Chevill, Bane of Monsters MTG Card


Card setsReleased in 5 setsSee all
Mana cost
Converted mana cost2
RarityMythic
TypeLegendary Creature — Human Rogue
Abilities Deathtouch
Power 1
Toughness 3

Key Takeaways

  1. Chevill provides consistent card advantage as creatures with bounty counters die, crucial for board control.
  2. Timing flexibility with Chevill’s abilities allows for tactical removal spell execution and instant advantages.
  3. Deck builders should weigh Chevill’s specific mana and higher cost against its potential card value.

Text of card

Deathtouch At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.


Card Pros

Card Advantage: Chevill Bane of Monsters offers a steady source of card advantage by enabling you to draw a card each time a creature with a bounty counter on it dies. This ability is particularly potent in MTG games where controlling the board and maintaining a hand full of options is crucial for outmaneuvering opponents.

Resource Acceleration: While Chevill himself doesn’t directly produce additional mana, the card advantage he provides can lead to resource acceleration as you’re likely to draw into more lands or ramp spells. Moreover, each drawn card has the potential to develop your board state more rapidly than your adversary.

Instant Speed: Chevill’s deathtouch ability functions as an excellent deterrent against attackers even if he is not an instant himself. However, his first ability can be triggered during your turn, allowing you to strategically plan and execute removal spells at instant speed, place bounty counters, and then draw cards when creatures perish on your terms. This timing flexibility can give you a significant edge in gameplay, mirroring the adaptable nature of instant speed interactions.


Card Cons

Discard Requirement: Engaging with Chevill, Bane of Monsters, means understanding the need for preemptive strategy as the card demands an inherent setup. Players must facilitate conditions where creatures are marked for destruction, tethering its benefit to specific timing.

Specific Mana Cost: Chevill’s casting cost of ‘black and green mana’ narrows deck compatibility, confining him primarily to Golgari builds. This can restrain deck diversity, locking out a spectrum of potential synergies accessible within broader color ranges.

Comparatively High Mana Cost: With two mana of particular colors and a total of three needed, Chevill’s arrival to the field is not without cost. There exists an array of alternative three-mana creatures that could potentially provide more immediate board presence or utility, making his mana investment a point of consideration for deck builders.


Reasons to Include Chevill, Bane of Monsters in Your Collection

Versatility: Chevill, Bane of Monsters, can easily become an integral part of any deck that capitalizes on control and bounty mechanics. With its ability to draw cards and gain life when your opponents’ creatures with bounties on them die, it’s a resourceful addition in multiple game scenarios.

Combo Potential: The bounty counter Chevill places has great synergy with removal spells and effects that target individual creatures, allowing you to draw an additional card while eliminating threats. It partners well with effects that manipulate counters or benefit from creatures dying.

Meta-Relevance: In a game state where creature-based strategies are prevalent, Chevill, Bane of Monsters thrives. Keeping pace with decks that flood the board with creatures, it turns your removal spells into card advantage, which could be the edge needed to outlast the competition.


How to Beat Chevill, Bane of Monsters

Chevill, Bane of Monsters is a unique MTG card that thrives in a game built around bounties. To take this creature down, it’s essential to understand how the card functions. Chevill generates value over time by placing bounty counters on your creatures and then drawing cards and gaining life when those creatures with bounties die.

Therefore, the winning strategy involves preventing or minimizing interactions with bounty-countered creatures. Consider using hexproof or indestructible abilities to protect your creatures from being targeted. Counter spells can also be impactful by stopping Chevill from ever hitting the battlefield or by negating the triggered abilities he offers. In addition, removal spells that exile can bypass his death trigger, ensuring Chevill doesn’t provide card advantage to your opponent.

Lastly, direct player damage or “burn” spells can target and remove Chevill before he gets out of hand. Pacing your creature plays and managing threat levels can also mitigate Chevill’s impact on the game. Remember, patience and smart card use will be your best tools in outmaneuvering Chevill, Bane of Monsters, and securing victory.


BurnMana Recommendations

With a deeper understanding of Chevill, Bane of Monsters’ role in MTG, it’s evident how this card can be a cornerstone in decks that emphasize control and tactical creature elimination. If you’re intrigued by Chevill’s unique bounty ability and the resulting card advantage it can shepherd into your gameplay, we suggest further exploration. Perfecting your strategy around Chevill can give you a leg up in matches, particularly in creature-heavy metas. For more insights and tips on maximizing Chevill’s potential and integrating this monster hunter into your deck for optimal results, stay engaged with our continuing coverage. Elevate your MTG experience with us, and bring a new level of finesse to your gameplay.


Cards like Chevill, Bane of Monsters

Chevill, Bane of Monsters, offers a unique role as a creature in the MTG universe. When matched against other bounty hunter-themed cards like Mathas, Fiend Seeker, Chevill stands out with its ability to draw cards while potentially gaining life each turn. Unlike Mathas, which spreads bounties across multiple creatures and requires them to die to reap any rewards, Chevill focuses on a singular target but guarantees instant advantage once that creature perishes.

Comparing Chevill to Vraska, Golgari Queen, one notices similarities in their capacity to deal with opponent’s forces and to produce card advantage. Vraska offers more versatility with her ability to destroy nonland permanents and presents an alternate win condition through her ultimate. However, Chevill’s lower casting cost makes him a viable early-game play, setting the stage for card accrual and life gain over time.

While there’s room in MTG for various bounty-focused strategies, Chevill carves out a niche with his distinct bounty and card-drawing tactics, contributing to a strategic edge for any player harnessing the power of monster management across the battlefield.

Mathas, Fiend Seeker - MTG Card versions
Vraska, Golgari Queen - MTG Card versions
Mathas, Fiend Seeker - Treasure Chest (PZ2)
Vraska, Golgari Queen - Guilds of Ravnica (GRN)

Where to buy

If you're looking to purchase Chevill, Bane of Monsters MTG card by a specific set like Magic Online Promos and Ikoria: Lair of Behemoths, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Chevill, Bane of Monsters and other MTG cards:

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Printings

The Chevill, Bane of Monsters Magic the Gathering card was released in 3 different sets between 2020-04-24 and 2020-04-24. Illustrated by Yongjae Choi.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 808092015normalblackYongjae Choi
22020-04-24Ikoria: Lair of BehemothsIKO 3302015normalblackYongjae Choi
32020-04-24Ikoria: Lair of Behemoths PromosPIKO 181p2015normalblackYongjae Choi
42020-04-24Ikoria: Lair of Behemoths PromosPIKO 181s2015normalblackYongjae Choi
52020-04-24Ikoria: Lair of BehemothsIKO 1812015normalblackYongjae Choi

Legalities

Magic the Gathering formats where Chevill, Bane of Monsters has restrictions

FormatLegality
HistoricbrawlLegal
CommanderLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
ExplorerLegal
GladiatorLegal
PioneerLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Chevill, Bane of Monsters card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2020-04-17 Chevill’s middle ability and last ability look for any bounty counter on your opponents’ permanents, not just one from that Chevill. For example, if players A and B each control a Chevill and player A has put a bounty counter on player C’s creature, player B’s Chevill won’t put a counter on anything and both players will gain 3 life and draw a card when that creature dies.
2020-04-17 If Chevill leaves the battlefield at the same time that an opponent’s permanent with a bounty counter on it dies, you gain 3 life and draw a card. If Chevill leaves the battlefield before that permanent dies, Chevill’s last ability won’t be around to trigger.
2020-04-17 If the creature or planeswalker with a bounty counter on it ceases to be a creature or planeswalker, Chevill’s last ability will still trigger if that permanent is put into a graveyard from the battlefield.
2020-04-17 If your life total is brought to 0 or less at the same time that a creature with a bounty counter on it is dealt lethal damage, you lose the game before the last ability goes on the stack.

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