Nunca más Carta MTG
El coste de maná | |
Costo de maná convertido | 3 |
Rareza | Extraña |
Tipo | Encantamiento |
Liberado | 2011-09-30 |
Coleccione símbolo | |
Coleccione nombre | Innistrad |
Coleccione código | ISD |
Número | 25 |
Frame | 2003 |
Disposición | Normal |
Border | Negra |
Ilustrado por | Jason A. Engle |
Conclusiones clave
- Nevermore stifles opponents’ strategies by prohibiting specific cards, affording a proactive defensive tactic.
- It fortifies resource management, allowing players to better allocate mana by preventing future threats.
- The card’s preemptive nature provides an immediate competitive edge, despite its sorcery speed.
Donde comprar
Si estás buscando comprar una carta MTG Nunca más de un coleccione específico como Innistrad, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.
Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.
Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.
A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Nunca más y otras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Ver productos MTG
Texto de la carta
En cuanto Nunca más entre al campo de batalla, nombra una carta que no sea tierra. La carta nombrada no puede lanzarse.
"Por la ley de Avacyn, los siguientes pensamientos, palabras y acciones quedan prohibidos."
Card Pros
Card Advantage: Nevermore provides a strategic advantage by effectively removing an opponent’s key card from play without actually having to deal with it on the board. This preemptive measure can stifle your opponent’s game plan and secure you a superior board position.
Resource Acceleration: Though Nevermore does not directly accelerate resources, it conserves your resources by potentially preventing the need to respond to threats later on. This allows you to allocate mana more efficiently in subsequent turns, as you won’t need to spend it on answers to the named card.
Instant Speed: While Nevermore itself is not an instant, its ability to name any card can be a timely response to meta-game shifts or imminent threats, comparable to the versatility instants provide. This ensures that even though it’s played at sorcery speed, its effect on the game can be immediate and impactful, countering strategies that rely on specific cards for victory.
Card Cons
Discard Requirement: Nevermore does not necessitate discarding as a prerequisite for play, providing a strategic edge in terms of hand resource management.
Specific Mana Cost: With its white mana requirement, Nevermore can be restrictive for multicolored decks, especially those that lean on a different color as their base.
Comparatively High Mana Cost: Costing three mana, including two color-specific ones, can be considered steep for its effect of prohibiting the playing of a named card, especially when alternative choices may provide more flexibility or additional benefits at a similar or lower cost threshold.
Reasons to Include Nevermore in Your Collection
Versatility: Nevermore’s ability to name a card and prevent it from being cast makes it a unique and flexible sideboard option in many decks, especially those geared towards control. It allows players to shut down key pieces of their opponent’s strategy, from powerhouse creatures to game-ending spells, adapting to various game scenarios.
Combo Potential: In decks that manipulate spells or benefit from denying opponents their options, Nevermore shines. It works great in combination with cards that allow you to see your opponent’s hand, ensuring you name the right card to disrupt their combos or protect your own strategy.
Meta-Relevance: As metagames shift, certain cards can become dominant forces. Nevermore has the capacity to single-handedly neutralize problematic cards that are prevalent, providing a layer of protection against decks that rely on specific spells to win. Its applicability becomes particularly pronounced if the meta favors decks with a linear and predictable game plan.
How to Beat Nevermore
Nevermore is a unique card that can pose quite the conundrum for many Magic: The Gathering players. The enchantment’s power lies in its ability to prevent any player from casting a chosen spell by name, effectively neutralizing specific threats before they even hit the battlefield. Beating Nevermore requires tactical adjustments and clever deck building.
To navigate around Nevermore, consider including versatile removal spells like Disenchant or Naturalize in your deck. These spells target enchantments directly, allowing you to dismantle the obstacle Nevermore presents. Alternatively, using cards with the ability to counter enchantments can prevent Nevermore from resolving in the first place. A well-timed Counterspell or Negate can save your crucial spells from being locked away.
A broader strategy entails diversifying your threats; don’t rely too heavily on any single card to win the game. By putting a mix of potent spells in your arsenal, you minimize the impact of Nevermore’s naming restriction. Cards like Echoing Truth or Oblivion Ring also provide versatile answers to a variety of situations, including problematic permanents like Nevermore. Adapting these strategies will help maintain your deck’s resilience against this potent enchantment.
Cartas como Nunca más
Nevermore, a definitive piece in card denial strategy, carves its niche within Magic: The Gathering’s control archetype. This card resembles others like Meddling Mage, which also prevents the casting of particular spells. However, Nevermore is non-creature and evades removals that typically target creatures, hence making it slightly sturdier against certain decks.
Void Winnower is another card that disrupts opponents’ ability to cast spells, albeit nonconventionally. Rather than naming a specific card, Void Winnower blanket-prevents any spells with even converted mana costs. This includes a vast range of commonly played spells but doesn’t provide the pinpoint precision of Nevermore. Then Gideon’s Intervention is a similar enchantment that not only names a card to be prohibited from casting but also provides protection from the named card—a dual advantage that echoes Nevermore’s preventive nature with added defensive capabilities.
In evaluating the control options available, Nevermore stands out for its specific suppression ability, offering a distinctive advantage in games where blocking a particular card is crucial. Its resilience and precision make it a staple in formats where key cards or combos dominate the landscape.
Cartas similares a Nunca más por color, tipo y coste de maná
Legalidades
Formatos de Magic the Gathering donde Nunca más tiene restricciones
Formato | Legalidad |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Penny | Legal |
Reglas e información
La guía de referencia para las reglas de las cartas Nunca más de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.
Fecha | Texto |
---|---|
2011-09-22 | Although the named card can't be cast, it can still be put onto the battlefield by a spell or ability (if it's a permanent card). |
2011-09-22 | No one can cast spells or activate abilities between the time a card is named and the time that Nevermore's ability starts to work. |
2011-09-22 | Spells with the chosen name that somehow happen to already be on the stack when Nevermore enters the battlefield are not affected by Nevermore's ability. |
2011-09-22 | The named card can be cast again once Nevermore leaves the battlefield. |
2011-09-22 | You can name either half of a split card, but not both. If you do so, that half (and both halves, if the split card has fuse) can't be cast. The other half is unaffected. |
2021-03-19 | If you name one of the faces of a modal double-faced card, players may still play the face you didn't name. (Players can never cast the back face of a transforming double-faced card) |