Intromisión Carta MTG


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Conclusiones clave

  1. Denying opponents’ targeted spells is a tactical advantage Meddle provides at instant speed.
  2. Requiring possession of another card and specific mana, Meddle’s use demands strategic hand management.
  3. Meddle’s particular niche makes it a specialized, yet effective tool for creature protection in blue decks.

Donde comprar

Si estás buscando comprar una carta MTG Intromisión de un coleccione específico como Mirage and Onslaught, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Intromisión y otras cartas MTG:

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Texto de la carta

Target spell, which targets a single creature, targets another creature of your choice instead. The new target must be legal.

"Shadimir was as surprised as he was relieved when the blow turned aside." —Afari, *Tales*


Card Pros

Manipulating the Battlefield: Meddle’s unique ability to redirect a spell aimed at one of your creatures to another target can turn the tide of a battle by preserving your key players and disrupting your opponent’s strategy.

Resource Acceleration: While Meddle itself doesn’t directly accelerate resources, it effectively protects your resource engines on the board, indirectly maintaining your momentum and potential for growth.

Instant Speed: The power of Meddle is amplified by its instant speed, allowing you to adapt to the game’s ever-changing circumstances and use the card as a surprise element, reshaping the flow of combat or key plays at the most opportune times.


Card Cons

Discard Requirement: When playing Meddle, you must have a card in hand to pitch, putting you at a potential disadvantage if you’re conserving your hand size. This requirement means that in tight situations, Meddle could deplete your resources faster than you’d like.

Specific Mana Cost: Meddle demands blue mana for casting, which restricts its inclusion to decks that run blue or have a mana base capable of producing multiple colors. This requirement can limit the versatility of your deck and force you to make concessions elsewhere to accommodate Meddle’s color demands.

Comparatively High Mana Cost: Requiring three mana, including two blue, just to redirect a spell can put players behind, especially when compared to alternative lower-cost counterspells or redirection effects. Given the fast-paced nature of many games, the cost of Meddle might not justify its inclusion over more immediate or versatile answers.


Reasons to Include Meddle in Your Collection

Versatility: Meddle is a card that can fit into a wide array of blue-centric decks, serving as a flexible response to opponents’ creatures. Its ability to redirect the target of an ability or attack without countering makes it a subtle yet powerful tool.

Combo Potential: This card shines in situations where you can turn opponents’ tricks against them. For instance, redirecting a removal spell to a more advantageous target or messing with combat tricks to shift the tide in your favor demonstrates its combo potential.

Meta-Relevance: In a meta filled with creature-focused strategies, Meddle stands out. It can disrupt your opponent’s plays without needing to counter a spell outright. As it operates in a way that some players may not expect, it can be a strategic addition to sideboards or main decks to gain an edge in creature-heavy metas.


How to beat

Meddle, while not as commonly encountered in the Magic: The Gathering meta, presents a unique form of interaction by redirecting the target of a spell or ability. This can be a moment of surprise and shift in strategy, potentially turning the tide of a duel. Overcoming this card involves a keen sense of timing and a thoughtful approach to baiting out your opponent’s resources. Having spells that can’t be countered, such as those with the ability “can’t be countered,” ensures your key plays make it to the battlefield as planned.

Another effective strategy is to hold onto cards with multiple targets or modal spells, complicating the process for Meddle to effectively disrupt your plays. Consider using instants and abilities on your turn to reduce the window of opportunity for Meddle to be used. Moreover, keeping track of the mana your opponent has available can indicate whether they’re holding Meddle or similar tricks up their sleeve. Thus, playing around this card requires patience, planning, and a little bit of bluffing, enticing your opponent to waste their Meddle at a less crucial moment.

In sum, Meddle can be overpowered by smart play that includes uncounterable spells, multi-target abilities, or simply by forcing the opponent into a position where using Meddle is not advantageous. Familiarizing yourself with these tactics will leave you better prepared to face this tricky card across the table.


Cartas como Intromisión

Meddle stands out in the realm of blue interruption spells in Magic: The Gathering. This spell is similar to Redirect, which also allows players to change the target of a spell with a single target. While Redirect is versatile due to its ability to affect any spell, Meddle requires the spell to be targeting a creature you control, placing it in a more nuanced niche.

Another akin card is Misdirection, which shares the functionality of changing the target of spells but does so at no mana cost if you discard another blue card from your hand. Misdirection’s free casting option under its alternate cost conditions can provide a significant advantage during crucial turns. In contrast to these alternatives, Meddle is considered more cost-effective due to its lower casting cost even though it isn’t as flexible.

Overall, Meddle finds its place among the tactical defenses Magic: The Gathering offers. Its specificity caters to players who focus on protecting their creatures, and it does so efficiently. While it doesn’t boast the broad redirecting ability of some of its counterparts, its cost-effectiveness and strategic depth can make it a smart inclusion in creature-centric blue decks.

Redirect - Carta Magic versiones
Misdirection - Carta Magic versiones
Redirect - Carta Magic versiones
Misdirection - Carta Magic versiones

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Rebound - Carta Magic versiones
Memory Lapse - Carta Magic versiones
Hoodwink - Carta Magic versiones
Tidal Bore - Carta Magic versiones
Accumulated Knowledge - Carta Magic versiones
Impulse - Carta Magic versiones
Cyclonic Rift - Carta Magic versiones
Thassa's Intervention - Carta Magic versiones
Metamorphose - Carta Magic versiones
Echoing Truth - Carta Magic versiones
Early Frost - Carta Magic versiones
Mana Leak - Carta Magic versiones
Remand - Carta Magic versiones
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Impresiones

La carta Intromisión Magic the Gathering se lanzó en 2 colecciones diferentes entre 1996-10-08 y 2002-10-07. Ilustrado por Brian Snõddy.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
11996-10-08MirageMIR 731997NormalNegraBrian Snõddy
22002-10-07OnslaughtONS 921997NormalNegraBrian Snõddy

Legalidades

Formatos de Magic the Gathering donde Intromisión tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Reglas e información

La guía de referencia para las reglas de las cartas Intromisión de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2004-10-04 Only works on spells with a single target, where that target is a creature. Will not work on spells that target a single creature and a player, for example.