Alojamento do Desertor Carta MTG
Custo de mana | |
Custo convertido de mana | 2 |
Raridade | Incomum |
Tipo | Artefato |
Lançamento | 2014-05-02 |
Expansão símbolo | |
Expansão nome | Journey into Nyx |
Expansão código | JOU |
Número | 160 |
Frame | 2003 |
Layout | Normal |
Border | Preta |
Ilustrado por | Daniel Ljunggren |
Principais conclusões
- Yields potential card advantage by constraining opponents’ creatures without requiring multiple cards.
- Instant speed activation of Deserter’s Quarters adds a layer of unpredictability and disruption.
- Mana and card costs can hinder its efficiency, potentially limiting its applicability in some decks.
Texto da carta
Você pode escolher não desvirar Alojamento do Desertor durante sua etapa de desvirar. {6}, {T}: Vire a criatura alvo. Ela não será desvirada durante a etapa de desvirar de seu controlador enquanto Alojamento do Desertor permanecer virado.
Em Ácros, a pena por fugir da batalha é permanecer uma noite no Alojamento do Desertor.
Card Pros
Card Advantage: Deserter’s Quarters may not directly allow you to draw cards, but it effectively neutralizes an opponent’s creature without spending multiple cards to do so. Over time, this can lead to a card advantage as your opponent may need to use additional resources to free their creature or counter your strategy.
Resource Acceleration: While Deserter’s Quarters itself does not provide resource acceleration, it can indirectly affect the pace of the game. By locking down a potential threat, you can slow down your opponent’s resource development or attack strategy, giving you time to accelerate your own resources safely.
Instant Speed: Deserter’s Quarters operates at instant speed, meaning you can wait to activate it until the last possible moment. This keeps your opponent guessing and forces them to commit to moves without knowing whether their creature will be usable. Instant speed activation also allows you to respond to your opponent’s actions, potentially disrupting their plans at a critical time.
Card Cons
Discard Requirement: Deserter’s Quarters requiring a card to be discarded can be a considerable setback, especially if your hand is already dwindling and each card counts towards your strategy.
Specific Mana Cost: It demands a specific mana allocation of one colorless and one red, which might not align smoothly with multicolored or color-intensive decks, limiting its inclusion to only those that can comfortably meet the mana requirements.
Comparatively High Mana Cost: With a mana value of two to cast and a further two to activate, Deserter’s Quarters could be seen as a costly investment for the control over an opponent’s creature it offers, when there might be alternatives that provide similar effects or greater versatility for the same or less mana investment.
Reasons to Include Deserter’s Quarters in Your Collection
Versatility: Deserter’s Quarters offers a flexible control option that can be easily slotted into numerous decks. As an artifact, it doesn’t require specific colors to play, making it a universal tool for handling creatures that might pose a threat.
Combo Potential: This card provides synergy with tap and untap mechanics. Pairing it with cards that untap artifacts can create an effective lockdown combo to neutralize the most dangerous creatures your opponents control turn after turn.
Meta-Relevance: In a game environment where large, singular creatures dominate or when facing commanders in EDH, Deserter’s Quarters can be an essential card. It’s a practical response that has relevance in various scenarios, especially in formats where creature-based strategies are prevalent.
How to beat
Deserter’s Quarters brings a unique control aspect to Magic the Gathering gameplay, allowing players to restrain opposing creatures as long as they can pay the activation cost. Despite its potential to lock down key creatures, experienced players know that there are strategies to dismantle its grip. Artifacts removal spells such as Naturalize or Disenchant can swiftly respond to and eliminate Deserter’s Quarters from the game, releasing their creature’s full potential back onto the battlefield.
To combat this artifact, players may also employ creatures with abilities to untap themselves, like Kiora’s Follower, or simply run a hefty number of creatures, overwhelming the card’s capacity to contain them all. Another effective strategy is to use hexproof creatures, which cannot be targeted by Deserter’s Quarters in the first place. If all else fails, switching to a strategy that doesn’t rely heavily on creatures can also negate the effectiveness of Deserter’s Quarters. After all, a card that’s intended to control creatures won’t have much use in a creature-light match.
Understanding how to undermine Deserter’s Quarters ensures players can stay ahead in matches where this artifact might otherwise present a frustrating roadblock. With the right card choices and tactical shifts, you can ensure that Deserter’s Quarters never becomes an inescapable prison for your creatures.
Cartas similares a Alojamento do Desertor
Deserter’s Quarters is an intriguing artifact in the vast arsenal of MTG. When considering its unique ability to detain opponent’s creatures for a recurring mana investment, it shows a resemblance to cards like Icy Manipulator. Both provide a method to control creatures without outright destroying them. However, Deserter’s Quarters requires a consistent mana payment to maintain the lock, whereas Icy Manipulator’s freeze effect, once activated, lasts until the opponent’s next untap phase without additional costs.
Another comparable card is Prison Term, which similarly latches onto an opponent’s creature, restricting its abilities. But Prison Term has an added adaptability, allowing it to move to another creature upon entry of a new, powerful creature on the battlefield. Deserter’s Quarters doesn’t provide this flexibility but offers a repeatable use against the same creature.
In evaluation, Deserter’s Quarters holds its ground within the control artifact category due to its potential to repeatedly subdue key creatures. However, the ongoing mana investment is a strategic consideration that players must manage when integrating it into their decks.
Cartas semelhantes a Alojamento do Desertor por cor, tipo e custo de mana
Onde comprar
Se você deseja comprar um cartão Alojamento do Desertor MTG de um conjunto específico como Journey into Nyx, há diversas opções confiáveis a serem consideradas. Uma das principais fontes é a loja de jogos local, onde muitas vezes você pode encontrar boosters, cartas individuais e decks pré-construídos de conjuntos atuais e de alguns conjuntos anteriores. Eles geralmente oferecem o benefício adicional de uma comunidade onde você pode negociar com outros jogadores.
Para um inventário mais amplo, especialmente de conjuntos mais antigos, mercados on-line como TCGPlayer, Card Kingdom e Card Market oferecem seleções extensas e permitem que você pesquise cartas de conjuntos específicos. Grandes plataformas de comércio eletrônico, como eBay e Amazon, também têm listagens de vários vendedores, o que pode ser um bom lugar para procurar produtos lacrados e achados raros.
Além disso, o site oficial do Magic geralmente tem um localizador de lojas e listas de varejistas para encontrar a Wizards of the Produtos licenciados pela Costa. Lembre-se de verificar a autenticidade e a condição dos cartões ao comprar, especialmente de vendedores individuais em mercados maiores.
Abaixo está uma lista de alguns sites de lojas onde você pode comprar os Alojamento do Desertor e outras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Veja produtos de MTG
Legalidades
Magic the Gathering formats where Alojamento do Desertor has restrictions
Formato | Legalidade |
---|---|
Commander | Válida |
Legacy | Válida |
Modern | Válida |
Oathbreaker | Válida |
Vintage | Válida |
Duel | Válida |
Pioneer | Válida |
Penny | Válida |
Regras e informações
O guia de referência para regras de cartas de Magic: The Gathering Alojamento do Desertor fornece decisões oficiais, quaisquer erratas emitidas, bem como um registro de todas as modificações funcionais que ocorreram.
Data | Texto |
---|---|
2014-04-26 | As long as Deserter's Quarters remains tapped, the effect stopping the creature from untapping during its controller's untap step remains even if that creature untaps some other way (for example, with Colossal Heroics). |
2014-04-26 | The activated ability can target any creature, not just one that's untapped. |