Visiones de pavor Carta MTG


Colecciones da cartaLanzado en 2 coleccionesVer todos
El coste de maná
Costo de maná convertido3
RarezaExtraña
TipoConjuro
Habilidades Flashback

Conclusiones clave

  1. Visions of Dread offers card advantage by revealing cards, improving hand quality and game insight.
  2. The card facilitates resource acceleration, unearthing lands or mana sources to enhance board state.
  3. Casting at instant speed allows for flexibility and timely plays that can alter the match outcome.

Texto de la carta

El oponente objetivo pone en el campo de batalla bajo tu control una carta de criatura de su elección de su cementerio. Retrospectiva {8}{B}{B}. Te cuesta {X} menos lanzar este hechizo de esta manera, donde X es el mayor valor de maná de un comandante del cual eres propietario en el campo de batalla o en la zona de mando. (Puedes lanzar esta carta desde tu cementerio pagando su coste de retrospectiva. Luego exíliala.)


Card Pros

Card Advantage: Visions of Dread facilitates deeper deck penetration by revealing multiple cards, thus offering you strategic insights and improving your overall hand quality. This enhances your position by maintaining an upper hand in the flow of the game.

Resource Acceleration: This card can potentially unearth key land cards or other resources, accelerating your access to vital mana and advancing your board state more quickly than your opponent, leading to a favorable position as the game progresses.

Instant Speed: The agility of casting Visions of Dread at instant speed grants you flexibility during gameplay. It empowers you to make pivotal decisions in response to your opponent’s actions, allowing for decisive plays that can sway the course of the match in your favor.


Card Cons

Discard Requirement: Engaging with Visions of Dread demands sacrificing another card in your hand, a non-negligible price to pay especially when your hand size is dwindling. This requisite can backfire during critical moments when each card in your possession could potentially turn the tide of the game.

Specific Mana Cost: Tailoring your mana base to include the exact colors needed for Visions of Dread narrows down deck-building options and can be a stumbling block in otherwise smoothly running multi-colored decks. It’s essential for players to weigh the inclusion of such a card against the impact it has on the deck’s overall color consistency.

Comparatively High Mana Cost: While the effects of Visions of Dread are potent, they come at a significant mana investment. Players might find that other cards offer similar benefits without the hefty mana requirements, providing a quicker path to gaining the upper hand over opponents. Assessing the card’s cost relative to its benefits is crucial when crafting a strategy that hinges on efficiency and tempo.


Reasons to Include in Your Collection

Versatility: Visions of Dread deftly slots into an array of deck archetypes, making it a valuable pick for players who appreciate flexible card choices. Its ability to disrupt opponents while providing card advantage is beneficial for both aggressive and control strategies.

Combo Potential: This card synergizes well with decks that manipulate the graveyard, offering synergistic opportunities with mechanics like flashback or reanimation. Such interactions can often lead to powerful plays that can swing the game in your favor.

Meta-Relevance: Considering its capability to interfere with your opponent’s strategy, Visions of Dread has a place in a meta where hand disruption and information control are crucial for maintaining an advantage over your opponent’s plans.


How to beat

Visions of Dread is a unique enchantment card that can shape the battlefield in MTG. This card’s ability to interfere with combat by forcing your creatures to become blocked can thwart your opponent’s strategies and secure you a significant advantage. Its potential to alter attack outcomes highlights the importance of considering countermeasures.

To overcome Visions of Dread, focusing on card abilities that neutralize enchantments is essential. Employing cards with enchantment destruction or control effects can swiftly negate the disruptive power of Visions of Dread. Alternatively, strategies that lean on non-creature spells or creatures that can’t be blocked ensure that this enchantment’s influence is minimized. In addition, employing instant-speed removal can disrupt your opponent’s plans right before they expect their enchantment to take effect, leaving them vulnerable and your path to victory clear.

Understanding the interaction between various cards and anticipating your opponent’s plays is crucial in MTG. When dealing with cards like Visions of Dread, having a versatile deck with the right mix of counteracting spells will often lead to success. Remain adaptive, and remember that the most effective solutions are those that address the specific mechanics that make this enchantment formidable.


Cartas como Visiones de pavor

Visions of Dread is an intriguing asset for Magic: The Gathering enthusiasts who gravitate towards control strategies. This spell bears a resemblance to the iconic terror card, Doom Blade, which also serves to neutralize threats by destroying creatures. Unlike Doom Blade, Visions of Dread adds an additional layer of uncertainty to your opponent’s game plan by forcing them to choose and sacrifice a creature. This can potentially disrupt synergies or remove key pieces from their board.

In comparison to another staple, Go for the Throat, which only targets nonartifact creatures, Visions of Dread does not discriminate, affecting all creature types. Furthermore, it draws a parallel with the psychological playstyle of Diabolic Edict, putting the onus on the opponent to make a critical decision. However, Visions of Dread stands out by potentially impacting multiple creatures if paired with other cards that replicate its effects.

Overall, Visions of Dread is a valuable tool for players looking to impose additional pressure on the adversary. It’s an impressive option within the sphere of creature removal, elevating the mind games involved in MTG by influencing the opponent’s choices directly.

Doom Blade - Carta Magic versiones
Go for the Throat - Carta Magic versiones
Diabolic Edict - Carta Magic versiones
Doom Blade - Carta Magic versiones
Go for the Throat - Carta Magic versiones
Diabolic Edict - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Visiones de pavor de un coleccione específico como Midnight Hunt Commander and Midnight Hunt Commander, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Visiones de pavor y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
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Impresiones

La carta Visiones de pavor Magic the Gathering se lanzó en 1 colecciones diferentes entre 2021-09-24 y 2021-09-24. Ilustrado por Andrew Mar.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12021-09-24Midnight Hunt CommanderMIC 342015NormalNegraAndrew Mar
22021-09-24Midnight Hunt CommanderMIC 722015NormalNegraAndrew Mar

Legalidades

Formatos de Magic the Gathering donde Visiones de pavor tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Reglas e información

La guía de referencia para las reglas de las cartas Visiones de pavor de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2021-09-24 A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
2021-09-24 If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
2021-09-24 If you leave the game while controlling permanents owned by other players that entered the battlefield under your control, those permanents are exiled. If the other players leave the game, they take their cards with them. (By contrast, if you leave the game while controlling permanents owned by another player you gained control of, those control-changing effects end and the permanents return to their previous controllers.)
2021-09-24 If your commander is under the control of another player as you cast Visions of Dread using its flashback ability, that commander's mana value can be used to determine the value of X.
2021-09-24 The cost-reduction effect that applies if you cast Visions of Dread using flashback applies only to the generic portion of the cost to cast it, although it can apply to any additional costs there may be to cast the spell. It can't reduce any colored mana required to cast the spell.
2021-09-24 To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2021-09-24 You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
2021-09-24 You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
2021-09-24Flashback
-ost]” means “You may cast this card from your graveyard by paying
-ost] rather than paying its mana cost” and “If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”