Curse of Disturbance MTG Card


Generates 2/2 zombie tokens every turn, enhancing your board’s offensive and defensive capabilities. Incentivizes collaborative attacks, manipulating the game’s flow in multiplayer scenarios. Keeps players active during others’ turns, highlighting the importance of constant involvement.
Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost3
RarityUncommon
TypeEnchantment — Aura Curse
Abilities Enchant

Text of card

Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

Sounds of life beckon many a restless soul.


Cards like Curse of Disturbance

Curse of Disturbance is an enchanting option within the realm of multiplayer curse cards in Magic: The Gathering. It sits alongside counterparts like Curse of Opulence, which grants treasure tokens, a highly sought-after resource. Yet, Curse of Disturbance differs in its ability to provide additional creature tokens on each attack. Curse of Opulence may generate mana, but it doesn’t expand your battlefield presence like Curse of Disturbance.

Another related card is Curse of Shallow Graves. It also creates creature tokens—a zombie, in particular, every time an opponent is attacked. However, unlike the wide-reaching effect of Curse of Disturbance that applies to all attackers, Curse of Shallow Graves is limited to yielding a single token per turn. This is an essential consideration for players strategizing on token generation.

By analyzing the benefits and play styles these cards facilitate, it’s clear that Curse of Disturbance can be a strategic asset in the right deck. Its ability to invite alliances while deterring attacks makes it a unique and tactical choice for multiplayer MTG games.

Curse of Opulence - MTG Card versions
Curse of Shallow Graves - MTG Card versions
Curse of Opulence - MTG Card versions
Curse of Shallow Graves - MTG Card versions

Card Pros

Creating a Horde: Curse of Disturbance stands out by not only affecting the enchanted player but also giving you, the caster, a stream of creatures. Each turn it’s triggered, you gain a 2/2 Zombie token, bolstering your defenses or adding to your offensive lineup.

Political Leverage: Attaching it to an opponent’s creature can incentivize the other players at the table to attack the cursed player, indirectly pushing the game in your favor. This sort of subtlety can be a powerful, indirect form of control in multiplayer formats.

Player Engagement: It keeps you interacting with the game even during other players’ turns. Every time the cursed player is attacked, you reap the benefits – reinforcing the importance of staying alert and engaged.


Card Cons

Discard Requirement: While the card itself doesn’t require discard, playing more cards to synergize with it may lead to depleting your hand faster, leaving fewer options available as the game progresses.

Specific Mana Cost: The casting cost demands both blue and black mana, which might not align with decks that don’t run on this color combination or that struggle with color fixing.

Comparatively High Mana Cost: With a casting cost of three mana, including specific colors, it might be outpaced by other enchantments or engine cards that offer similar or better benefits at a lower or more flexible mana requirement.


Reasons to Include in Your Collection

Versatility: Curse of Disturbance offers a blend of utility and flexibility, seamlessly integrating into Commander decks that capitalize on token generation and multiplayer dynamics. Its ability to produce tokens ensures it’s never a dead card in hand.

Combo Potential: By creating tokens each turn, Curse of Disturbance fuels synergies with cards that thrive on creature counts or death triggers. It’s a linchpin in strategies that utilize the sacrifice mechanic or require consistent token generation for combative tactics.

Meta-Relevance: In an environment where games are drawn out and interactions are frequent, Curse of Disturbance demonstrates its strength. The repeated value it generates by incentivizing opponents to attack each other rather than you can often be the subtle tide that turns a multiplayer game in your favor.


How to beat

Encountering Curse of Disturbance in Magic: The Gathering can be a tricky experience, especially during games that stretch. This enchantment curse generates additional Zombie tokens, tipping the scale of board presence towards your cursed opponent each time you’re attacked. To neutralize this threat, understanding the mechanics and specific counterstrategies is essential.

One effective way to overcome Curse of Disturbance is to implement removal spells that can directly target enchantments. Cards like Disenchant or Naturalize excel in this role, as they dispose of the troublesome curse efficiently. Another strategy is to exercise control over the battlefield; cards that restrict your opponents’ ability to attack can mitigate the Curse’s effectiveness. Keeping a well-timed Counterspell at the ready when Curse of Disturbance is cast can also save you from future headaches.

Additionally, employing graveyard-management spells that exile cards can be a preventative measure, ensuring that once the curse is gone, it stays gone. In multiplayer formats, diplomacy can also play a role – convincing other players that the enchanted individual is a common threat might spread out the attacks. By maintaining a flexible approach using these techniques, you can turn Curse of Disturbance from a nerve-wracking ordeal into a manageable aspect of the game.


BurnMana Recommendations

The strategic depth of MTG blossoms with cards like Curse of Disturbance. As you navigate the complex battlefield, ensuring your deck can adapt to various scenarios is crucial. Leverage Curse of Disturbance’s potential by integrating it into strategies that thrive on token synergy or utilize multiplayer dynamics. Whether you’re looking to hinder your opponents or strengthen your board, adapting to the tactical ebb and flow is what separates a great player from a masterful one. Dive deeper into our insights for advanced strategies and discover how cards like Curse of Disturbance can become pivot points in your next victory.


Where to buy

If you're looking to purchase Curse of Disturbance MTG card by a specific set like Treasure Chest and Commander 2017, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Curse of Disturbance and other MTG cards:

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Printings

The Curse of Disturbance Magic the Gathering card was released in 3 different sets between 2016-11-16 and 2021-04-23. Illustrated by Kieran Yanner.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12016-11-16Treasure ChestPZ2 657432015NormalBlackKieran Yanner
22017-08-25Commander 2017C17 162015NormalBlackKieran Yanner
32021-04-23Commander 2021C21 1382015NormalBlackKieran Yanner

Legalities

Magic the Gathering formats where Curse of Disturbance has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Curse of Disturbance card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2017-08-25 A player is attacking another player if they control a creature that’s attacking that player. If no creatures are attacking the enchanted player as a Curse’s ability resolves (most likely because they’ve left the battlefield), only the Curse’s controller performs its actions.
2017-08-25 Each Curse’s ability triggers only once, no matter how many creatures are attacking the enchanted player.
2017-08-25 If you enchant yourself with one of these Curses, you’ll get its effects whenever another player attacks you.
2017-08-25 The triggered ability of these Curses won’t trigger if only a planeswalker controlled by the enchanted player is attacked.