Exhaustion Carta MTG


ExpansõesLançada em 8 expansõesVer todas
Custo de mana
Custo convertido de mana3
RaridadeRara
TipoSorcery

Principais conclusões

  1. Exhaustion can swing game momentum, granting one-turn advantage by stalling your opponent.
  2. Strategic use compensates for its sorcery speed with dramatic, game-altering potential.
  3. Its weaknesses include a specific mana requirement and potential loss of card advantage.

Texto da carta

At the beginning of your opponent's next turn, he or she skips untapping his or her creatures and lands.


Card Pros

Card Advantage: Casting Exhaustion can notably disrupt your opponent’s tempo, potentially creating a situation where you’re effectively ahead by a turn. This can give you enough breathing space to establish control and advance your board state while they are restricted in their actions.

Resource Acceleration: While Exhaustion doesn’t directly accelerate your resources, the ability to hinder your opponent can indirectly act as resource acceleration. By keeping your opponent’s lands and creatures tapped, you are more free to commit your own resources to further your game plan without fear of immediate reprisal.

Instant Speed: Although Exhaustion is played at sorcery speed, its impact on the game can be as decisive as that of an instant. It allows you to fully utilize your turn while ensuring that your opponent’s next turn is significantly hampered, which can be just as advantageous as having an actual instant spell at your disposal.


Card Cons

Discard Requirement: When playing Exhaustion, it’s important to be prepared for its downside; specifically, you need to have enough card advantage to compensate for the discard it might entail. If your hand is already running low, casting Exhaustion could put you further behind rather than providing the tempo advantage it’s designed for.

Specific Mana Cost: Exhaustion’s casting requirements demand two blue mana, which makes it less flexible for multicolored decks that might struggle to generate the needed blue mana consistently. This limitation often relegates Exhaustion to predominantly blue strategies.

Comparatively High Mana Cost: For three mana, some players find that Exhaustion doesn’t always offer a big enough impact to justify its place in a deck. While it can disrupt an opponent’s progression by tapping down their lands, the effect doesn’t have the permanent board impact that other three-mana spells may provide. As a result, it’s sometimes passed over for more impactful cards with comparable or lower mana costs.


Reasons to Include in Your Collection

Versatility: Exhaustion is a unique card that can be slotted into various blue-centric decks, particularly those that aim to disrupt opponents’ tempo. By preventing all actions with tapped creatures or lands, it can be a game-changer across multiple turns.

Combo Potential: This card can create powerful synergies in lock-down strategies or with cards that untap your lands, allowing you to use them while leaving your opponent’s resources frozen.

Meta-Relevance: In a game state dominated by heavy creature or ramp decks, Exhaustion can significantly hinder your opponents’ plans, effectively giving you an extra turn to press your advantage or set up a winning board state.


How to beat

Exhaustion is a card that can throw off an opponent’s tempo by barring their lands and creatures from untapping in the next untap phase. This can be a strategic setback, especially if you rely on your resources in every turn. When facing off against this spell, it’s vital to have a mix of instant-speed spells and untap effects. These can effectively circumvent the card’s limitations, allowing you to act on your opponent’s turn or reuse your permanents without the need to start fresh each turn.

Control decks equipped with counterspells can prevent Exhaustion from taking effect altogether, maintaining the flow of your game plan. It’s also advantageous to diversify your mana sources. Employing artifacts or creatures that can tap for mana will lessen the impact of land-focused disruption. Lands with the basic land type are particularly vulnerable to Exhaustion, so utilizing nonbasic lands with mana abilities or ones that don’t require tapping can be a clever workaround.

Ultimately, to overcome the hurdle imposed by Exhaustion, flexibility and instant-speed interaction are key. Adapting to the situation by incorporating versatile spells and abilities into your deck can ensure you remain unfazed by such disruptive tactics and keep your strategy moving forward.


Cartas similares a Exhaustion

Exhaustion doesn’t allow your opponent to untap their lands and creatures during their next untap phase, creating strategic gameplay moments in Magic the Gathering. It draws comparisons to cards like Sleep, which also taps all creatures an opponent controls. However, Sleep’s effect ends there, while Exhaustion’s reach extends into the next turn, preventing any untapping from occurring.

When looking at Gigadrowse, it remarkably shares some similarities with Exhaustion, allowing you to tap multiple permanents. The key difference lies in Gigadrowse’s replicability, enabling you to tap as many targets as you have mana to replicate the spell. On the other hand, Stasis is a notorious card that closely mirrors Exodus’s mechanic on a broader scale, freezing untaps for all players until it’s removed, with a required upkeep cost.

Comparing these cards shows that while many can influence untaps and taps, Exhaustion uniquely combines these effects for a temporary yet potent disruption, fitting well into decks that aim to control the pace and flow of the game. Its unique ability to hinder opponents’ resources for an entire turn positions it as a tactical choice in the right situations.

Sleep - Carta Magic versões
Gigadrowse - Carta Magic versões
Stasis - Carta Magic versões
Sleep - Carta Magic versões
Gigadrowse - Carta Magic versões
Stasis - Carta Magic versões

Cartas semelhantes a Exhaustion por cor, tipo e custo de mana

Volcanic Eruption - Carta Magic versões
Timetwister - Carta Magic versões
Baleful Stare - Carta Magic versões
Déjà Vu - Carta Magic versões
Political Trickery - Carta Magic versões
Time Ebb - Carta Magic versões
Dream Cache - Carta Magic versões
Tinker - Carta Magic versões
Sage's Knowledge - Carta Magic versões
Undo - Carta Magic versões
Ingenious Mastery - Carta Magic versões
Animating Faerie // Bring to Life - Carta Magic versões
Queen of Ice // Rage of Winter - Carta Magic versões
Reminisce - Carta Magic versões
Fabricate - Carta Magic versões
Counsel of the Soratami - Carta Magic versões
Vacuumelt - Carta Magic versões
Wistful Thinking - Carta Magic versões
Savor the Moment - Carta Magic versões
Sanity Grinding - Carta Magic versões
Volcanic Eruption - Carta Magic versões
Timetwister - Carta Magic versões
Baleful Stare - Carta Magic versões
Déjà Vu - Carta Magic versões
Political Trickery - Carta Magic versões
Time Ebb - Carta Magic versões
Dream Cache - Carta Magic versões
Tinker - Carta Magic versões
Sage's Knowledge - Carta Magic versões
Undo - Carta Magic versões
Ingenious Mastery - Carta Magic versões
Animating Faerie // Bring to Life - Carta Magic versões
Queen of Ice // Rage of Winter - Carta Magic versões
Reminisce - Carta Magic versões
Fabricate - Carta Magic versões
Counsel of the Soratami - Carta Magic versões
Vacuumelt - Carta Magic versões
Wistful Thinking - Carta Magic versões
Savor the Moment - Carta Magic versões
Sanity Grinding - Carta Magic versões

Onde comprar

Se você deseja comprar um cartão Exhaustion MTG de um conjunto específico como Portal and Portal Second Age, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Exhaustion e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Exhaustion Magic the Gathering foi lançada em 7 expansões diferentes entre 1997-05-01 e 2005-07-29. Ilustrado por 4 artistas diferentes.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
11997-05-01PortalPOR 541997NormalPretaDiTerlizzi
21998-06-24Portal Second AgeP02 371997NormalPretaKaja Foglio
31998-10-12Urza's SagaUSG 741997NormalPretaPaolo Parente
41999-05-01Portal Three KingdomsPTK 421997NormalBrancaQu Xin
51999-07-01Starter 1999S99 361997NormalBrancaPaolo Parente
62005-07-29Ninth Edition9ED 762003NormalBrancaPaolo Parente
72005-07-29Ninth Edition9ED 76★2003NormalPretaPaolo Parente
82020-09-26The ListPLST POR-541997NormalPretaDiTerlizzi

Legalidades

Magic the Gathering formats where Exhaustion has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
ModernVálida
OathbreakerVálida
PremodernVálida
VintageVálida
DuelVálida
PredhVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Exhaustion fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2004-10-04 The creatures and lands are only prevented from untapping during the targeted player’s next untap step. They can still can untap during other player’s untap steps.
2009-10-01 No creatures or lands controlled by the player will untap during their next untap step. This includes those which entered the battlefield after Exhaustion resolved.