Curse of Chaos MTG Card


Curse of Chaos provides card advantage through clever attack incentives and aids in cycling decks. It demands specific mana types and can pose high mana costs compared to alternatives. This enchantment brings unique strategic value, especially for red-based multiplayer games.
Curse of Chaos - Commander 2013
Mana cost
Converted mana cost3
RarityUncommon
TypeEnchantment — Aura Curse
Abilities Enchant
Released2013-11-01
Set symbol
Set nameCommander 2013
Set codeC13
Number105
Frame2003
LayoutNormal
BorderBlack
Illustred byJason A. Engle

Text of card

Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, he or she draws a card.

"Let them cry for mercy. The only one who can hear them is me." —Siglind the Conqueror


Cards like Curse of Chaos

Curse of Chaos is a distinctive enchantment in the realm of Magic: The Gathering, offering players a strategic advantage by encouraging them to cycle through their decks faster. When paralleled with Curse of Opulence, one could notice that while both enchantments are part of a cycle and incentivize specific player actions, Curse of Opulence focuses on ramping up mana whereas Curse of Chaos aims at card cycling. Curse of Opulence creates Gold tokens, whereas Curse of Chaos triggers whenever the cursed player is attacked, granting its controller the opportunity to discard a card, thus fueling potential graveyard strategies or simply facilitating better hand composition.

Looking at Curse of Disturbance, another member of the curse family, it brings a different dynamic to the table by creating zombie tokens. Despite being in the same vein, Curse of Chaos forgoes token generation for card advantage mechanics. Curse of Shallow Graves also leans more towards token creation than enhancing hand options. With these comparisons, it becomes apparent that within its family, Curse of Chaos holds a unique place by directly influencing cards in hand rather than the board state.

When delving into the nuances of gameplay and card synergies, it’s clear that Curse of Chaos has carved out its niche, offering a repeatable discard mechanism that can be quite potent in the right deck and scenario.

Curse of Opulence - MTG Card versions
Curse of Disturbance - MTG Card versions
Curse of Shallow Graves - MTG Card versions
Curse of Opulence - MTG Card versions
Curse of Disturbance - MTG Card versions
Curse of Shallow Graves - MTG Card versions

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Heat Wave - MTG Card versions
Goblin Warrens - MTG Card versions
Heat Stroke - MTG Card versions
Hand to Hand - MTG Card versions
Seismic Assault - MTG Card versions
Torch Song - MTG Card versions
Ghitu War Cry - MTG Card versions
Fervor - MTG Card versions
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Mana Cache - MTG Card versions
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Card Pros

Card Advantage: Curse of Chaos excels at letting players cycle through their deck faster. By encouraging players to attack the cursed opponent, it creates a situation where each assault can potentially translate into drawing more cards and thus sustaining a significant card advantage over the course of a game.

Resource Acceleration: The allure of Curse of Chaos lies not only in its ability to improve card quality but also in its subtle resource acceleration. While it doesn’t directly generate mana, it helps players discard less useful cards for potentially more powerful ones that could lead to quicker and more effective plays.

Instant Speed: The enchantment’s influence works on each player’s turn, offering continual benefits situated into the game’s natural flow. This isn’t a card that works at instant speed itself, but it allows for dynamic game states where instant-speed interaction can flourish, supplementing a player’s strategy at each turn cycle.


Card Cons

Discard Requirement: Playing Curse of Chaos necessitates that you sacrifice a precious card from your hand, which can be a tough call when your hand is already dwindling and your resources are critical.

Specific Mana Cost: Tailored for red mana decks, this enchantment demands a particular mana allocation, potentially making it a cumbersome addition for multi-color decks not heavily skewed towards red.

Comparatively High Mana Cost: Investing four mana for the ability granted by Curse of Chaos may seem steep, especially when you’re after faster or more impactful board presence during the mid-game phase. Savvy players might find other enchantments or spells that deliver similar or better effects without such a high investment.


Reasons to Include in Your Collection

Versatility: Curse of Chaos excels in decks emphasizing player interaction, easily slotting into red-based commander decks that focus on enchantments or where encouraging opponents to attack each other aligns with your strategy.

Combo Potential: This card can synergize with strategies that reward you for drawing cards or discarding, as it grants those benefits whenever a player attacks the enchanted opponent.

Meta-Relevance: In a game state where politics and ‘king-making’ play a substantial role, Curse of Chaos has the potential to shift dynamics, making it a relevant option for gameplay that isn’t solely dependent on creature-based aggression.


How to beat

Confronting the Curse of Chaos card in a game can change the dynamics for MTG players. With its enchantment ability to force a player to discard whenever they are attacked, it brings a twist to the usual gameplay. Overcoming this challenge requires strategic planning and an understanding of your deck’s mechanics. Adapting to its disruption is key.

One effective tactic is utilizing cards that benefit from discarding, thereby turning the curse’s disadvantage into an unforeseen benefit. Consider adding cards that trigger upon discarding or those that allow you to draw cards, thus compensating for the potential loss of valuable cards. Insightful deck construction can nullify the curse’s chaos.

Implementing removal spells or abilities to destroy or exile the enchantment should be a priority. Quick action will prevent the curse from undermining your strategy over the course of the battle. Remember, staying calm and prepared are your best tools against the unpredictable nature of the Curse of Chaos card in your MTG encounters.


Where to buy

If you're looking to purchase Curse of Chaos MTG card by a specific set like Commander 2013, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Curse of Chaos and other MTG cards:

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Legalities

Magic the Gathering formats where Curse of Chaos has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Curse of Chaos card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2013-10-17 A Curse spell targets the player it will enchant like any other Aura spell, and a Curse stays on the battlefield like any other Aura. If the enchanted player gains protection from the Curse’s color (or any other characteristic the Curse has), the Curse will be put into its owner’s graveyard.
2013-10-17 Curse is an enchantment type, not a creature type (or any other kind of subtype).
2013-10-17 Curse of Chaos’s ability will trigger only once per attacking player per combat phase, no matter how many creatures that player attacks with.
2013-10-17 Each of the Curses can be attached to any player, including the player who cast the Curse.
2013-10-17 The Curse subtype has no inherent rules meaning, but two cards in the Innistrad set (Bitterheart Witch and Witchbane Orb) refer to Curses.
2013-10-17 The ability won’t trigger when a creature attacks a planeswalker controlled by the enchanted player.