Poner de rodillas Carta MTG


Colecciones da cartaLanzado en 2 coleccionesVer todos
El coste de maná
Costo de maná convertido3
RarezaComún
TipoInstantáneo
Habilidades Domain

Conclusiones clave

  1. Drag Down scales with basic land types, fitting into multicolor or domain strategies with ease.
  2. Instant speed allows strategic flexibility, disrupting opponents’ plans at critical moments.
  3. Though impactful, specific mana costs and discard requirements may limit its utility.

Texto de la carta

Dominio La criatura objetivo obtiene -1/-1 hasta el final del turno por cada tipo de tierra básica entre las tierras que controlas.

Los bárbaros de Jund creen que los pozos de alquitrán sin fondo se extienden hacia otros mundos más oscuros.


Card Pros

Card Advantage: Drag Down effectively neutralizes a potential threat on the battlefield, preventing your opponent from gaining or maintaining card advantage. This helps to maintain balance in the number of resources each player has available.

Resource Acceleration: While Drag Down doesn’t directly offer traditional mana ramp or acceleration, the removal of a key creature can indirectly accelerate your game plan by reducing the opposition’s board presence and allowing you to more safely develop your resources.

Instant Speed: The ability to play Drag Down at instant speed gives you flexibility, letting you adapt to your opponent’s actions on their turn. This surprise factor can be a crucial advantage, potentially disrupting your opponent’s strategy at a pivotal moment in the game.


Card Cons

Discard Requirement: Drag Down requires the player to sacrifice a creature to fully utilize its benefits. In the heat of the game, parting with a valuable creature on your battlefield could hinder your overall strategy, particularly if your deck thrives on maintaining a strong creature presence.

Specific Mana Cost: Binding players to specific mana combinations can be inconvenient, as Drag Down demands both black and colorless mana. For those running multicolor decks that aren’t heavily invested in black mana sources, casting Drag Down efficiently can become a challenging task, potentially leading to unwanted delays or a dead card in hand.

Comparatively High Mana Cost: Drag Down’s mana cost might be seen as steep for its effect in the current metagame. Cards with lower mana requirements may offer similar or even more potent board control options, thus potentially relegating Drag Down to a less favorable position when it comes to deck building choices.


Reasons to Include in Your Collection

Versatility: Drag Down is a common selection for decks that need targeted removal, it adapts to a variety of game situations. Its ability to scale with the number of basic land types among lands you control makes it useful in multicolor or domain decks. This flexibility sees it slot into a diverse range of strategic plans.

Combo Potential: By increasing the power of its effect based on land diversity, it pairs adeptly with land-based strategies. This can include deck designs that manipulate land types either on the battlefield or in the graveyard, enhancing the spell’s potential impact. In synergy with effects that care about -1/-1 counters, Drag Down can be a component in several combos.

Meta-Relevance: Given its scalability, Drag Down can assume a pivotal role in a meta dominated by creatures. It serves as an efficient solution against creature-heavy decks, adjusting to the power level of the threats it faces. This keeps it relevant in varying meta climates, potentially offering an edge in creature-centric matchups.


How to beat

The card Drag Down brings a unique dynamic to creature control in MTG, offering an efficient removal solution that scales with the number of basic land types among the lands you control. Unlike other removal spells that have fixed parameters, the multifaceted nature of Drag Down means its potency can vary greatly depending on your board state. To effectively counter Drag Down, it’s crucial to maintain a diverse land base that limits the spell’s reach. Playing around this card involves careful management of your creature’s toughness, avoiding the threshold where Drag Down can be lethal. If you’re expecting it in your opponent’s deck, prioritize creatures with higher toughness or those with indestructible or hexproof to sidestep this removal tool.

Moreover, consider adding counterspells or hand disruption tactics to your strategy in order to preemptively deal with Drag Down before it can influence the battlefield. By being proactive in your defense and thoughtful in creature selection, you can diminish the threat that Drag Down poses and maintain the upper hand in creature-heavy matchups, ensuring your key pieces remain active and your strategies go uninterrupted.


Cartas como Poner de rodillas

Drag Down is an intriguing spell within the realm of removal cards in Magic: The Gathering. It finds counterparts in cards like Disfigure and Grasp of Darkness, both offering the ability to reduce a creature’s power and toughness, thereby eliminating potential threats on the board. Disfigure, allowing for a two-point reduction for a single black mana, provides a cost-effective, albeit less potent, alternative to Drag Down. In contrast, Grasp of Darkness doubles that impact by offering a four-point reduction, but at the cost of an additional black mana and specific deck requirements.

Looking at other similarities, we respect Dead Weight for its enduring effect, reducing a creature’s power and toughness by two while remaining on the battlefield to influence the game’s course. It is remarkably similar in its target effect but operates differently when considering its permanent status versus the one-shot nature of Drag Down. Furthermore, Drag Down’s strength lies in its potential scaling effect thanks to domain—the number of basic land types among lands you control—making it a dynamic option in multicolored decks.

Summing up, Drag Down shines in its contextual adaptability, capable of handling various threats efficiently, a trait that places it within the upper tier of removal cards in the game. Players valuing flexibility may find Drag Down to be a strategic inclusion in their deck construction.

Disfigure - Carta Magic versiones
Grasp of Darkness - Carta Magic versiones
Dead Weight - Carta Magic versiones
Disfigure - Carta Magic versiones
Grasp of Darkness - Carta Magic versiones
Dead Weight - Carta Magic versiones

Cartas similares a Poner de rodillas por color, tipo y coste de maná

Spoils of Evil - Carta Magic versiones
Dark Banishing - Carta Magic versiones
Carrion - Carta Magic versiones
Sick and Tired - Carta Magic versiones
Corpse Dance - Carta Magic versiones
Bone Harvest - Carta Magic versiones
Slay - Carta Magic versiones
Afflict - Carta Magic versiones
Dismember - Carta Magic versiones
Body Count - Carta Magic versiones
Reaping the Graves - Carta Magic versiones
Execute - Carta Magic versiones
Kill! Destroy! - Carta Magic versiones
Sudden Death - Carta Magic versiones
Footbottom Feast - Carta Magic versiones
Fevered Strength - Carta Magic versiones
Hideous End - Carta Magic versiones
Corpse Lunge - Carta Magic versiones
Necrobite - Carta Magic versiones
Murder - Carta Magic versiones
Spoils of Evil - Carta Magic versiones
Dark Banishing - Carta Magic versiones
Carrion - Carta Magic versiones
Sick and Tired - Carta Magic versiones
Corpse Dance - Carta Magic versiones
Bone Harvest - Carta Magic versiones
Slay - Carta Magic versiones
Afflict - Carta Magic versiones
Dismember - Carta Magic versiones
Body Count - Carta Magic versiones
Reaping the Graves - Carta Magic versiones
Execute - Carta Magic versiones
Kill! Destroy! - Carta Magic versiones
Sudden Death - Carta Magic versiones
Footbottom Feast - Carta Magic versiones
Fevered Strength - Carta Magic versiones
Hideous End - Carta Magic versiones
Corpse Lunge - Carta Magic versiones
Necrobite - Carta Magic versiones
Murder - Carta Magic versiones

Donde comprar

Si estás buscando comprar una carta MTG Poner de rodillas de un coleccione específico como Conflux and Modern Masters, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Poner de rodillas y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
Ver productos MTG

Impresiones

La carta Poner de rodillas Magic the Gathering se lanzó en 2 colecciones diferentes entre 2009-02-06 y 2013-06-07. Ilustrado por Trevor Claxton.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12009-02-06ConfluxCON 422003NormalNegraTrevor Claxton
22013-06-07Modern MastersMMA 802003NormalNegraTrevor Claxton

Legalidades

Formatos de Magic the Gathering donde Poner de rodillas tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Poner de rodillas de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2009-02-01 A number of nonbasic lands have basic land types. Domain abilities don’t count the number of lands you control — they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, an Overgrown Tomb, and a Madblind Mountain, you’ll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out.
2009-02-01 How many lands you control of a particular basic land type is irrelevant to a domain ability, as long as that number is greater than zero. As far as domain is concerned, ten Forests is the same as one Forest.
2009-02-01 To determine the number of basic land types among lands you control, look at the lands you have on the battlefield and ask yourself whether the subtypes Plains, Island, Swamp, Mountain, and Forest appear within that group. The number of times you say yes (topping out at five) tells you how powerful your domain abilities will be.