Agotamiento Carta MTG


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El coste de maná
Costo de maná convertido3
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Tipo

Conclusiones clave

  1. Exhaustion can swing game momentum, granting one-turn advantage by stalling your opponent.
  2. Strategic use compensates for its sorcery speed with dramatic, game-altering potential.
  3. Its weaknesses include a specific mana requirement and potential loss of card advantage.

Texto de la carta

At the beginning of your opponent's next turn, he or she skips untapping his or her creatures and lands.


Card Pros

Card Advantage: Casting Exhaustion can notably disrupt your opponent’s tempo, potentially creating a situation where you’re effectively ahead by a turn. This can give you enough breathing space to establish control and advance your board state while they are restricted in their actions.

Resource Acceleration: While Exhaustion doesn’t directly accelerate your resources, the ability to hinder your opponent can indirectly act as resource acceleration. By keeping your opponent’s lands and creatures tapped, you are more free to commit your own resources to further your game plan without fear of immediate reprisal.

Instant Speed: Although Exhaustion is played at sorcery speed, its impact on the game can be as decisive as that of an instant. It allows you to fully utilize your turn while ensuring that your opponent’s next turn is significantly hampered, which can be just as advantageous as having an actual instant spell at your disposal.


Card Cons

Discard Requirement: When playing Exhaustion, it’s important to be prepared for its downside; specifically, you need to have enough card advantage to compensate for the discard it might entail. If your hand is already running low, casting Exhaustion could put you further behind rather than providing the tempo advantage it’s designed for.

Specific Mana Cost: Exhaustion’s casting requirements demand two blue mana, which makes it less flexible for multicolored decks that might struggle to generate the needed blue mana consistently. This limitation often relegates Exhaustion to predominantly blue strategies.

Comparatively High Mana Cost: For three mana, some players find that Exhaustion doesn’t always offer a big enough impact to justify its place in a deck. While it can disrupt an opponent’s progression by tapping down their lands, the effect doesn’t have the permanent board impact that other three-mana spells may provide. As a result, it’s sometimes passed over for more impactful cards with comparable or lower mana costs.


Reasons to Include in Your Collection

Versatility: Exhaustion is a unique card that can be slotted into various blue-centric decks, particularly those that aim to disrupt opponents’ tempo. By preventing all actions with tapped creatures or lands, it can be a game-changer across multiple turns.

Combo Potential: This card can create powerful synergies in lock-down strategies or with cards that untap your lands, allowing you to use them while leaving your opponent’s resources frozen.

Meta-Relevance: In a game state dominated by heavy creature or ramp decks, Exhaustion can significantly hinder your opponents’ plans, effectively giving you an extra turn to press your advantage or set up a winning board state.


How to beat

Exhaustion is a card that can throw off an opponent’s tempo by barring their lands and creatures from untapping in the next untap phase. This can be a strategic setback, especially if you rely on your resources in every turn. When facing off against this spell, it’s vital to have a mix of instant-speed spells and untap effects. These can effectively circumvent the card’s limitations, allowing you to act on your opponent’s turn or reuse your permanents without the need to start fresh each turn.

Control decks equipped with counterspells can prevent Exhaustion from taking effect altogether, maintaining the flow of your game plan. It’s also advantageous to diversify your mana sources. Employing artifacts or creatures that can tap for mana will lessen the impact of land-focused disruption. Lands with the basic land type are particularly vulnerable to Exhaustion, so utilizing nonbasic lands with mana abilities or ones that don’t require tapping can be a clever workaround.

Ultimately, to overcome the hurdle imposed by Exhaustion, flexibility and instant-speed interaction are key. Adapting to the situation by incorporating versatile spells and abilities into your deck can ensure you remain unfazed by such disruptive tactics and keep your strategy moving forward.


Cartas como Agotamiento

Exhaustion doesn’t allow your opponent to untap their lands and creatures during their next untap phase, creating strategic gameplay moments in Magic the Gathering. It draws comparisons to cards like Sleep, which also taps all creatures an opponent controls. However, Sleep’s effect ends there, while Exhaustion’s reach extends into the next turn, preventing any untapping from occurring.

When looking at Gigadrowse, it remarkably shares some similarities with Exhaustion, allowing you to tap multiple permanents. The key difference lies in Gigadrowse’s replicability, enabling you to tap as many targets as you have mana to replicate the spell. On the other hand, Stasis is a notorious card that closely mirrors Exodus’s mechanic on a broader scale, freezing untaps for all players until it’s removed, with a required upkeep cost.

Comparing these cards shows that while many can influence untaps and taps, Exhaustion uniquely combines these effects for a temporary yet potent disruption, fitting well into decks that aim to control the pace and flow of the game. Its unique ability to hinder opponents’ resources for an entire turn positions it as a tactical choice in the right situations.

Sleep - Carta Magic versiones
Gigadrowse - Carta Magic versiones
Stasis - Carta Magic versiones
Sleep - Carta Magic versiones
Gigadrowse - Carta Magic versiones
Stasis - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Agotamiento de un coleccione específico como Portal and Portal Second Age, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Agotamiento y otras cartas MTG:

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Impresiones

La carta Agotamiento Magic the Gathering se lanzó en 7 colecciones diferentes entre 1997-05-01 y 2005-07-29. Ilustrado por 4 diferentes artistas.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
11997-05-01PortalPOR 541997NormalNegraDiTerlizzi
21998-06-24Portal Second AgeP02 371997NormalNegraKaja Foglio
31998-10-12Urza's SagaUSG 741997NormalNegraPaolo Parente
41999-05-01Portal Three KingdomsPTK 421997NormalBlancaQu Xin
51999-07-01Starter 1999S99 361997NormalBlancaPaolo Parente
62005-07-29Ninth Edition9ED 762003NormalBlancaPaolo Parente
72005-07-29Ninth Edition9ED 76★2003NormalNegraPaolo Parente
82020-09-26The ListPLST POR-541997NormalNegraDiTerlizzi

Legalidades

Formatos de Magic the Gathering donde Agotamiento tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Reglas e información

La guía de referencia para las reglas de las cartas Agotamiento de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2004-10-04 The creatures and lands are only prevented from untapping during the targeted player’s next untap step. They can still can untap during other player’s untap steps.
2009-10-01 No creatures or lands controlled by the player will untap during their next untap step. This includes those which entered the battlefield after Exhaustion resolved.