Cuarto del desertor Carta MTG


Cuarto del desertor - Journey into Nyx
El coste de maná
Costo de maná convertido2
RarezaPoco común
TipoArtefacto
Liberado2014-05-02
Coleccione símbolo
Coleccione nombreJourney into Nyx
Coleccione códigoJOU
Número160
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porDaniel Ljunggren

Conclusiones clave

  1. Yields potential card advantage by constraining opponents’ creatures without requiring multiple cards.
  2. Instant speed activation of Deserter’s Quarters adds a layer of unpredictability and disruption.
  3. Mana and card costs can hinder its efficiency, potentially limiting its applicability in some decks.

Texto de la carta

Puedes elegir no enderezar el Cuarto del desertor durante tu paso de enderezar. {6}, {T}: Gira la criatura objetivo. No se endereza durante el paso de enderezar de su controlador mientras el Cuarto del desertor permanezca girado.

En Akros, el castigo que se impone por huir del campo de batalla es una noche en el Cuarto del desertor.


Card Pros

Card Advantage: Deserter’s Quarters may not directly allow you to draw cards, but it effectively neutralizes an opponent’s creature without spending multiple cards to do so. Over time, this can lead to a card advantage as your opponent may need to use additional resources to free their creature or counter your strategy.

Resource Acceleration: While Deserter’s Quarters itself does not provide resource acceleration, it can indirectly affect the pace of the game. By locking down a potential threat, you can slow down your opponent’s resource development or attack strategy, giving you time to accelerate your own resources safely.

Instant Speed: Deserter’s Quarters operates at instant speed, meaning you can wait to activate it until the last possible moment. This keeps your opponent guessing and forces them to commit to moves without knowing whether their creature will be usable. Instant speed activation also allows you to respond to your opponent’s actions, potentially disrupting their plans at a critical time.


Card Cons

Discard Requirement: Deserter’s Quarters requiring a card to be discarded can be a considerable setback, especially if your hand is already dwindling and each card counts towards your strategy.

Specific Mana Cost: It demands a specific mana allocation of one colorless and one red, which might not align smoothly with multicolored or color-intensive decks, limiting its inclusion to only those that can comfortably meet the mana requirements.

Comparatively High Mana Cost: With a mana value of two to cast and a further two to activate, Deserter’s Quarters could be seen as a costly investment for the control over an opponent’s creature it offers, when there might be alternatives that provide similar effects or greater versatility for the same or less mana investment.


Reasons to Include Deserter’s Quarters in Your Collection

Versatility: Deserter’s Quarters offers a flexible control option that can be easily slotted into numerous decks. As an artifact, it doesn’t require specific colors to play, making it a universal tool for handling creatures that might pose a threat.

Combo Potential: This card provides synergy with tap and untap mechanics. Pairing it with cards that untap artifacts can create an effective lockdown combo to neutralize the most dangerous creatures your opponents control turn after turn.

Meta-Relevance: In a game environment where large, singular creatures dominate or when facing commanders in EDH, Deserter’s Quarters can be an essential card. It’s a practical response that has relevance in various scenarios, especially in formats where creature-based strategies are prevalent.


How to beat

Deserter’s Quarters brings a unique control aspect to Magic the Gathering gameplay, allowing players to restrain opposing creatures as long as they can pay the activation cost. Despite its potential to lock down key creatures, experienced players know that there are strategies to dismantle its grip. Artifacts removal spells such as Naturalize or Disenchant can swiftly respond to and eliminate Deserter’s Quarters from the game, releasing their creature’s full potential back onto the battlefield.

To combat this artifact, players may also employ creatures with abilities to untap themselves, like Kiora’s Follower, or simply run a hefty number of creatures, overwhelming the card’s capacity to contain them all. Another effective strategy is to use hexproof creatures, which cannot be targeted by Deserter’s Quarters in the first place. If all else fails, switching to a strategy that doesn’t rely heavily on creatures can also negate the effectiveness of Deserter’s Quarters. After all, a card that’s intended to control creatures won’t have much use in a creature-light match.

Understanding how to undermine Deserter’s Quarters ensures players can stay ahead in matches where this artifact might otherwise present a frustrating roadblock. With the right card choices and tactical shifts, you can ensure that Deserter’s Quarters never becomes an inescapable prison for your creatures.


Cartas como Cuarto del desertor

Deserter’s Quarters is an intriguing artifact in the vast arsenal of MTG. When considering its unique ability to detain opponent’s creatures for a recurring mana investment, it shows a resemblance to cards like Icy Manipulator. Both provide a method to control creatures without outright destroying them. However, Deserter’s Quarters requires a consistent mana payment to maintain the lock, whereas Icy Manipulator’s freeze effect, once activated, lasts until the opponent’s next untap phase without additional costs.

Another comparable card is Prison Term, which similarly latches onto an opponent’s creature, restricting its abilities. But Prison Term has an added adaptability, allowing it to move to another creature upon entry of a new, powerful creature on the battlefield. Deserter’s Quarters doesn’t provide this flexibility but offers a repeatable use against the same creature.

In evaluation, Deserter’s Quarters holds its ground within the control artifact category due to its potential to repeatedly subdue key creatures. However, the ongoing mana investment is a strategic consideration that players must manage when integrating it into their decks.

Icy Manipulator - Carta Magic versiones
Prison Term - Carta Magic versiones
Icy Manipulator - Carta Magic versiones
Prison Term - Carta Magic versiones

Cartas similares a Cuarto del desertor por color, tipo y coste de maná

Chaos Orb - Carta Magic versiones
Winter Orb - Carta Magic versiones
Amulet of Kroog - Carta Magic versiones
Nacre Talisman - Carta Magic versiones
Howling Mine - Carta Magic versiones
Essence Bottle - Carta Magic versiones
Emerald Medallion - Carta Magic versiones
Scrying Glass - Carta Magic versiones
Cursed Totem - Carta Magic versiones
Tsabo's Web - Carta Magic versiones
Millikin - Carta Magic versiones
Ark of Blight - Carta Magic versiones
Surestrike Trident - Carta Magic versiones
Energy Chamber - Carta Magic versiones
Water Gun Balloon Game - Carta Magic versiones
Angel's Feather - Carta Magic versiones
Demon's Horn - Carta Magic versiones
Elsewhere Flask - Carta Magic versiones
Steel Overseer - Carta Magic versiones
Wurm's Tooth - Carta Magic versiones
Chaos Orb - Carta Magic versiones
Winter Orb - Carta Magic versiones
Amulet of Kroog - Carta Magic versiones
Nacre Talisman - Carta Magic versiones
Howling Mine - Carta Magic versiones
Essence Bottle - Carta Magic versiones
Emerald Medallion - Carta Magic versiones
Scrying Glass - Carta Magic versiones
Cursed Totem - Carta Magic versiones
Tsabo's Web - Carta Magic versiones
Millikin - Carta Magic versiones
Ark of Blight - Carta Magic versiones
Surestrike Trident - Carta Magic versiones
Energy Chamber - Carta Magic versiones
Water Gun Balloon Game - Carta Magic versiones
Angel's Feather - Carta Magic versiones
Demon's Horn - Carta Magic versiones
Elsewhere Flask - Carta Magic versiones
Steel Overseer - Carta Magic versiones
Wurm's Tooth - Carta Magic versiones

Donde comprar

Si estás buscando comprar una carta MTG Cuarto del desertor de un coleccione específico como Journey into Nyx, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Cuarto del desertor y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
Ver productos MTG

Legalidades

Formatos de Magic the Gathering donde Cuarto del desertor tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Cuarto del desertor de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2014-04-26 As long as Deserter's Quarters remains tapped, the effect stopping the creature from untapping during its controller's untap step remains even if that creature untaps some other way (for example, with Colossal Heroics).
2014-04-26 The activated ability can target any creature, not just one that's untapped.