Nuevo aliento Carta MTG


Nuevo aliento - Future Sight
El coste de maná
Costo de maná convertido3
RarezaPoco común
TipoEncantamiento — Aura
Habilidades Enchant
Liberado2007-05-04
Coleccione símbolo
Coleccione nombreFuture Sight
Coleccione códigoFUT
Número57
Framefuture
DisposiciónNormal
BorderNegra
Ilustrado porMatt Stewart

Conclusiones clave

  1. Second Wind’s instant-speed ability enhances flexibility and disruption potential during gameplay.
  2. Limited mainly to blue decks, Second Wind requires strategic mana investment and planning.
  3. The card’s versatility extends beyond standard gameplay, holding potential for intricate combos.

Donde comprar

Si estás buscando comprar una carta MTG Nuevo aliento de un coleccione específico como Future Sight, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Nuevo aliento y otras cartas MTG:

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Texto de la carta

Encantar criatura.
{T}: Gira la criatura encantada.
{T}: Endereza la criatura encantada.

Los cazadores de tormentas vindr creen que las mismas fuerzas ancestrales que mueven los vientos también pueden mover las mentes y los corazones de los mortales.


Card Pros

Card Advantage: Second Wind allows for repeated untapping of a tapped creature, which can be a pivotal ability that generates card advantage by making the most out of your creatures every turn.

Resource Acceleration: By constantly untapping a creature with abilities that produce mana or other resources, Second Wind aids in resource acceleration, contributing to a faster development of your board state.

Instant Speed: The virtue of acting at instant speed grants you the flexibility to disrupt your opponent’s strategies during their turn and optimize your own tactics on the fly without losing tempo.


Card Cons

Discard Requirement: Second Wind obliges players to discard a card to untap the targeted creature. This cost can deplete your hand, potentially leaving you without crucial options in pivotal game moments.

Specific Mana Cost: With Second Wind requiring one blue and two generic mana, it restricts playability mainly to blue decks or those with a reliable mana base, potentially limiting the card’s versatility across various deck archetypes.

Comparatively High Mana Cost: At a total of three mana for a single untap action, Second Wind might be less effective than other cheaper alternatives. Given that the untapped creature might not always influence the board significantly, this cost can be steep, especially in fast-paced games.


Reasons to Include in Your Collection

Versatility: Second Wind offers the unique ability to untap a tapped creature at a moment’s notice. This flexibility means it can be incorporated across various deck archetypes, allowing for defensive maneuvers or enabling additional attacks during a single turn.

Combo Potential: As a piece of numerous combos, Second Wind can pair with creatures that have tap abilities for potentially unlimited uses. Moreover, it unlocks synergies with cards that respond to tapping and untapping, adding layers of strategy to your gameplay.

Meta-Relevance: In a metagame dense with aggressive decks, Second Wind serves as a countermeasure, offering the ability to repeatedly block opponents’ threats. Its capacity to adapt and function under different game conditions makes it a card to consider for your collection during fluctuating meta shifts.


How to beat

Overcoming Second Wind requires understanding its place as a unique enchantment in the world of card manipulation. Operating differently from typical card-drawing magic, Second Wind doesn’t so much benefit from a wealth of cards but instead relies on the strategic tapping of creatures. Where draw spells accumulate resources, Second Wind serves as a repeatable way to control the battlefield tempo.

Taking down this enchantment can be approached by deploying spot removals or enchantment destruction spells, turning the tide of control back in your favor. Naturalize, for example, serves as a valuable and cost-effective tool to instantly dismantle the enchantment. Additionally, capably managing your creature threats to minimize the value received from Second Wind’s ability can severely dampen its impact, preserving your creatures from becoming perpetual targets. Counterspells are also a prudent choice, cutting off the opportunity for Second Wind to hit the board altogether.

Ultimately, the card’s strength is in its persistent lockdown capabilities. Neutralizing these with well-timed removal or prevention tactics keeps the flow of the game in balance and maintains momentum on your side of the battlefield.


Cartas como Nuevo aliento

Exploring the synergies of untap spells in Magic: The Gathering reveals Second Wind as a niche but valuable piece in any player’s arsenal. It finds kinship with cards like Twiddle, which also has the ability to tap or untap a single target. However, what makes Second Wind standout is its flexibility, granting the option to untap at the end of each turn with an enchantment staying power on the battlefield.

On closer inspection, we encounter cards like Freed from the Real, enabling more control by providing the untap ability as an activated effect for a single blue mana. While not an enchantment, it offers a more surgical precision in utility. Conversely, cards like Pemmin’s Aura share a strong similarity with Second Wind as they both serve as enchantments engaging with the untap mechanic, but Pemmin’s Aura offers additional protective abilities that can shield creatures from targeted spells.

Within Second Wind’s domain of untapping permanents, it asserts a unique position by blending recurring utility with enchantment resilience. It’s an unassuming yet potent tool, particularly in decks where consistent untapping can unlock infinite combos or generate overwhelming value over the course of a game.

Twiddle - Carta Magic versiones
Freed from the Real - Carta Magic versiones
Pemmin's Aura - Carta Magic versiones
Twiddle - Carta Magic versiones
Freed from the Real - Carta Magic versiones
Pemmin's Aura - Carta Magic versiones

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Legalidades

Formatos de Magic the Gathering donde Nuevo aliento tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Nuevo aliento de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2007-05-01 These abilities are abilities of the Aura, not abilities granted to the creature. Only the Aura’s controller can activate them.