Puxar para o Fundo Carta MTG


ExpansõesLançada em 2 expansõesVer todas
Custo de mana
Custo convertido de mana3
RaridadeComum
TipoMágica Instantânea
Habilidades Domain

Principais conclusões

  1. Drag Down scales with basic land types, fitting into multicolor or domain strategies with ease.
  2. Instant speed allows strategic flexibility, disrupting opponents’ plans at critical moments.
  3. Though impactful, specific mana costs and discard requirements may limit its utility.

Texto da carta

Dominar A criatura alvo recebe -1/-1 até o final do turno para cada tipo de terreno básico entre os terrenos que você controla.

Os bárbaros de Jund acreditam que os abismais poços de piche estendam-se interminavelmente até outros mundos mais sombrios.


Card Pros

Card Advantage: Drag Down effectively neutralizes a potential threat on the battlefield, preventing your opponent from gaining or maintaining card advantage. This helps to maintain balance in the number of resources each player has available.

Resource Acceleration: While Drag Down doesn’t directly offer traditional mana ramp or acceleration, the removal of a key creature can indirectly accelerate your game plan by reducing the opposition’s board presence and allowing you to more safely develop your resources.

Instant Speed: The ability to play Drag Down at instant speed gives you flexibility, letting you adapt to your opponent’s actions on their turn. This surprise factor can be a crucial advantage, potentially disrupting your opponent’s strategy at a pivotal moment in the game.


Card Cons

Discard Requirement: Drag Down requires the player to sacrifice a creature to fully utilize its benefits. In the heat of the game, parting with a valuable creature on your battlefield could hinder your overall strategy, particularly if your deck thrives on maintaining a strong creature presence.

Specific Mana Cost: Binding players to specific mana combinations can be inconvenient, as Drag Down demands both black and colorless mana. For those running multicolor decks that aren’t heavily invested in black mana sources, casting Drag Down efficiently can become a challenging task, potentially leading to unwanted delays or a dead card in hand.

Comparatively High Mana Cost: Drag Down’s mana cost might be seen as steep for its effect in the current metagame. Cards with lower mana requirements may offer similar or even more potent board control options, thus potentially relegating Drag Down to a less favorable position when it comes to deck building choices.


Reasons to Include in Your Collection

Versatility: Drag Down is a common selection for decks that need targeted removal, it adapts to a variety of game situations. Its ability to scale with the number of basic land types among lands you control makes it useful in multicolor or domain decks. This flexibility sees it slot into a diverse range of strategic plans.

Combo Potential: By increasing the power of its effect based on land diversity, it pairs adeptly with land-based strategies. This can include deck designs that manipulate land types either on the battlefield or in the graveyard, enhancing the spell’s potential impact. In synergy with effects that care about -1/-1 counters, Drag Down can be a component in several combos.

Meta-Relevance: Given its scalability, Drag Down can assume a pivotal role in a meta dominated by creatures. It serves as an efficient solution against creature-heavy decks, adjusting to the power level of the threats it faces. This keeps it relevant in varying meta climates, potentially offering an edge in creature-centric matchups.


How to beat

The card Drag Down brings a unique dynamic to creature control in MTG, offering an efficient removal solution that scales with the number of basic land types among the lands you control. Unlike other removal spells that have fixed parameters, the multifaceted nature of Drag Down means its potency can vary greatly depending on your board state. To effectively counter Drag Down, it’s crucial to maintain a diverse land base that limits the spell’s reach. Playing around this card involves careful management of your creature’s toughness, avoiding the threshold where Drag Down can be lethal. If you’re expecting it in your opponent’s deck, prioritize creatures with higher toughness or those with indestructible or hexproof to sidestep this removal tool.

Moreover, consider adding counterspells or hand disruption tactics to your strategy in order to preemptively deal with Drag Down before it can influence the battlefield. By being proactive in your defense and thoughtful in creature selection, you can diminish the threat that Drag Down poses and maintain the upper hand in creature-heavy matchups, ensuring your key pieces remain active and your strategies go uninterrupted.


Cartas similares a Puxar para o Fundo

Drag Down is an intriguing spell within the realm of removal cards in Magic: The Gathering. It finds counterparts in cards like Disfigure and Grasp of Darkness, both offering the ability to reduce a creature’s power and toughness, thereby eliminating potential threats on the board. Disfigure, allowing for a two-point reduction for a single black mana, provides a cost-effective, albeit less potent, alternative to Drag Down. In contrast, Grasp of Darkness doubles that impact by offering a four-point reduction, but at the cost of an additional black mana and specific deck requirements.

Looking at other similarities, we respect Dead Weight for its enduring effect, reducing a creature’s power and toughness by two while remaining on the battlefield to influence the game’s course. It is remarkably similar in its target effect but operates differently when considering its permanent status versus the one-shot nature of Drag Down. Furthermore, Drag Down’s strength lies in its potential scaling effect thanks to domain—the number of basic land types among lands you control—making it a dynamic option in multicolored decks.

Summing up, Drag Down shines in its contextual adaptability, capable of handling various threats efficiently, a trait that places it within the upper tier of removal cards in the game. Players valuing flexibility may find Drag Down to be a strategic inclusion in their deck construction.

Disfigure - Carta Magic versões
Grasp of Darkness - Carta Magic versões
Dead Weight - Carta Magic versões
Disfigure - Carta Magic versões
Grasp of Darkness - Carta Magic versões
Dead Weight - Carta Magic versões

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Onde comprar

Se você deseja comprar um cartão Puxar para o Fundo MTG de um conjunto específico como Conflux and Modern Masters, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.

Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.

Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.

Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Puxar para o Fundo e outras cartas MTG:

Continue explorando outros produtos selados na Amazon
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Expansões lançadas

A carta Puxar para o Fundo Magic the Gathering foi lançada em 2 expansões diferentes entre 2009-02-06 e 2013-06-07. Ilustrado por Trevor Claxton.

#LançamentoNomeCódigoSímboloNúmeroMolduraLayoutBordaArtista
12009-02-06ConfluxCON 422003NormalPretaTrevor Claxton
22013-06-07Modern MastersMMA 802003NormalPretaTrevor Claxton

Legalidades

Magic the Gathering formats where Puxar para o Fundo has restrictions

FormatoLegalidade
CommanderVálida
LegacyVálida
PaupercommanderVálida
ModernVálida
OathbreakerVálida
PauperVálida
VintageVálida
DuelVálida
PredhVálida
PennyVálida

Regras e informações

O guia de referência para regras de cartas de Magic: The Gathering Puxar para o Fundo fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.

Data Texto
2009-02-01 A number of nonbasic lands have basic land types. Domain abilities don’t count the number of lands you control — they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, an Overgrown Tomb, and a Madblind Mountain, you’ll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out.
2009-02-01 How many lands you control of a particular basic land type is irrelevant to a domain ability, as long as that number is greater than zero. As far as domain is concerned, ten Forests is the same as one Forest.
2009-02-01 To determine the number of basic land types among lands you control, look at the lands you have on the battlefield and ask yourself whether the subtypes Plains, Island, Swamp, Mountain, and Forest appear within that group. The number of times you say yes (topping out at five) tells you how powerful your domain abilities will be.