional addition to decks that thrive on innovative navigation through the game phases. Its ability to adapt to various playstyles makes it a smart pick for pilots of diverse strategies.
Combo Potential: The synergistic capabilities of Cybership are significant, enabling powerful interactions with other cards. Players looking to unlock new combo avenues will find Cybership a worthy catalyst that can potentially turn the tide of the game.
Meta-Relevance: With a meta that constantly evolves, Cybership maintains its importance due to its capacity to fit seamlessly into prevailing trends. Its influence in gameplay can provide a crucial edge, aligning well with current competitive deck archetypes.
How to beat
The Cybership card stands out in the realm of Magic: The Gathering for its unique abilities and strategic value. To overcome this card, savvy players must focus on disrupting the core mechanics that make Cybership a formidable asset on the battlefield. It’s essential to recognize that Cybership thrives in an environment rich with artifacts. Thwarting its effectiveness involves targeting the array of artifacts supporting it. Artifact removal spells or abilities become pivotal here, so prioritize spells like Disenchant or Abrade that can dismantle those synergies.
Much like its peers in artifact strategies, Cybership’s vulnerability shines through when you cut off its supply lines. If you’re playing the long game, strategies that limit players from casting noncreature spells can be overwhelming against a Cybership-centric deck, as this can prevent the vehicle from ever truly getting off the ground. Cards that enforce such limits or punish noncreature spell casts can be the key to victory. Ultimately, knowing when and how to disrupt your opponent’s strategy allows you to pilot your way to triumph over the Cybership and claim mastery over the game.
Onde comprar
Se você deseja comprar um cartão Cybership MTG de um conjunto específico como Doctor Who and Doctor Who, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Cybership e outras cartas MTG:
BurnMana é parceiro oficial da TCGPlayer
- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Veja produtos de MTG
Expansões
A carta Cybership Magic the Gathering foi lançada em 1 expansões diferentes entre 2023-10-13 e 2023-10-13. Ilustrado por JB Casacop.
# | Lançamento | Nome | Código | Símbolo | Número | Moldura | Layout | Borda | Artista |
---|---|---|---|---|---|---|---|---|---|
1 | 2023-10-13 | Doctor Who | WHO | 177 | 2015 | Normal | Preta | JB Casacop | |
2 | 2023-10-13 | Doctor Who | WHO | 1049 | 2015 | Normal | Preta | JB Casacop | |
3 | 2023-10-13 | Doctor Who | WHO | 782 | 2015 | Normal | Preta | JB Casacop | |
4 | 2023-10-13 | Doctor Who | WHO | 458 | 2015 | Normal | Preta | JB Casacop |
Legalidades
Magic the Gathering formats where Cybership has restrictions
Formato | Legalidade |
---|---|
Commander | Válida |
Legacy | Válida |
Oathbreaker | Válida |
Vintage | Válida |
Duel | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Cybership fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
---|---|
2023-10-13 | Double-faced permanents that are already on the battlefield can't be turned face down this way. However, a double-faced card can be put onto the battlefield face down from another zone this way. |
2023-10-13 | Each creature turned face down this way or put onto the battlefield this way is a 2/2 Cyberman artifact creature with no name and no color. |
2023-10-13 | If the face-down card has a morph ability, its controller may turn it face up by paying the associated morph cost. |
2023-10-13 | If, for any reason, the face-down creature is turned face up, the effect making it a Cyberman ends. It will be whatever is printed on the card. |
2023-10-13 | The player who controls a face-down permanent may look at it at any time. Notably, if the cards were put on the battlefield face down from another player's library, the player that owns them does not get to look at those cards. |