Cojera Carta MTG


Cojera - Planeshift
El coste de maná
Costo de maná convertido3
RarezaComún
Tipo
Habilidades Enchant
Liberado2001-02-05
Coleccione símbolo
Coleccione nombrePlaneshift
Coleccione códigoPLS
Número7
Frame1997
DisposiciónNormal
BorderNegra
Ilustrado porAlan Pollack

Conclusiones clave

  1. Hobble combines creature control with a card draw feature, enhancing player’s resources upon use.
  2. Its specific mana requirement and discard cost need careful deck inclusion respecting color balance and hand size.
  3. Despite alternatives, Hobble’s immediate board impact and card advantage make it a notable control tool in MTG.

Donde comprar

Si estás buscando comprar una carta MTG Cojera de un coleccione específico como Planeshift, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Cojera y otras cartas MTG:

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Texto de la carta

When Hobble comes into play, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black.


Card Pros

Card Advantage: Hobble provides a benefit beyond simply removing a threat by allowing you to draw a card upon resolution. This not only disrupts your opponent’s board but also gives you the upper hand in terms of available resources.

Resource Acceleration: While Hobble itself doesn’t directly accelerate resources, the card advantage it provides can lead to a domino effect in finding key pieces for your own board development, effectively smoothing out your game plan.

Instant Speed: Though Hobble operates at sorcery speed, its impact on the board can be immediate and disruptive, akin to instant speed effects, by targeting creatures the moment they’re played and before your opponent can utilize them in combat or for other abilities.


Card Cons

Discard Requirement: Hobble demands the player to part with another card from their hand, which could backfire when options are already scarce. Maintaining card advantage is pivotal in MTG, and this requirement might lead to unfavorable trades.

Specific Mana Cost: Requiring both white mana and one other, Hobble’s mana needs are precise, potentially clashing with decks that don’t consistently produce white mana or are built around a multi-color base.

Comparatively High Mana Cost: For three mana, Hobble’s effect to prevent a creature from attacking or blocking might seem steep, especially when alternatives exist that can remove or neutralize creatures for a similar or lower cost, thus offering a more permanent solution.


Reasons to Include in Your Collection

Versatility: Hobble excels at adapting to various gameplay situations. It can serve as both a temporary removal for opponents’ creatures and as a draw engine, since it allows you to draw a card when it enters the battlefield.

Combo Potential: While primarily a piece of removal, Hobble’s card draw component can be part of a larger strategy focusing on card advantage. This synergizes with decks that capitalize on drawing cards or need to find crucial combo pieces.

Meta-Relevance: In environments where creature-based strategies dominate, having a Hobble in your deck offers a reliable control element. Since it also provides card draw, it can maintain or improve your position in the game without losing card advantage.


How to beat Hobble

Hobble is a unique control card in Magic: The Gathering that temporarily neutralizes a creature by preventing it from attacking or blocking, and as a side bonus, allows its controller to draw a card. It’s a handy way to deal with an opponent’s threats without permanently removing them from the battlefield.

But what if you’re on the receiving end of Hobble? To effectively circumvent this setback, you might consider employing removal spells that can dispose of your own creature, such as sacrifice effects, which can turn a temporary disadvantage into an opportunity for a strategic advantage. Alternatively, using enchantment removal, such as Disenchant or Naturalize, can free your creature from the confines of Hobble, allowing it to return to action without the handicap. Activated abilities or creature effects that negate enchantments can also be a game-changer in such situations.

Understanding the specifics of Hobble can immensely aid players in crafting their counter-strategies. By anticipating this card’s application and incorporating versatile responses in your deck, you’ll be prepared to handle Hobble and maintain the momentum on your battlefield.


Cartas como Cojera

Hobble is a unique control card in Magic: The Gathering. It bears similarities to cards like Arrest and Pacifism, which are also used to neutralize threats on the board. Arrest, for instance, prevents the enchanted creature from attacking or blocking and negates its abilities. Pacifism, while it allows abilities to remain active, stops the creature from attacking and blocking as well.

Another peer in its category is Claustrophobia. This enchantment goes a step further by tapping the enchanted creature, guaranteeing it stays out of combat. However, Hobble has the noteworthy upside of drawing a card upon entry, granting immediate advantage. It’s a detail that Arrest and Pacifism do not share.

Deciding on the right crowd control card depends on the match-up and deck strategy. Hobble might be preferred for the added card draw, which can be critical in maintaining card advantage. In contrast, Arrest and Claustrophobia could be chosen for their ability to manage creatures with problematic activated abilities. The choice demonstrates the layered strategies players can apply within Magic: The Gathering, making Hobble a card to consider under the right circumstances.

Arrest - Carta Magic versiones
Pacifism - Carta Magic versiones
Claustrophobia - Carta Magic versiones
Arrest - Carta Magic versiones
Pacifism - Carta Magic versiones
Claustrophobia - Carta Magic versiones

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Legalidades

Formatos de Magic the Gathering donde Cojera tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
PauperLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal