Mellizos de la Horda del Terror Carta MTG


Mellizos de la Horda del Terror - War of the Spark
El coste de maná
Costo de maná convertido4
RarezaPoco común
TipoCriatura — Guerrero chacal zombie
Habilidades Amass
Liberado2019-05-03
Coleccione símbolo
Coleccione nombreWar of the Spark
Coleccione códigoWAR
Fuerza 2
Tenacidad 2
Número126
Frame2015
DisposiciónNormal
BorderNegra
Ilustrado porJohannes Voss

Conclusiones clave

  1. Generates a 2/2 Zombie token for card advantage and immediate board presence.
  2. Supports aggressive strategies by accelerating board presence efficiently.
  3. Combos well with instant-speed spells for dynamic and unexpected plays.

Donde comprar

Si estás buscando comprar una carta MTG Mellizos de la Horda del Terror de un coleccione específico como War of the Spark, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Mellizos de la Horda del Terror y otras cartas MTG:

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Texto de la carta

Cuando los Mellizos de la Horda del Terror entren al campo de batalla, enrola 2. (Pon dos contadores +1/+1 sobre un Ejército que controlas. Si no controlas ninguno, crea primero una ficha de criatura Ejército Zombie negra 0/0.) Las fichas de Zombie que controlas tienen la habilidad de arrollar.


Card Pros

Card Advantage: When playing Dreadhorde Twins, one of the immediate benefits comes from the additional 2/2 Zombie token it creates. This not only serves as an extra body on the battlefield to defend yourself or pressure your opponent but strategically provides card advantage by effectively putting two cards’ worth of value onto the board with a single play.

Resource Acceleration: Although Dreadhorde Twins doesn’t directly generate mana or Treasure tokens, it fits well in decks that focus on amassing a large army quickly. It accelerates your board presence, which is a resource in itself, letting you leverage the Twins and token to support aggressive strategies or to build up defenses faster than your opponent can handle.

Instant Speed: While Dreadhorde Twins is not an instant, its power lies in synergizing with instant speed spells. Particularly, pairing it with combat tricks or removal spells can be devastating. Play Dreadhorde Twins, and then at instant speed, you can cast spells to either boost your new Zombie army or protect it from threats, keeping your opponent guessing and your army growing.


Card Cons

Discard Requirement: The Dreadhorde Twins contain an element of risk due to their afterlife ability, which can backfire if played without strategic planning as it might lead to a depleted hand when you need card options the most.

Specific Mana Cost: With a mana cost that includes both red and generic mana, this card may not conveniently fit into a deck that does well with more color-flexible options, potentially limiting its utility in multi-color decks.

Comparatively High Mana Cost: Positioned at a four mana value, Dreadhorde Twins enter into a crowded field of middle-cost creatures. Therefore, players often weigh their inclusion against other cards with equal or lower costs that offer similar or superior battlefield impact.


Reasons to Include Dreadhorde Twins in Your Collection

Versatility: Dreadhorde Twins can fit well in decks that capitalize on token strategies or need supplementary creatures. Its ability to provide an additional creature upon entering the battlefield makes it a valuable asset for swarm tactics or as a solid filler in your curve.

Combo Potential: With the Zombie tokens it generates being given trample, the Dreadhorde Twins have great synergy with effects that boost tokens’ power or use the tokens themselves to empower other spells and abilities. This opens up various combinations to explore in deck-building.

Meta-Relevance: In a meta that favors aggressive strategies, Dreadhorde Twins can provide the necessary pressure while also having the resilience to recover quickly from board wipes due to creating multiple bodies with its ability. This adaptability can make them a competitive choice for your latest deck.


How to beat Dreadhorde Twins

Dreadhorde Twins is a card that can create significant board presence in MTG due to their ability to amass zombies. When evaluating battle strategies against them, consider their four mana cost and how they can be a mid-game turning point. To counteract Dreadhorde Twins, removal spells are particularly effective. Cards like Murder or Doom Blade can dispatch them before the zombie tokens become overwhelming. Timing is critical, and instant-speed removal allows you to respond to your opponent’s plays efficiently.

An alternative approach is to utilize bounce spells such as Unsummon or Blink of an Eye, which can disrupt your opponent’s tempo by sending the Twins back to their hand. This forces your opponent to expend more resources if they wish to recast them. Additionally, board clears like Wrath of God can reset the playing field, nullifying the advantage gained from the Twins’ token generation.

Ultimately, staying ahead of the Twins hinges on managing the pace of the game and strategically choosing your moments to act, thereby ensuring that these potent token generators do not outmaneuver you as you vie for victory on the planes of MTG.


Cartas como Mellizos de la Horda del Terror

Dreadhorde Twins is an interesting card that finds its kinship among cards that revolve around token creation in Magic: The Gathering. Much like the Twins, Siege-Gang Commander is another creature that brings along additional bodies when it hits the battlefield, although it yields more tokens. But the Commander lacks the Twins’ built-in ability to give tokens trample—critical for pushing through additional damage.

Tallying alongside, we have Goblin Instigator, a creature that also produces a token when it enters the play. While the Instigator’s initial mana investment is lower, it falls short of the Twins’ power and ability to impact the board with multiple threats. Meanwhile, Leonin Warleader stands as another comparable card, spawning two tokens with an attack trigger rather than upon entry. The Warleader provides a recurring advantage but doesn’t share the Twins’ synergistic boost from the Zombie army it accompanies.

Assessing the landscape of token-generating creatures, Dreadhorde Twins present themselves as a versatile option for any deck focusing on token strategies in Magic: The Gathering. A blend of aggressive stats and a trample-granting ability, they carve out their own niche for enthusiasts of the strategy.

Siege-Gang Commander - Carta Magic versiones
Goblin Instigator - Carta Magic versiones
Leonin Warleader - Carta Magic versiones
Siege-Gang Commander - Carta Magic versiones
Goblin Instigator - Carta Magic versiones
Leonin Warleader - Carta Magic versiones

Cartas similares a Mellizos de la Horda del Terror por color, tipo y coste de maná

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Ogre Taskmaster - Carta Magic versiones
Dragon Whelp - Carta Magic versiones
Keldon Warlord - Carta Magic versiones
Crimson Manticore - Carta Magic versiones
Márton Stromgald - Carta Magic versiones
Reckless Embermage - Carta Magic versiones
Wildfire Emissary - Carta Magic versiones
Flowstone Giant - Carta Magic versiones
Rathi Dragon - Carta Magic versiones
Mogg Bombers - Carta Magic versiones
Warmonger - Carta Magic versiones
Bloodfire Kavu - Carta Magic versiones
Whipkeeper - Carta Magic versiones
Anger - Carta Magic versiones
Nalathni Dragon - Carta Magic versiones
Everquill Phoenix - Carta Magic versiones
Goblin Goon - Carta Magic versiones
Lesser Gargadon - Carta Magic versiones
Krark-Clan Engineers - Carta Magic versiones
Shimatsu the Bloodcloaked - Carta Magic versiones
Ogre Taskmaster - Carta Magic versiones

Legalidades

Formatos de Magic the Gathering donde Mellizos de la Horda del Terror tiene restricciones

FormatoLegalidad
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderRestringido
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Mellizos de la Horda del Terror de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2019-05-03 Army is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time.
2019-05-03 If you don’t control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2019-05-03 Some cards that cause you to amass also provide bonuses to “Zombie tokens.” These affect any token that happens to be a Zombie, not just a Zombie Army you’ve amassed.